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报告翻译问题
There's actually a nifty tool if you don't have a second monitor, tablet or whatever.
https://ontopreplica.codeplex.com/
A bit weird with head tracking, but otherwise fairly useful.
Blue marker indicators are the equivelent to gages in my car or my GPS at best; its a strech to refer to indicators as autopilot or imply they could (auto) pilot my vehicle.
https://steamcommunity.com/app/359320/discussions/0/611702631215992532/#p4
LMGTFY; second thing that comes up its 127 comments on a thread that looks all too similar to this one.
Starting to see a trend in ED... afk travel and slow pace means all the good battles happen on the forums.
Autopilot irl isn't the aircraft (what the ships in this game are closest to) flying itself. It's basically cruise control. In this game, your lightweight autopilot is what we call flight assist; it's the reason you don't have to manually apply vertical thrust when making a turn with pitch in order to maintain your velocity instead of slowing down, stopping, and then having to accelerate in the direction you want to go in.
With what you're talking about, why would we even have pilots? it'd be cheaper just to make long distance cargo drones to ship goods.
Just ask in fsx forum how do they actually play fsx, I bet many would say that even something as trivial as rolling to turn is being done with rotary button on the cockpit rather than the actual yoke/stick
It's already possible in real life for pilotless commercial flights but the psychological factor get in the way of us
I work with com/gov aerospace avoinics nearly every day for the company that invented the first autopilot. I'm not the expert but know enough to get in trouble. The technology is used in flight control computers in space craft, in the google car, and is available to commercial aircraft today (the limitation there is more of a legal, PR, and FAA/EASA).
Getting way off topic here. I wasn't volenteering a way for ED to implement autopiloting but there are games that have these features and kept the events and possibilities entertaining. I'm sure we could both agree that 100% automation isn't wise but with some limited functionality and other ideas here on supercruise could really dial down the tedium of ED. It's what i read as a common CON in reviews. (maybe that and the isolation of this "MMO")
Mate, there alerady is a very basic form of "auto-pilot".
If you leave your speed within the blue bar on the speed meter, your ship will automatically go the speed (assuming that you're not going too fast, of course) required to reach your destination, and it will automatically slow down. That's basically as good as it'll get.
I mean, it's space. There's nothing there (Not that there's anything wrong with that, of course :p) It's not like you'll need an auto-pilot to automatically steer your ship.
....is no one going to point out flight assist as a basic form of autopilot?