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If she logs out on foot, she'll respawn on foot at the last space station/carrier she disembarked at, or even a settlement. Somewhere where she can get an apex or call her ship.
Once you have a fleet carrier it all becomes a lot easier though.
Alright, so if we only disembark on planets and she needs to sign out, after which I go further and leave her behind, upon her return she'll spawn in a habitable zone where the taxi can reach her? Not on the last planet she visited? I guess this isn't considered a death, so all the scans and everything will also remain?
As for FCs, I can get one already, but I haven't read into how all that works yet, I'll consider this option.
Yea, just want to explore new planets with her, but there's a good chance we'll have real life things come up at different times, so I'm just trying to avoid situations where she's stranded or gets spawned in her slow ship, needing an insane amount of jump to return to the bubble, OR that she spawns on a planet without anything and slowly suffocates because I'm not playing in that moment. In this case she won't be able to play until I return, or just kills herself to respawn, but then loses everything she collected. So, this is what I'm trying to clarify, because it might not be worth it at the moment.
Yea, I heard the upkeep is about 10M at minimum and you can easily get 10M.
I'll look into this more, but what about fuel, I know it doesn't have a scoop and uses something like Ytterium, can't remember correctly. If I run out, I would just use my mining ship and mine for it at some nearby system or does one have to do more to refill it?
The minimum upkeep is 5m. As you start to add services it goes up. Max is around 30 or so with all the services, including on-foot bar, pioneer, vista, etc.
For an exploration carrier you want to be able to hand in both kinds of data, and you want rearm, repair and refuel.
If your friend only has one ship you don't the shipyard. Outfitting lets them store spare modules on the carrier. If they're going to travel with you at all times, I would recommend both. Then they will always be wherever your carrier is, with all modules and ships.
(I have 3 friends who haven't played for several years, but all their ships and modules are on my main account's carrier.)
At least I've got something to go by and I'll look into FCs and actually consider it then.
34,950,000 on a fresh week (no jumps) with everything enabled.