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回報翻譯問題
as one should
Most relevant to the colony system, if this game was actually singleplayer I would be able to go out and colonize whatever I want instead of having to tiptoe around the sweaty trihards who already own a dozen systems each, to hear them tell it.
If a player does indeed own a dozen systems, they have most certainly put in the work to build their first stations.
They certainly didn't pay billions of credits to NPCs to build those systems for them.
Elite is presented to the player as a game that 'plays itself', but we as players can interfere with the game (and thus the AI).
This way, we can affect how parts of the galaxy evolve and how our local Elite gameplay should be (anarchy, Federal etc).
We can also hire AI fighter pilots, we can use AI taxi services, we can even comunicate with tiny AI parts of the game which could be locked from interaction but aren't (I'm thinking about the little things like talking to a random AI stranger from a random political AI faction somewhere at a random station or settlement).
And it activates actionable gameplay.
Let's say you want to hire an AI fighter pilot and one AI trucker to ease your gameplay. You then hire them and play the game. That's it, and its already happening for the most parts.
We can always discuss to what extend the AI should proceed without player interference:
The APEX shuttle service could be so much more than what it is now.
So could hired AI truckers, and let's assume Frontier don't want the AI to ruin the players' ingame experience. Then there's really nothing to be afraid of. It will be availiable to those who like it and want to use it in their gameplay - just like on foot content or mining; its there if you want it. But you have the freedom not to use it.
And if we assume AI truckers only use small ships like the Adder, and you can only hire one AI trucker per player, then it won't affect construction even if a group of 25 players hired 25 AI truckers. It only affects (read: boosts) the illusion/simulation of a living galaxy.
And with Frontier in mind:
Ask yourself, has AI fighter pilots for hire ruined dog fighting?
If the answer is "NO" then ask yourself, will AI truckers ruin trucking?
SLFs are hardly automated, better comparison: AFK automation is one step from idle clicker...
Elite has always been one big AFK game in my view, compared to most games where the player has to be present and alert at any second during the entire session.
And I assumed most Elite fans felt the same way about this game:
70% playing itself, and we can mess with the remaining 30% (give or take) and even turn our backs to the game, if we don't care about overshooting the station we're approaching ;p
In other games like RTS or tycoon business games, automation is very much accepted and even cheered for, and I just happen to have the same view on Elite: Its a sim, a sim with automation in it. But we can pause or interact with the automation, even boost aspects of it if we want to.
Because it's going to take five hundred thousand years to colonise the galaxy.
Every new colonised system brings another 5-20 within range. There are MORE systems to grab each day, not fewer systems.
Tonight I loaded an alt and found about 30 star systems in my area (near the Orgen supply ship in the bubble) with more than 10-12 bodies, unclaimed.
Bear in mind the bubble barely had any major systems unclaimed in the first place, as they had NPC stations in them already if they were half decent.
Now players have reached the Pleiades, Polaris, the Pipebowl and Stem nebulae, and are reaching hundreds of light years in every direction. You can follow a trail of colonised systems and branch off wherever you like.
There's literally 400 billion star systems out there. We've claimed maybe 20,000?
...and then 5ft from the pad, as I throttle to zero to let the AI retake controls, the docking bot suddenly wants to show me how fabulous a ballet dancer my ship can be as it starts to flip and roll and leave the pad to calculate its own docking path but now from a greater distance
No need to trek back to the bubble either, colonia is right there.