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Secondly, and as you mentioned yourself, changing the colour throws a lot of things off. That tells me that Frontier would have to separate a lot of HUD elements to fix this as it's obvious the whole thing is one massive lump tied to a single hex value currently, hence the weird elements like barely visible character portraits. Perhaps they simply don't consider the effort to rebuild the HUD to be worth it.
The way that players change the HUD colour currently is a mod. It's not actually intended but as it doesn't cause any harm to gameplay in any manner, Frontier saw no reason to prevent people from doing this.
I would have thought the same and I'm no artist so when it comes to colours I can only apply logic. But if the colours blend when using these 3rd party softwares, but not when it is set to default, then those two colours are different. So the code to make those colours differentiate exists, but these tools don't pick them out and pretty much just generalize.
The tools I found have 3 different set of colours to change, but there are more than 3 colours used on the dashboard. I don't think it would be difficult for Frontier to make those accessible, or?
Do you know what mod it is? Perhaps it does a better job than what I've seen these sites do.
https://github.com/BlueMystical/EDHM_UI/
It doesn't change interaction with the server so shouldn't be considered as cheating. Just change colors in a smart way by modifying shaders.
Anyway, I found this. It's not a tool that will do the job for you per se but this should allow you to figure things out: http://arkku.com/elite/hud_editor/
You will have to enter the matrix manually when happy with your experimenting.
Additionally, there's this thread that lists various values found by other players: https://forums.frontier.co.uk/threads/no2o-the-definitive-list-of-1-7-2-2-compatible-hud-colour-color-configs-please-add-yours.259311/
Yea, I found the file and messed around with it. Made some really weird looking HUDs, so I was wondering what exists, for the sake convenience and saving me time.
This is what I've tried first: http://arkku.com/elite/hud_editor/
And then I decided to look into the code to see if there's no way to have more options. I don't like how it generally changes everything. The compatible colour configs sounds interesting, I'll make sure to check it out. Thank you! :)
EDHM_UI looks nice and seems to offer far more options than these website ones. Thanks!
Project Wingman cured me of orange fatigue. If you've played it you'll know what I mean.
That's the old way of doing it. It was better than nothing, but it's very limited compared to EDHM_UI.
Haha, there's absolutely nothing to regret, are you crazy?
I'm the one truly clueless.
But yea, since I found this website and YT video talking about it, but they were all 4-6 years old, I was wondering if there is something more up-to-date. I guess that package from GitHub is as modern as it gets, noticed they updated something this month too.
Yea, I would just change it because it would blend in with my room and setup if it were blue or red. Which is when I got the idea, what if it would change from normal blue and then fade to red when in combat or when my hardpoints are deployed.
Very random wishes for the game, but hey, I've seen worse.