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I know in aircraft in atmosphere that yaw basically helps you orient by small increments, but I've never seen that mechanically in any space flight game. One RCS thruster on a nose of a spacecraft could spin it in a second (but the forces wouldn't be good for the pilot obviously at high turning rates).
It is done intentionally, so fighting doesn't turn into "turrets in space". The fun value in this case outweighs the realism.