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As soon as you've built productive hubs and settlements, your coriolis will adopt these and begin to sell their products (when the secondary enonomy is colony+whatever)
whatever being high tech, or refinery, industry etc
That is, if I understood correctly, large stations don't produce or sell anything at all if they are built first?
The fact is that when I built an outpost in another system (with medium landing platforms) with a production template, the goods immediately appeared there.
Does it make sense then to build Coriolis as an outpost?
No, it makes sense to build an outpost, then (later on) a coriolis if you wish so.
Outposts have an autonomous economy, so they're not depending on planetary or other builds to offer products. Just choose the economy that you desire (which wouldn't be 'colony' nor 'tourism'). The big stations are selling whatever is in that system and near them, their own economy is 'colony' by default (so build a few planetary settlements nearby: this will change the big stations' economy).
The big stations' economy is determined by these surrounding facilities and their respective economy (e.g. mining, refinery etc). This way your system economy will change from pure 'colony' to colony/high tech (or whatever).
Most of them have Colony, which means they don't produce anything, only consume.
There is also a reported bug where sometimes, a starport built after planetary structures does not absorb those economies until another structure is built.