Elite Dangerous

Elite Dangerous

What to do AFTER the building ?
I finished my outpost, checked the architect menu and decided not to build any
additional structures or ports..

What can I do now with my nice science oupost ? It feels strange..
There is no micro management or some fabrication process, nothing.

Sorry to say that but its really a bit shallow ? Its only about the grind...?
But there is not much content after the grind ?

Would love to do some management at my station, do new missions,
help them to grow etc.

Do some work or jobs there, science stuff ^^
Last edited by Advoktencreme; Mar 4 @ 8:13am
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Showing 1-15 of 38 comments
You have buff and debuff on each structures, just look details on them.
Choose wisely as they cover your needs.
I recommend to start build settlements on planets after the first one station or outpost.
Ok, but I cant build anything new because the gameplay style is not for me..
Its too grindy for me, not fun at all.
After building you bask.
Originally posted by Chaka (FR):
You have buff and debuff on each structures, just look details on them.
Choose wisely as they cover your needs.
I recommend to start build settlements on planets after the first one station or outpost.

Im wrong maybe. but the only info you really get is building points and the tiers or not?
the only helpful was for the military building. you need the relay station. but like for refinery nothing. refinery needs a planet with 2 places to build, it needs a port to function and trade what its produce. extra bonus on a hmc world for cmm composite. but the problem is you have to watch other systems ingame and get the clue for yourself. nothing in the build info about that. and some of the other buildings the same. Biochem lab nothing, where why and what. maybe I'm exaggerating or blind.
if it is like that, then again new players will be ... you know. i dont know why this always happens pls fdev

to the refinery thing not clear i picked it up.
Last edited by Kart0ffel; Mar 4 @ 10:06am
Originally posted by Agony_Aunt:
After building you bask.

LOL yes. BARSK in your glory.
Agony_Aunt Mar 4 @ 11:28am 
Originally posted by Lord Haart:
Originally posted by Agony_Aunt:
After building you bask.

LOL yes. BARSK in your glory.

Ok, that's enough internet for you today. Go sleep it off.
Kobs Mar 4 @ 11:29am 
If you decide to build something bigger know that the time limit is the same
I heard that there was no time limit after the first one but there is
Idaho Mar 4 @ 11:37am 
Originally posted by Advoktencreme:
Ok, but I cant build anything new because the gameplay style is not for me..
Its too grindy for me, not fun at all.

MMO grindy? no way!
Jeebs Mar 4 @ 12:42pm 
You don't actually own the station, so of course you don't have any say in what they do there. All you did is build it for someone else, who then took it over when it was done.

If you were a contractor, building a house or building for someone else, do you then get any say whatsoever in what they do with their property after your job is done? No. You don't, because that would be absurd.
Originally posted by Advoktencreme:
Ok, but I cant build anything new because the gameplay style is not for me..
Its too grindy for me, not fun at all.

Start the new facilities anyway. Other players can finish them off if they want to.
Originally posted by Jeebs:
You don't actually own the station, so of course you don't have any say in what they do there. All you did is build it for someone else, who then took it over when it was done.

If you were a contractor, building a house or building for someone else, do you then get any say whatsoever in what they do with their property after your job is done? No. You don't, because that would be absurd.

Just a minute; so we don't own the stations and have no say in any bases we build ?

/what_all is it for ?

LOADS @our place will be deflated and that. They will be like 'shoulders have gone....lost the will'
Last edited by Lord Haart; Mar 5 @ 12:38pm
spam Mar 5 @ 1:07pm 
Go back to the things you actually enjoy doing in ED? It's not like those things have gone away.
I think most of the design is at the star system level rather than the station level.

Depending on the station, there are a few choices made initially, but after that none that I know of other than using ARX to select a name rather than the generated one.

At the system level, decisions on stations, ports and settlements impact future choices as well as the economy, wealth, population, etc of the system.

As far as completing these facilities, a player would need to like hauling, have friends that do or hire players to haul for them.
the benefits are we expand our galaxy increase finance and be able to reach further out.
Will Mar 5 @ 1:42pm 
All I ask for is a Livery for our stations, even preset text like "Cmdr insert name here welcomes you to this station" would be cool dotted about on signs. Also a few new vocal lines from NPCs like "I can't believe you built all this yourself cmdr" or "Thanks for the job Cmdr" etc. etc.

The first thing that happened to me after I build a surface settlement was some guy told me to get out of his face, which was a bit deflating.
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Date Posted: Mar 4 @ 8:11am
Posts: 38