Elite Dangerous

Elite Dangerous

luca Sep 17, 2023 @ 12:58pm
Worth playing?
I'm planning to start play again since literally years (last time played before horizon came out) but saw bad reviews about it, planning to buy odessy too since there are the discounts. Are there ppl playing it? is it a mess?
Originally posted by Sighman:
Originally posted by luca:
I remember the game, I'm asking if the game is a bug mess like the reviews says, and btw steam count is useless since almost use the launcher, thx u for the reply.

The game is fine. Odyssey runs fine. The negative reviews are mostly from the launch, when people were expecting things that were never promised for this DLC and then turned feral when they didn't get them.
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BBoaBrim Sep 17, 2023 @ 1:10pm 
You can look on Steam to see how many are playing it. You can watch YouTube videos on gameplay to see if you may like it.

The problem with asking other people to make your decisions for you as to whether a game is worth playing or not is pointless. Those who don’t like the game will say no it’s not worth it. Those who like it will say it’s worth it.

Only you can really make the decision for yourself as to whether it’s worth playing.
luca Sep 17, 2023 @ 1:18pm 
I remember the game, I'm asking if the game is a bug mess like the reviews says, and btw steam count is useless since almost use the launcher, thx u for the reply.
La_Chose Sep 17, 2023 @ 1:51pm 
If you liked it before, I reckon you should like it now, providing you have a decent machine to run it.

To my opinion, Odyssey doesn't provide a good first person shooter experience. However it is well worth having anyway, because it alows you to walk on planets.

I don't experience any bug.
Hootman Sep 17, 2023 @ 2:35pm 
There are also about 100 posts, a couple each week on the same topic with answers. You should search for and read those responses.f
The author of this thread has indicated that this post answers the original topic.
Sighman Sep 17, 2023 @ 9:07pm 
Originally posted by luca:
I remember the game, I'm asking if the game is a bug mess like the reviews says, and btw steam count is useless since almost use the launcher, thx u for the reply.

The game is fine. Odyssey runs fine. The negative reviews are mostly from the launch, when people were expecting things that were never promised for this DLC and then turned feral when they didn't get them.
funkynutz Sep 18, 2023 @ 6:25am 
Originally posted by Sighman:
Originally posted by luca:
I remember the game, I'm asking if the game is a bug mess like the reviews says, and btw steam count is useless since almost use the launcher, thx u for the reply.

The game is fine. Odyssey runs fine. The negative reviews are mostly from the launch, when people were expecting things that were never promised for this DLC and then turned feral when they didn't get them.

This, plus it was in a bit of a sorry state at launch.
martin77 Sep 18, 2023 @ 7:17am 
no it is not a bug mess anymore . i can play fine with a 5 yrs old pc and a gtx 1080 ti
luca Sep 18, 2023 @ 8:29am 
thx for the replies, pc is not a problem I think, 3060ti and 5800x will be fine, thx u.
tomimt Sep 18, 2023 @ 10:50am 
Yeah, at launch Odyssey was terribly optimized. It's better now, but it also requires a better machine than the old Elite Dangerous did.
Alrik Sep 18, 2023 @ 3:30pm 
Originally posted by luca:
thx for the replies, pc is not a problem I think, 3060ti and 5800x will be fine, thx u.
Should be enough.
AFIAK there are even some performance test done in Elite Dangerous with this CPU & GPU on VR Websites.

If you haven't played the Horizion stuff and do now get Odyssey you will get a lot of new gameplay loops.
Especially mining was improved a lot (cracking up asteroids is now possible).

Originally posted by Sighman:
The negative reviews are mostly from the launch, when people were expecting things that were never promised for this DLC and then turned feral when they didn't get them.
Sighman is technical correct, and that's the best way of being correct.
Frontier only promised on foot gameplay and first person shooter elements.
Frontier never promised those to be actual good, and fans were stupid to expect that.

Frontier only promised space suits & handheld weapons that are customisable by the player.
Frontier never promised that the system for those customisation won't be ridiculous and build on material grind, and fans were stupid to expect that.

On foot combat works like ship combat: energy weapons are effective against shields, kinetic weapons are effectiv agains suits.
Unlike ship combat players can't switch fast between energy weapon & kinetic, so NPCs can hide behind cover to get the shield back up while the player is switching from laser rifle to kinetic pistol.

Customisation works by first upgrading your sword +1 to a sword +2 by collecting magical items like 5 hearts of goblin children and 10 flasks of tears from their mothers and 5000 pieces of gold coins.
After bringing those items to a magic shopkeeper they improve the swords stats and add one socket for a magical gem for each grade above +1 (grad 5 is max with 4 sockets for gems).
Next grade just need more of the same stuff, so get 10 hearts of goblin children and 15 flasks of the tears of their mothers for grade +2 and so one...

There are some special wizards that are able to put enchantment gems to that sockets that add special effects like flame damage.
To unlock those wizards players have to do X missions of typ Y and give them materials to get a hint there to find the next, more powerfull wizard.
The best enchantments can only be done by top wizards that are unlocked by unlocking 2 others before.

Of course Odyssey doesn't have swords +1, but lazer pistols & stuff, the magic items are called "manufacturing instructions", the magic gems mods and the wizards engineers.
Oh, and the mods the top level engineers can do are awesome stuff like... adding a better scope to your weapon or night vision to your space suit.
Oh, and if you don't like your scope: it can't be removed, so live with it or upgrade the same weapon again.

It's a well designed system to make the player grind more and takes every aspect of the gameplay in account.
Remember that NPCs can hide while players switch from laser rifle to kinetic pistol? Just add the "faster handling mod" to rifle & pistol to give the NPC less time to hide!
Lamp Sep 18, 2023 @ 5:58pm 
Have played a bunch of ED, gotta say it's pretty mediocre.

The universe lacks life in general, is just devoid of personality in an 'early-procedurally-generated' way. Every station is a near exact copy with 10 random NPC's standing in the exact same places all shouting job offers at you. Every outpost is the same situation as well. Every mission, etc.

And the multiplayer aspects often have annoying limitations that make it not worth bothering with.

Overall the game feels like it's been fizzling out since its release.
Ylion Sep 18, 2023 @ 7:29pm 
Absolutely worth it if it is your type of game.
You need to invest some time and figure out where to get stuff, but there is a lot of documentation online.
I think a big problem of the Odyssey expansion was that they said it would run on the same hardware. In the end they downgraded the visuals compared to the beta and it still ran worse than Horizons. But we all had a glipmse of what could have been if the engine allowed it.
So the initial reviews were mixed, then people noticed features are copied across planets.

Personally, I think there are many things that could be better.
But at the same time it is incredibly good if seen as an expansion to the existing game.
Sighman Sep 18, 2023 @ 10:36pm 
Originally posted by Lamp:
Every station is a near exact copy with 10 random NPC's standing in the exact same places all shouting job offers at you. Every outpost is the same situation as well. Every mission, etc.

Those 5-8 random NPCs work for factions. Those factions control anything from multiple systems to ... nothing. You can choose any faction and help them capture territory, stations, ground ports and systems.

The idea isn't to zoom all over the bubble looking for something different, it's to pick a spot and start making changes.
Alrik Sep 20, 2023 @ 1:02pm 
Originally posted by Sighman:
Originally posted by Lamp:
Every station is a near exact copy with 10 random NPC's standing in the exact same places all shouting job offers at you. Every outpost is the same situation as well. Every mission, etc.
Those 5-8 random NPCs work for factions. Those factions control anything from multiple systems to ... nothing. You can choose any faction and help them capture territory, stations, ground ports and systems.
All those factions offer missions in the terminals on the concourse too, so why did the concourse need NPC mission givers?
The missions in the terminals are grouped and the reward highlighted, so looking for a specific mission is even much easier in the terminals.
The only difference is that players can try to increase their payment at the random NPC mission givers, and even that option could have been in the mission boards if Frontier wanted that. No need for a NPC with avatar for that.
So Frontier created 2 ways of giving missions to players, and the second way is even more complicated.
They went extra steps (animated avatars for the NPCs and a whole set of rules to place them in the concourse) for doing the same thing again, and it didn't even improved the game.

Lamp complained about lack of life & originality due to procedual generation. And he is right.
The NPC mission givers would work better if they are contacts for illegal mission, and only unlocked after the player reached a certain level of trust with that faction.
After reaching that level the player could get the NPCs name and place and can now take illegal missions or sell illegal stuff.
That would be much better for immersion than random NPCs shouting out illegal missions to random players like street walkers in a red light district.

Same thing with the criminal fence for bartering materials: using always the barkeeper for that is just lazy and convinient.
Adding a special material trader shop (or using Pinoneer Supplies) for legal materials would haven been better than a bartender that is the criminal fence ON EVERY STATION.

And even with using the same layout for the concourse: swapping the places of Bar, Pioneer Supplies, Vista Genomic ect to avoid the feeling of "ever concourse is just the same" would have been a better use of procedural generation.
MrSoul Sep 20, 2023 @ 2:00pm 
Without a doubt it is.

Odyssey was rough af when it dropped but frontier grinded out 15 updates over course last couple years now and it is legit night and day difference.

When launched never thought see game in 4k at steady 60fps, even on foot, but here we are.

Otherwise, added a bunch new stuff, tweaked some old UI etc but, still same old elite. No lame overhauls etc, just QoL etc changes really.
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Date Posted: Sep 17, 2023 @ 12:58pm
Posts: 24