Elite Dangerous

Elite Dangerous

Has anyone tried wing Mining?
Has anyone ever tried it, to speed the process up?

Maybe take two or three ships; one large one stocked with collector drones and huge amounts of cargo space with a top notch refinery and a couple of smaller ships with mining lasers and prospecter drones to identify all the goodness and drill it out. I was wondering if it would work.

I spent about 3 hours mining yesterady and whilst it earned me 2,500,000 it was slow going and felt slower yet because I kept having to manage the refinery and fire the mining lasers, if I could just coast around in my mining python collecting fragments and managing the refinery it could be done in half the time, which would be a reasonable profit to then share amongst the group, or even just split the argo with them before it's sold ( and if the trade dividends ever work reliably all profit from that too)

Has anyone had any experience of this or are any of us that have mined solo miners?

Before anyone says it yes I know I can make way more trading (and bounty hunting), I have a route that nets me about 6-7mill per hour in my python, but trading is pretty boring and even in a wing wears thin lol
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Yes, it can be fun mining in a wing and you can then get trade bonuses when you sell the stuff.

Interesting you mentioned this, we were discussing on IRC. Doing things like having a smaller faster ship that would go around prospecting and blasting rocks while other wing members follow behind and scoop the stuff.

If you are in a Python you should be able to get about a million per hour (depending on quality of rocks), even more if you get lucky with missions when you get back asking for what you have (you can take missions in advance of course, just no guarantees you will be able to get what they want.

You could try something like this: http://edshipyard.com/#/L=705,mpVH9WH9W,2-BQ9Y7_6uB6A08I,0AA0AA0AA5Vk7Sk0bg5Sc5Sc2Uc

10 bin refinery, 10 collector limpets. Dual medium mining lasers. 192 Cargo. You can blast and collect from a rock in under a minute.

Take around 30-35% of your cargo as limpets just to ensure you don't run out before your hold is full.

You can tweak the build. Add some offensive weapons if you want to protect yourself, add more power or reduce something, but overall that makes a very effective mining ship.

And all for the low low price of 103 million!
Oh, and only bother mining in pristine mettalic rings (not metal rich!). And fly at least 20km from the RES, otherwise you will spend all your time fighting instead of mining.
Ultima modifica da Agony_Aunt; 29 lug 2015, ore 8:01
Messaggio originale di Agony_Aunt:
Oh, and only bother mining in pristine mettalic rings (not metal rich!). And fly at least 20km from the RES, otherwise you will spend all your time fighting instead of mining.



It's like you were watching me yesterday lol.

I dropped several hundred Km away from the res sites. The Planet I have found has a pristine metallic ring so all the rocks are good no matter where you drop.

I had my python with 204T cargo, set off with around a third of that as drones.

I have a few beam turrets set up on fire at will so if I do get disturbed I can literally just carry on mining while my ship melts pirates. They seem to just keep firing and firing with no overheat at all. As it was though I did not see a single ship in my entire 2 hours there.

My Mining Python is reckoned to be worth 75 Mill tbh, jump range of around 15ly when loaded up.

I got bored after a while and cashed out at 195T and made 2.5 million, which was reasonable, but it just felt like I was wasting so much time by having to prospect, mine then collect and manage the refinery, I got really sick of having to assign bins, surely there is an option to make it just auto refine untill all the bins are full, but I could live with doing it manually if I did not have to fire the mining lasers, or at least if there was an autofire option for them so I could just press once and they would keep firing.

Having someting like a Cobra out there to prospect and pew pew with the mining lasers would make it so much faster and probably more profitable. Hell if you could organise a LOT of players you could have a few ships sweep as you say and a few bigger pythons/condas/Type 9s just pick up all the fragments and jettison anything unwantes and just crawl through the field like that, I think that would make it more profitable than bounty hunting at a Hi res where I can make 4-5 mill per hour



Ultima modifica da Ofan; 29 lug 2015, ore 8:16
well this sounds like fun, might be somewhat tricky to do that. so basically one ship with huge cargo and a lot of collectors that needs to keep up with the smaller mining vessels. also distance between rocks can be a problem, too. still, a coordinated effort can be fun to do.
Never tried it. Mainly because I've never been in a wing yet :(
Messaggio originale di McCoy:
well this sounds like fun, might be somewhat tricky to do that. so basically one ship with huge cargo and a lot of collectors that needs to keep up with the smaller mining vessels. also distance between rocks can be a problem, too. still, a coordinated effort can be fun to do.


Not so much an issue when you consider that the smaller more agile ships have to stop at each rock and mine it while the larger ships just keep on slowly moving forwards with their drones doing all the work.

The drones work very quikly while the mining is not particulalry fast, so they balance out. The faster ships move in front and make space rock by which time the slower ships catch up and start bringing it onboard
Messaggio originale di Ofan:
Messaggio originale di Agony_Aunt:
Oh, and only bother mining in pristine mettalic rings (not metal rich!). And fly at least 20km from the RES, otherwise you will spend all your time fighting instead of mining.



It's like you were watching me yesterday lol.

Maybe i was! New ED profession. Stealth ship = Space Voyeur!

Mmmm... look at the curves on that naked Python.... sexy!
Messaggio originale di PaulFoster:
Never tried it. Mainly because I've never been in a wing yet :(

Make friends, talk to people.
Messaggio originale di Ofan:
Messaggio originale di McCoy:
well this sounds like fun, might be somewhat tricky to do that. so basically one ship with huge cargo and a lot of collectors that needs to keep up with the smaller mining vessels. also distance between rocks can be a problem, too. still, a coordinated effort can be fun to do.


Not so much an issue when you consider that the smaller more agile ships have to stop at each rock and mine it while the larger ships just keep on slowly moving forwards with their drones doing all the work.

The drones work very quikly while the mining is not particulalry fast, so they balance out. The faster ships move in front and make space rock by which time the slower ships catch up and start bringing it onboard

Yeah. 10 drones on the go at ones are a sight to behold. Until they try go fetching a fragment from an irregular rotating rock... the you watch in dismay as all your drones explode one after another. :(
Messaggio originale di Agony_Aunt:
Messaggio originale di Ofan:


Not so much an issue when you consider that the smaller more agile ships have to stop at each rock and mine it while the larger ships just keep on slowly moving forwards with their drones doing all the work.

The drones work very quikly while the mining is not particulalry fast, so they balance out. The faster ships move in front and make space rock by which time the slower ships catch up and start bringing it onboard

Yeah. 10 drones on the go at ones are a sight to behold. Until they try go fetching a fragment from an irregular rotating rock... the you watch in dismay as all your drones explode one after another. :(


I found a trick for that, if you locate the centre of its spin and mine it perpendicular to that so you are drilling the part which is the axis of the turn the chunks tend to fly off away from the it and mostly ( stress mostly) the drones survive, they are pretty stupid though and have terrible pathing. A lot of them tend to just fly into my ship and die too.

They need new pathing or some kind of no clipping so they don't suicide

Ultima modifica da Ofan; 29 lug 2015, ore 10:32
I personally didnt see any benefit in having dual mining lasers. With dual they burn out faster and you have to wait for them to cool down. The single fires for longer but mines a bit slower. Given their differences, they seem to mine the same amount overall so it seems better to just drop one.
Messaggio originale di TAW Damaged:
I personally didnt see any benefit in having dual mining lasers. With dual they burn out faster and you have to wait for them to cool down. The single fires for longer but mines a bit slower. Given their differences, they seem to mine the same amount overall so it seems better to just drop one.


On my python I can fire dual mining lasers for pretty long periods of time, not had them cut out on me yet no matter how long I was holding the trigger down for.

They do mine the same amount as there is only so much in each asteroid, but I want it out as fast as possible for rmy drones to scoop up
Messaggio originale di Ofan:
Messaggio originale di Agony_Aunt:

Yeah. 10 drones on the go at ones are a sight to behold. Until they try go fetching a fragment from an irregular rotating rock... the you watch in dismay as all your drones explode one after another. :(


I found a trick for that, if you locate the centre of its spin and mine it perpendicular to that so you are drilling the part which is the axis of the turn the chunks tend to fly off away from the it and mostly ( stress mostly) the drones survive, they are pretty stupid though and have terrible pathing. A lot of them tend to just fly into my ship and die too.

They need new pathing or some kind of no clipping so they don't suicide

Thanks for this.
I do not enjoy ED mining at all but next time I try it, this will be the first thing I attempt.

Wing mining.
I dunno. I guess you can wing anything in ED but the only advantage would be the derivative percent bonus from trading. If they ever implement guilds, corps, clans or whatever in ED then maybe they can find a way to asign rolls to players and have an efficient way to distribute the proceeds from working together as a team per mining.

There must be a control factor though as far as input and output of credits. Something to soak up the credits as opposed to the guy in the mining wing flying a Sidewinder <<< Just an example, given half the proceeds of an outing with an Anaconda partner.

With ED credits are the only thing that hold back progress and playing yourself out of a game. They are not going to implement anything that will push a new player closer to end game and trading of credits will cause that immediately for some.

I'm not sure if I got that all out right as I wanted to but maybe you can see what I'm saying.
Messaggio originale di MyProfile:
Messaggio originale di Ofan:


I found a trick for that, if you locate the centre of its spin and mine it perpendicular to that so you are drilling the part which is the axis of the turn the chunks tend to fly off away from the it and mostly ( stress mostly) the drones survive, they are pretty stupid though and have terrible pathing. A lot of them tend to just fly into my ship and die too.

They need new pathing or some kind of no clipping so they don't suicide

Thanks for this.
I do not enjoy ED mining at all but next time I try it, this will be the first thing I attempt.

Wing mining.
I dunno. I guess you can wing anything in ED but the only advantage would be the derivative percent bonus from trading. If they ever implement guilds, corps, clans or whatever in ED then maybe they can find a way to asign rolls to players and have an efficient way to distribute the proceeds from working together as a team per mining.

There must be a control factor though as far as input and output of credits. Something to soak up the credits as opposed to the guy in the mining wing flying a Sidewinder <<< Just an example, given half the proceeds of an outing with an Anaconda partner.

With ED credits are the only thing that hold back progress and playing yourself out of a game. They are not going to implement anything that will push a new player closer to end game and trading of credits will cause that immediately for some.

I'm not sure if I got that all out right as I wanted to but maybe you can see what I'm saying.


i agree there is no preset benefit but if people helped me wing mine and it was substantially quicker I would split my profits with them via the dark magic of cargo dumping.

If it could be cranked up to 5 mill per hour I would merrily give 1/3 of that away just for the pilots time plus (if it ever bloody works) they will get the wing bonus/dividend
Ultima modifica da Ofan; 29 lug 2015, ore 10:54
so which kind of wing setup is on your mind right now? some coriolis/ed links? some area to test the idea? curious right now ;)
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Data di pubblicazione: 29 lug 2015, ore 5:05
Messaggi: 37