Elite Dangerous

Elite Dangerous

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Sir Harlz 2015 年 12 月 6 日 下午 10:13
I think super cruise is too slow and needs a buff.
I am getting sick of being given missions to drop something off and then when I get to the system I find out its 200,000 LS away and is going to take ten REAL TIME minutes to get there. Before you argue "well its part of the game, travelling be part of the game." The game should be fun. and sitting in super cruiser for ten minutes IS NOT FUN. At least when you are doing long distance travel between sectors and doing hyper jumps constantly you have to do SOMETHING. Check your fuel, watch out for dangerous stars, ETC.

When your in supercruise for ten minutes nothing happens, not even interdictions because the AI will almost never follow you out this far. I am sorry but this is a huge flaw that seems to punish me for doing the hauling missions. I see NO BENEFITS to having super cruise speed out of our control. THE GAME DECIDES HOW FAST YOU GO. And that is bad. "Oh you want to speed up....well too bad I think you should slow down." There is no gameplay to be gained from travelling though empty space for ten minutes.

EDIT: Please stop insulting eachother, ALSO READ THE COMMENTS. People are just repeating stuff other people have aleady said that I responded to. Keep it freindly, yeesh didn't think people would get so worked up because a few people think supercruise is a bit too slow.

btw I changed the title. Capslock was on and I didn't even notice. Sorry.
最后由 Sir Harlz 编辑于; 2015 年 12 月 8 日 下午 2:19
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正在显示第 181 - 189 条,共 189 条留言
Taako 2015 年 12 月 9 日 下午 6:01 
引用自 Nolo Contendere
引用自 Taako
Pray you never have to haul anything to Hutton Orbital, just saying....

Loading my hauler with scrap right now.
Lol, better load up a movie aswell while you're at it.
Dark Thoughts 2015 年 12 月 9 日 下午 6:09 
引用自 Taako
引用自 Nolo Contendere

Loading my hauler with scrap right now.
Lol, better load up a movie aswell while you're at it.

There's actually a nifty tool if you don't have a second monitor, tablet or whatever.
https://ontopreplica.codeplex.com/

A bit weird with head tracking, but otherwise fairly useful.
Takiton 2015 年 12 月 9 日 下午 7:10 
引用自 Nolo Contendere
I haven't seen anyone get pissed about the suggestion of Autopilot (I'm running the docking computer for ♥♥♥♥ and giggles) but I think you have a misconception about what autopilot actually is, otherwise you'd see that a lightweight variant is already in the game.

Blue marker indicators are the equivelent to gages in my car or my GPS at best; its a strech to refer to indicators as autopilot or imply they could (auto) pilot my vehicle.

https://steamcommunity.com/app/359320/discussions/0/611702631215992532/#p4
LMGTFY; second thing that comes up its 127 comments on a thread that looks all too similar to this one.

Starting to see a trend in ED... afk travel and slow pace means all the good battles happen on the forums.
最后由 Takiton 编辑于; 2015 年 12 月 9 日 下午 7:11
Nolo Contendere 2015 年 12 月 9 日 下午 7:51 
引用自 Takiton
引用自 Nolo Contendere
I haven't seen anyone get pissed about the suggestion of Autopilot (I'm running the docking computer for ♥♥♥♥ and giggles) but I think you have a misconception about what autopilot actually is, otherwise you'd see that a lightweight variant is already in the game.

Blue marker indicators are the equivelent to gages in my car or my GPS at best; its a strech to refer to indicators as autopilot or imply they could (auto) pilot my vehicle.

https://steamcommunity.com/app/359320/discussions/0/611702631215992532/#p4
LMGTFY; second thing that comes up its 127 comments on a thread that looks all too similar to this one.

Starting to see a trend in ED... afk travel and slow pace means all the good battles happen on the forums.

Autopilot irl isn't the aircraft (what the ships in this game are closest to) flying itself. It's basically cruise control. In this game, your lightweight autopilot is what we call flight assist; it's the reason you don't have to manually apply vertical thrust when making a turn with pitch in order to maintain your velocity instead of slowing down, stopping, and then having to accelerate in the direction you want to go in.

With what you're talking about, why would we even have pilots? it'd be cheaper just to make long distance cargo drones to ship goods.
Napoleonic S 2015 年 12 月 9 日 下午 8:09 
Actually in real life planes can truly autopilot themselves, in fact most real commercial pilots today are actually more like flight assistants than actual pilots, they don't manually control their planes anymore

Just ask in fsx forum how do they actually play fsx, I bet many would say that even something as trivial as rolling to turn is being done with rotary button on the cockpit rather than the actual yoke/stick

It's already possible in real life for pilotless commercial flights but the psychological factor get in the way of us
Takiton 2015 年 12 月 9 日 下午 8:50 
引用自 Nolo Contendere
Autopilot irl isn't the aircraft (what the ships in this game are closest to) flying itself. It's basically cruise control. In this game, your lightweight autopilot is what we call flight assist; it's the reason you don't have to manually apply vertical thrust when making a turn with pitch in order to maintain your velocity instead of slowing down, stopping, and then having to accelerate in the direction you want to go in.

With what you're talking about, why would we even have pilots? it'd be cheaper just to make long distance cargo drones to ship goods.

I work with com/gov aerospace avoinics nearly every day for the company that invented the first autopilot. I'm not the expert but know enough to get in trouble. The technology is used in flight control computers in space craft, in the google car, and is available to commercial aircraft today (the limitation there is more of a legal, PR, and FAA/EASA).

Getting way off topic here. I wasn't volenteering a way for ED to implement autopiloting but there are games that have these features and kept the events and possibilities entertaining. I'm sure we could both agree that 100% automation isn't wise but with some limited functionality and other ideas here on supercruise could really dial down the tedium of ED. It's what i read as a common CON in reviews. (maybe that and the isolation of this "MMO")
Caden 2015 年 12 月 9 日 下午 9:36 
引用自 Takiton
引用自 Nolo Contendere
Autopilot irl isn't the aircraft (what the ships in this game are closest to) flying itself. It's basically cruise control. In this game, your lightweight autopilot is what we call flight assist; it's the reason you don't have to manually apply vertical thrust when making a turn with pitch in order to maintain your velocity instead of slowing down, stopping, and then having to accelerate in the direction you want to go in.

With what you're talking about, why would we even have pilots? it'd be cheaper just to make long distance cargo drones to ship goods.

I work with com/gov aerospace avoinics nearly every day for the company that invented the first autopilot. I'm not the expert but know enough to get in trouble. The technology is used in flight control computers in space craft, in the google car, and is available to commercial aircraft today (the limitation there is more of a legal, PR, and FAA/EASA).

Getting way off topic here. I wasn't volenteering a way for ED to implement autopiloting but there are games that have these features and kept the events and possibilities entertaining. I'm sure we could both agree that 100% automation isn't wise but with some limited functionality and other ideas here on supercruise could really dial down the tedium of ED. It's what i read as a common CON in reviews. (maybe that and the isolation of this "MMO")

Mate, there alerady is a very basic form of "auto-pilot".

If you leave your speed within the blue bar on the speed meter, your ship will automatically go the speed (assuming that you're not going too fast, of course) required to reach your destination, and it will automatically slow down. That's basically as good as it'll get.

I mean, it's space. There's nothing there (Not that there's anything wrong with that, of course :p) It's not like you'll need an auto-pilot to automatically steer your ship.
Nolo Contendere 2015 年 12 月 9 日 下午 9:38 
引用自 Murderminer
引用自 Takiton

I work with com/gov aerospace avoinics nearly every day for the company that invented the first autopilot. I'm not the expert but know enough to get in trouble. The technology is used in flight control computers in space craft, in the google car, and is available to commercial aircraft today (the limitation there is more of a legal, PR, and FAA/EASA).

Getting way off topic here. I wasn't volenteering a way for ED to implement autopiloting but there are games that have these features and kept the events and possibilities entertaining. I'm sure we could both agree that 100% automation isn't wise but with some limited functionality and other ideas here on supercruise could really dial down the tedium of ED. It's what i read as a common CON in reviews. (maybe that and the isolation of this "MMO")

Mate, there alerady is a very basic form of "auto-pilot".

If you leave your speed within the blue bar on the speed meter, your ship will automatically go the speed (assuming that you're not going too fast, of course) required to reach your destination, and it will automatically slow down. That's basically as good as it'll get.

I mean, it's space. There's nothing there (Not that there's anything wrong with that, of course :p) It's not like you'll need an auto-pilot to automatically steer your ship.

....is no one going to point out flight assist as a basic form of autopilot?
Agony_Aunt 2015 年 12 月 9 日 下午 9:50 
People are getting offtopic now. I think everything that is possible to say on the topic has been said. And there has been enough sniping and insults. Time for a lock.
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发帖日期: 2015 年 12 月 6 日 下午 10:13
回复数: 189