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Anyone know?
As you add stuff it changes things like population, tech level, security, etc.
No...
I'm assuming you get a random number within a specified range for your population once you've set up your first station.
Probably starts with E/D rated gear in outfitting (if available), basic ships like sidewinders and haulers if there's a shipyard and so on.
Basic facilities and loads of mess all over the concourse to start with, gets more services and becomes tidier as the SoL goes up.
But that's all just guesswork.
(unless it is a singular station-based factor in which case idk)
Interestingly enough, there was talk with fdev years ago about maybe letting the BGS colonise new systems; i specifically remember it because we talked about how to determine population amount, and look where we are now. :D
Buff to what? XD
The buff to security/economy/tech level, science outposts raise tech, pirate outpost raises wealth, military raises security.
Some developments can lower standards/security.
Best I can do is 171 lul
CMM required quantities should be at least 40% lower for a balance. The trips, the costs, the distances. The time. I mean ♥♥♥♥.... the supplies are limited and there are so many players.
Imagine almost finishing in the last day and you can t find 500 or 1000 CMM. You loose it all lol