Elite Dangerous

Elite Dangerous

Hauling, hauling, HAULING!
I'm just building my asteroid station (alone) and I'm loosing my sanity. Bought a second Cutter for doing the colonization so I don't have to use the space brick.

I o7 everyone who hast the balls to build Orbis stations. You guys either have friends or you're NUTS! lol
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Showing 1-15 of 21 comments
lefty1117 Mar 30 @ 7:50pm 
i am on the last shipment now for my asteroid station, as I write this. time and space have lost meaning, i am a mote adrift in the black, searching for impact against a thing that is beyond my reckoning in size and scale. all this herculean effort for a hollowed out rock. and yet that rock doesn't amount to the smallest grain of sand in the black desert of the universe. but still I haul
Last edited by lefty1117; Mar 30 @ 7:51pm
Building my second Apollo solo now. I have it mapped out to take 8 days to complete. Down from my first one that took 11 days. I'm using a spread sheet you can get at the link below to track progress.

The only columns you should not mess with are the total lines and the "remaining" column that have formulas. It will tell you how many carrier loads it will take once you put all the required amount of mats in the proper fields.

Edit: the first two sheets are partially filled out so you have an idea how it works.

https://docs.google.com/spreadsheets/d/1gzSDsh7W9Ny-85W58V-adm6mmo2e45JH17IZU68l4PQ/copy

Good luck and o7!
Last edited by Alchemy Of Seoul; Mar 30 @ 8:00pm
Vex Mar 31 @ 12:34am 
Do you guys need any help? Maybe we can help each other.
TheARate Mar 31 @ 1:40am 
Originally posted by Alchemy Of Seoul:
Building my second Apollo solo now. I have it mapped out to take 8 days to complete. Down from my first one that took 11 days. I'm using a spread sheet you can get at the link below to track progress.

The only columns you should not mess with are the total lines and the "remaining" column that have formulas. It will tell you how many carrier loads it will take once you put all the required amount of mats in the proper fields.

Edit: the first two sheets are partially filled out so you have an idea how it works.

https://docs.google.com/spreadsheets/d/1gzSDsh7W9Ny-85W58V-adm6mmo2e45JH17IZU68l4PQ/copy

Good luck and o7!

No idea how you got that down to 8 days... Are you eating? Sleeping? Playing while sleeping? Do you not have a job? TELL ME YOUR SECRETS!
frumple Mar 31 @ 1:54am 
If you need help, shout. I have had help delivering to a very faraway place (213Ly round trip)

The appeal of Asteroid bases is understandable. However, if you had built an Outpost, and then an Asteroid Base, you'd pay normal costs instead of inflated, initial colony costs.

Any structure you build first costs extra, so unless you have a damn good reason your first should always be a cheap Outpost.
NEVER build Coriolises esp. because their bonuses are small compared to Outposts but the price is massive.
TheARate Mar 31 @ 2:01am 
Originally posted by frumple:
The appeal of Asteroid bases is understandable. However, if you had built an Outpost, and then an Asteroid Base, you'd pay normal costs instead of inflated, initial colony costs.

Any structure you build first costs extra, so unless you have a damn good reason your first should always be a cheap Outpost.
NEVER build Coriolises esp. because their bonuses are small compared to Outposts but the price is massive.

There is actually a reason you might want to build a large station as your primary- your primary port doesn't count towards that weird construction point ramp-up mechanic. So if you want a lot of large ports in your system, and your primary is in a nice spot, it could be worthwhile in the long run.
frumple Mar 31 @ 2:38am 
Originally posted by TheARate:
Originally posted by frumple:
The appeal of Asteroid bases is understandable. However, if you had built an Outpost, and then an Asteroid Base, you'd pay normal costs instead of inflated, initial colony costs.

Any structure you build first costs extra, so unless you have a damn good reason your first should always be a cheap Outpost.
NEVER build Coriolises esp. because their bonuses are small compared to Outposts but the price is massive.

There is actually a reason you might want to build a large station as your primary- your primary port doesn't count towards that weird construction point ramp-up mechanic. So if you want a lot of large ports in your system, and your primary is in a nice spot, it could be worthwhile in the long run.
This is true.

If the system is a big deal, and if you can manage it, starting with a TIER 3 is actually always the best BUT~! you might not live long enough to see it completed.

A Coriolis is awful because it is half as expensive as Orbis/Ocellus but not even close to being half as good.

That's why Outposts are ideal. They don't offer much but they complete quickly.
Unless you know how to reap the benefits of an Orbis/Ocellus and/or have a team of people to built them, don't start with anything larger than an Outpost.
Sighman Mar 31 @ 3:22am 
Starting with an outpost and then building medium and large ody settlements will get you all the tier 2 and 3 points you need.
Originally posted by TheARate:
Originally posted by Alchemy Of Seoul:
Building my second Apollo solo now. I have it mapped out to take 8 days to complete. Down from my first one that took 11 days. I'm using a spread sheet you can get at the link below to track progress.

The only columns you should not mess with are the total lines and the "remaining" column that have formulas. It will tell you how many carrier loads it will take once you put all the required amount of mats in the proper fields.

Edit: the first two sheets are partially filled out so you have an idea how it works.

https://docs.google.com/spreadsheets/d/1gzSDsh7W9Ny-85W58V-adm6mmo2e45JH17IZU68l4PQ/copy

Good luck and o7!

No idea how you got that down to 8 days... Are you eating? Sleeping? Playing while sleeping? Do you not have a job? TELL ME YOUR SECRETS!

Part of the cut down in the time it takes is by parking my carrier by one of the Brewer carriers that has all the stuff you need and filling that to the brim. I park close enough to the source of the goods that it generally takes no more than 20 to 30 seconds to hop between my carrier and the source. (I will have to time it, but I think the entire time it takes to load up and drop off is about 1.5 minutes, maybe 2 or 3 minutes top.) If I can't make that hop short, I will try and move closer to the source. Also if the systems where the brewer ships are at is jammed with other carriers, I will find another system to source stuff. Generally speaking I go to another system for metals because that tends to be the larger amounts needed. For example, yesterday I focused on steel and aluminium. and hopefully since the weekend rush is over I will be able to park next to a brewer ship today to get the harder to find stuff. Trying to get next to a brewer ship on a weekend is nearly impossible. Some times if I am lucky, I am parked so close to the source that the hop is almost instant.

And Yes, I do have the luxury of time. I have a job and I do a ton of multitasking and I don't have kids as a distraction. The only part of this that seems to have a solid wall is when going between the carrier and a ground installation. That takes a ton of time no mater how I cut it, it's a slog. I have not done a tier 3 for ground but I suspect when I do, if I do, the amount of time it will take will probably double.

It really equals one carrier load a day where you fill up and drop off. So when I fill out the spread sheet, It will tell me how many loads it will take. This newest orbis was calculated to be 8.1 loads. If you can manage that, you can do it in about 8 days. Maybe even less if you make more room on your carrier than I do. I've kept the ship yard active. I have a capacity of 21,301 for the carrier + ship cargo of 768 = 22,069 t which is what I can deliver to the construction site each trip.

The first time I built an Orbis, I was going all over the place for mats and that alone was very time consuming. Anyway, I hope that explains my method of madness.
Last edited by Alchemy Of Seoul; Mar 31 @ 4:55am
Originally posted by Sighman:
Starting with an outpost and then building medium and large ody settlements will get you all the tier 2 and 3 points you need.
Exactly, the outpost is the way to start when you build alone...
frumple Mar 31 @ 4:59am 
Originally posted by Chaka (FR):
Originally posted by Sighman:
Starting with an outpost and then building medium and large ody settlements will get you all the tier 2 and 3 points you need.
Exactly, the outpost is the way to start when you build alone...
Well yes and no. A TIER 3 initial colony will bump Pop and other stats beyond what would be available if you had started with an Outpost, plus you get more CPs right away.

It should only be considered for truly important systems where you want everything maxxed, otherwise the effort will be wasted.
Sighman Mar 31 @ 5:52am 
Originally posted by frumple:
Originally posted by Chaka (FR):
Exactly, the outpost is the way to start when you build alone...
Well yes and no. A TIER 3 initial colony will bump Pop and other stats beyond what would be available if you had started with an Outpost, plus you get more CPs right away.

It should only be considered for truly important systems where you want everything maxxed, otherwise the effort will be wasted.

I placed my Tier 3 port after building an asteroid base and a coriolis. I haven't delivered a single ton to it yet, but it's there when I want to start.
frumple Mar 31 @ 5:58am 
Originally posted by Sighman:
Originally posted by frumple:
Well yes and no. A TIER 3 initial colony will bump Pop and other stats beyond what would be available if you had started with an Outpost, plus you get more CPs right away.

It should only be considered for truly important systems where you want everything maxxed, otherwise the effort will be wasted.

I placed my Tier 3 port after building an asteroid base and a coriolis. I haven't delivered a single ton to it yet, but it's there when I want to start.
Not the same thing as an initial Tier 3 port. That one would have cost extra. It is from that one you get extra Pop and construction points.

But again, it is only important when maxxing out a system, and only IF that system is worth maxxing out.
Originally posted by KaMe:
You guys either have friends or you're NUTS! lol

I'd venture that many would fall into the latter category..:)
Is it still correct that any orbital needs planetside stations/settlements to have a full economy?
(ie gas giant orbitals only selling hydro and biowaste issue)
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Date Posted: Mar 30 @ 7:33pm
Posts: 21