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OPEN is the multiplayer, SOLO is single-player. The only difference is that with the one, you might find some human players. Otherwise, they are the same.
Btw. Im a total noob and this is my advice to all new players (i never ever playd a space-sim before)
If you dont want to spent hours on just researching the mechanics of the game, dont bother. Go play some of todays AA titles.
Please stop capitalizing. BTW, I've been playing PC games since the mid 80's. I know how to research, etc., and wanted to ask a simple question which you seem annoyed to answer.
I can't stand Star Citizens controls. They're kiddy.
Try raising your landing gear next time, works wonders.
Roll, pitch, n thrust a little.
The controls in this game are about as useful as a $2 BJ... (I spent the first half hour re-mapping my controls to work with WASD because i have no intention of dogfighting - it's stupid)
It's not what they should feel like, it's used to make the combat mechanics fun. Getting on your targets tail doesn't mean jack if they can whip 180 degrees in any direction to face you with equal velocity, things get boring fast. Slower yaw allows better pilots to outmaneuver their targets by forcing them to yaw to try and keep up.
Let's be honest, if it was a 100% sim we wouldn't even be close enough to see our targets with the naked eye, if you're going to make a space game, make it fun. ED's flight has a higher PvP skill ceiling than Star Citizen as a direct result of slow yaw.
Is joke, yes? You funny guy with joke of not yaw, yes.
Spacecraft do indeed have the ability to rotate around their center of mass in all three directions.
Have you even tried Sc? My guess is that you have not. E:D is by far one of the easyest and dumbed down flight machanics of any flight sim or space flight sims on the market. Try playing Star Citizen and wreaking face in the AC module like you can in E:D my money is you'll get stompped untill you give up and leave. Star Citizen by far has the more interesting flight model out of the two. E:D's flight model was pretty nice too up until the gamma when they dumbed it down to what you see today. E:D is space gaming easy mode.
Oh shut up and take your agenda to reddit where someone might care.
And yes, it does qualify as an MMO.
I kickstarted both Star Citizen and ED, and I'll say it again. SC's flight mechanics are kiddy and boring. If you want to claim there is no depth in ED by all means PM me your in-game name, I'd be happy to meet up with you and show you just how shallow the skill cap is by shaming you in a ship 10% of the value of anything you own.
Edit: Oh, in the beta version. I'm currently 27kly out from the bubble in 1.3
Note that I say there isn't a -reason- to do so, but obviously plenty of people still do. That statement basically sums this whole game up in a nutshell if you think about it too.
Honestly I have no idea why Frontier didn't just make this a single player game with direct connect. That's a lot of wasted development time for a feature that's basically valueless in any measurable way. *shrug* The die hard fans will say they'll patch that into a full-game price expansion, and maybe if they ever do people will consider it a 'true' MMO.
EDIT:
In my opinion Open play only has downsides but that's just me. Docking wait times and griefs are instantly removed and it's not like there's any real group content anyway.
Oh, so because it doesn't fit "your" definition. Got it.
Better look into what an MMO is, and consider that the largest player group in ED has over 12,000 members.
I dont remember what I thought this game was going to be but,
I enjoyed trying to dock for $30
I saw one or two people in the hour I played.
Should try to play some more soon, just dont feel like playing space stuff right now.