Elite Dangerous

Elite Dangerous

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Aoi 1 DIC 2015 a las 5:15
Having a horrible experience.
Unpleasant flight dynamics, needless and silly travel mechanics, complete lack of autopilot, missions not completeable without apparent cause, horrendous load time for anything that connects to the backends..

No, this is purely a waste of time.
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Mostrando 1-15 de 68 comentarios
5hadowfax 1 DIC 2015 a las 5:17 
Get a refund then.
Steve 1 DIC 2015 a las 5:19 
Let me guess.. you downloaded the game and started playing right away without checking any guides or reading the manual?

You need to put a "little" effort into learning how to play. I suggest opening the game launcher, click on "manual" top right and read the manual. following that read some beginners guides. then you'll be set to go.

This isn't a typical "modern" game that assumes the player is an idiot and hand-holds them step by step. Just do a little research and you'll be fine.
Mini_Watto 1 DIC 2015 a las 5:21 
Simulated atmospheric flight dynamics, simple (you literally press the j button -.-) travel mechanics, autopilot would be seriously boring, missions have impact on influence and reputation, decent load time on my average laptop.

Fantasticly fun investment of my time.

Granted, there are quite a few things to learn, but that's the point. It's not meant to be a game that you can just jump into and kick ass immediately. Either make the time investment, and enjoy a beautifully crafted game, or whine that you're not getting spoonfed and really miss out.

Your choice.
wesader 1 DIC 2015 a las 5:25 
i start gaming about 5 days ago.. its a amazing game , but it is familier for me from1984. I bind all controls my warthog hotas system and i check all tutorials. I dont have any kind problems with flight dynamics, or travel.
Aoi 1 DIC 2015 a las 5:29 
The point is that when i'm buying a space sim i don't want "simulated athmospheric flight". Also, if i wanted to play a game where i simply cruise around the same sparsely designed background in three different flight modes followed by a docking minigame, i would hack it up myself.

Of the missions i tried, only the first delivery mission was actually completeable. During the second one, the ship overheated for no apparent reason after exiting a jump, resulting in the mission cargo randomly dropping into space (Huzzah.)

The next mission, a delivery of illicit slaves, simply would not offer the complete (deliver cargo option) despite me being docked at the target location with mission cargo intact and the mission active. Unless you can find another Volta Station in that particular system, there simply was no apparent reason despite the backend bugging out..

So i went and tried a generic "kill three pirates" bounty mission. But there are no pirates to be found in the target system, either...

You guys playing this like i must be dumb and not doing the tutorials or sth doesn't change it.. Perhaps this game is for you, idk. It certainly isn't for me.

In all fairness, flying around works, and (the tutorials being the only opportunity here) combat also seems to work.

If that (and endlessly cruising around manually, not to forget the docking mingame) is what makes a game for you, go ahead. Meanwhile i'll be playing something fun.
Mini_Watto 1 DIC 2015 a las 5:36 
Publicado originalmente por sonopard:
The point is that when i'm buying a space sim i don't want "simulated athmospheric flight". Also, if i wanted to play a game where i simply cruise around the same sparsely designed background in three different flight modes followed by a docking minigame, i would hack it up myself.

Of the missions i tried, only the first delivery mission was actually completeable. During the second one, the ship overheated for no apparent reason after exiting a jump, resulting in the mission cargo randomly dropping into space (Huzzah.)

The next mission, a delivery of illicit slaves, simply would not offer the complete (deliver cargo option) despite me being docked at the target location with mission cargo intact and the mission active. Unless you can find another Volta Station in that particular system, there simply was no apparent reason despite the backend bugging out..

So i went and tried a generic "kill three pirates" bounty mission. But there are no pirates to be found in the target system, either...

You guys playing this like i must be dumb and not doing the tutorials or sth doesn't change it.. Perhaps this game is for you, idk. It certainly isn't for me.

In all fairness, flying around works, and (the tutorials being the only opportunity here) combat also seems to work.

If that (and endlessly cruising around manually, not to forget the docking mingame) is what makes a game for you, go ahead. Meanwhile i'll be playing something fun.
If you like realistic mechanics, you can try the flight assist off mode (using z). The only limit you'll have then is the speed, all the turning etc will be momentum conserving.

I've never had any trouble with missions bugging out. Either you're pretty unlucky or you're missing something.

Once you find a "home" system if you like, you don't have to cruise that much. Only a small fraction of the gameplay for me is cruising. And you get used to docking very quickly. If not, there's always the docking computer.

As for pirates, if you can't find a resource site or a nav beacon, all you can do is wait in supercruise and interdict them. I'll admit the missions feel repetitive but they are getting overhauled very soon (patch 1.5).
Seriously need to put up a sticky warning people about the search function. Or doing research about games.
Última edición por The Rifleman™; 1 DIC 2015 a las 5:41
fivemilesmile 1 DIC 2015 a las 5:43 
Playing with mouse+keyboard? If yes, try to set rolling to the keyboard, not on the mouse Y axis - never seen such a silly basic setup.

I have a rubbish internet connection, feeling with you.

You can buy docking computers, big help, however it pays to get the skill to land yourself first.

Missions have clear instructions - use galaxy map, system map, the menus on both sides of the cockpit to find your way around.

You are travelling in solar systems, among planets in orbits, around suns, ice rings circling gas giants...with speeds 100 times the light, I like this way.

Overheating: many reasons, flying in a sun's corona is one. Firing too long is an other. Not using the right components and generating too much heat again is one. And they relate...but you have heat indicators and ways to avoid overheating.

Simulated atmospheric flight: disable flight assist. Experiment. In my opinion: a human has not enough manipulators, nerve/brain capacity to fly Newtonian in space without some assist, realistically speaking. I can't for sure.

Yeah, tutorials help. Needs some dedication and determination to understand the basics and then some more to get the advanced part. And then some more, and some more...

But of course, if you feel this game is not for you, that is ok. I felt like that for the first ten hours, gave it a second chance, now I'm hooked. But no, not for casual players, who only want to relax for an hour, that is my biggest grievance with Elite.
SYSTEM GLITCH 1 DIC 2015 a las 5:57 
I am super critical of this game. That said, you really need to put more effort into learning the game. Reading your post and other reply makes it clear you did nothing to actually learn the basics of this game, or focused exclusivly on things that just are not important.

Maybe it isn't for you, well clearly it isn't, but you have made the game far harder than it really is.

Go to a RES site in an astroid belt and get into some fights, that's what you want, and there is where the most excitment is.

If you can find with with big chunks of ice, then it is super beautiful as you fly around blasting ♥♥♥♥ for a few hours.
funkynutz 1 DIC 2015 a las 6:31 
Publicado originalmente por sonopard:
The point is that when i'm buying a space sim i don't want "simulated athmospheric flight". Also, if i wanted to play a game where i simply cruise around the same sparsely designed background in three different flight modes followed by a docking minigame, i would hack it up myself.

Not many space sim games actually allow you to land on planets... So the atmospheric flight is kind of going to be required as of the Horizons update (once they add atmospheric planet landings anyway)...

As for hack it up yourself? Please do so... I would love to see a single man create something on this sort of scale...

And what's wrong with the background? It's the milky way galaxy, that's what it looks like. You live on the edge of it believe it or not, and there is actually a lot to see out there. Various nebulas, black holes, star clusters, and so on... Trouble is because they're so far away you need a very powerful telescope to see them in all their glory. Or you know, because it's Elite you can just go there and view it up close.

Of the missions i tried, only the first delivery mission was actually completeable. During the second one, the ship overheated for no apparent reason after exiting a jump, resulting in the mission cargo randomly dropping into space (Huzzah.)

All the missions are completable. You overheated because when you dropped out of warp you're right next to a star (they're very hot in case you hadn't guessed).

The next mission, a delivery of illicit slaves, simply would not offer the complete (deliver cargo option) despite me being docked at the target location with mission cargo intact and the mission active. Unless you can find another Volta Station in that particular system, there simply was no apparent reason despite the backend bugging out..

Not seen that one myself, but try logging out to main menu and logging back in.

So i went and tried a generic "kill three pirates" bounty mission. But there are no pirates to be found in the target system, either...

If you're in supercruise, you need a Frameshift Interdictor in your ships load out and assigned to a fire group. Lock on to targets and let the scan complete. If they show as "WANTED" in the target panel they're a valid target to complete the pirate hunting missions.

Outside of supercruise your best bet is to be at a res site, again scan the other ships until you see wanted in the target panel.

You guys playing this like i must be dumb and not doing the tutorials or sth doesn't change it.. Perhaps this game is for you, idk. It certainly isn't for me.

In all fairness, flying around works, and (the tutorials being the only opportunity here) combat also seems to work.

If that (and endlessly cruising around manually, not to forget the docking mingame) is what makes a game for you, go ahead. Meanwhile i'll be playing something fun.

Yes flying and combat works. The game is about flying space ships and blowing stuff up... And earning credits to buy better ships/equipment... I'm really not sure what you expected, but I'd suggest looking in the mirror before calling the people who like the game "dumb". For the most part we at least knew what we were buying...

Endlessley cruising around manually? So you wanted a game about flying space ships where you don't actually fly the ship? Try Eve instead.

FYI, you can increase your cruise speed. With the exception of a few far out stations it takes a minute or two at most to reach a station from the point you drop into a system.

Docking minigame? Would you prefer it if they made docking realistic? Try KSP. Or if you're struggling with it, just buy a docking computer and forget about it...
Última edición por funkynutz; 1 DIC 2015 a las 6:38
MottiKhan 1 DIC 2015 a las 8:04 
Publicado originalmente por sonopard:
The point is that when i'm buying a space sim i don't want "simulated athmospheric flight". Also, if i wanted to play a game where i simply cruise around the same sparsely designed background in three different flight modes followed by a docking minigame, i would hack it up myself.

Of the missions i tried, only the first delivery mission was actually completeable. During the second one, the ship overheated for no apparent reason after exiting a jump, resulting in the mission cargo randomly dropping into space (Huzzah.)

The next mission, a delivery of illicit slaves, simply would not offer the complete (deliver cargo option) despite me being docked at the target location with mission cargo intact and the mission active. Unless you can find another Volta Station in that particular system, there simply was no apparent reason despite the backend bugging out..

So i went and tried a generic "kill three pirates" bounty mission. But there are no pirates to be found in the target system, either...

You guys playing this like i must be dumb and not doing the tutorials or sth doesn't change it.. Perhaps this game is for you, idk. It certainly isn't for me.

In all fairness, flying around works, and (the tutorials being the only opportunity here) combat also seems to work.

If that (and endlessly cruising around manually, not to forget the docking mingame) is what makes a game for you, go ahead. Meanwhile i'll be playing something fun.


Against my better judgement, I'll simply try to help.

1. - There's no answer to that one. If you don't like it, you don't.
2. - Ships don't overheat for no reason. You might have gotten too close to the star or used power in an inefficient way. Have you looked at power management? It's easy and you really need to do this.
3. - If you're delivering illegal cargo, you can't just drop it off. You need to go to your contacts and go to the black market. Sometimes, there's a pilot who intercepts you on the way and asks for the cargo. You just drop into his low wake and fly close to him and the cargo will transfer on its own.
4. - Pirates can be found in the Unidentified Signal Sources, Strong Signal Sources, Compromised Nav Beacons, Resource Extraction Sites and flying around in Supercruise.
5. - I don't think you're dumb. Impatient, perhaps, but if you put a small amount of effort into it, you can learn.

still__alive 1 DIC 2015 a las 8:07 
Publicado originalmente por longstar - SG2 Wikia:

Simulated atmospheric flight: disable flight assist. Experiment. In my opinion: a human has not enough manipulators, nerve/brain capacity to fly Newtonian in space without some assist, realistically speaking. I can't for sure.

Not sure if you are saying that even with flight assist off Elite still has some assist, or if it's not possible to fly all the time with flight assist off. If you mean the latter, then you gotta check out Isinona's videos on youtube. He flies exclusively without flight assist, and does it really well. :)

https://www.youtube.com/user/Isinona

https://youtu.be/YxUTuzIjG_E?t=1531 <-- Link to where Isinona flys into a station, full speed and boosting, coming in from the side, all with flight assist off.
Última edición por still__alive; 1 DIC 2015 a las 8:14
TiberiuS 1 DIC 2015 a las 8:25 
TL: DR

Load times are only at the moment so long, because of the Steam Sale and BETA rollout yesterday.
[+3z]FUSE 1 DIC 2015 a las 8:32 
Publicado originalmente por sonopard:
, the ship overheated for no apparent reason after exiting a jump, resulting in the mission cargo randomly dropping into space (Huzzah.)
You can imagine that the Sun is hot, can you? I imagine you jumped in another System, popped out of SC because you were to near to the Sun, didn´t fly away and there ya go. Bam.
Última edición por [+3z]FUSE; 1 DIC 2015 a las 8:33
pandasteaks 1 DIC 2015 a las 8:41 
I havent played this game lately or much at all but i can say this, the learning curve is steep. i spent about 10 hours on the tutorials and about 5 hours of that was just learning how to dock. this isnt a game you jump into its a game you slowly emerse yourself in. in can be tedious, and frustrating but i do enjoy it.

main reason i havent played that much in awhile is i have small children and this game requires almost as much attention as them and then fallout 4 came out and i got hooked.

this game definately isnt for everyone, and it takes a lot of patience to learn.
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Publicado el: 1 DIC 2015 a las 5:15
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