Elite Dangerous
List of Different HUD Colour Setups
Just thought I'd throw together a thread which might(hopefully) serve as a go-to for easy access to modified HUD schemes. So if you come up with a colour scheme that you like and would like to share it - feel free to post it here and I'll try and keep this original post frequently updated.

How to Modify Your HUD

You can modify your HUD's colour through an XML file, by default located at; C:/Users\Username/AppData/Local\Frontier Developments/Elite Dangerous/Options/Graphics

Do note that by default, the AppData folder is hidden. As such you'll have to enable the option to show hidden folders if you have not already done so.

The file you'll want to look for is GraphicsConfigurationOverride.xml. Once you first open this file it will be relatively empty - it will look like this(you can open this with notepad, but I recommend a text editor which supports syntax highlighting such as Notepad++ or Atom);

<?xml version="1.0" encoding="UTF-8" ?>
<GraphicsConfig />

As a first step, go ahead and copy and paste this into the XML file;
<?xml version="1.0" encoding="UTF-8" ?>
<GraphicsConfig>
<GUIColour>
<Default>
<LocalisationName>Standard</LocalisationName>
<MatrixRed> 1, 0, 0 </MatrixRed>
<MatrixGreen> 0, 1, 0 </MatrixGreen>
<MatrixBlue> 0, 0, 1 </MatrixBlue>
</Default>
</GUIColour>
</GraphicsConfig>

<!--
<?xml version="1.0" encoding="UTF-8" ?>
<GraphicsConfig>
<GUIColour>
<Default>
<LocalisationName>Standard</LocalisationName>
<MatrixRed> 1, 0, 0 </MatrixRed>
<MatrixGreen> 0, 1, 0 </MatrixGreen>
<MatrixBlue> 0, 0, 1 </MatrixBlue>
</Default>
</GUIColour>
</GraphicsConfig>
-->

Nothing big here, I've gone ahead and copied the default setup for easy access - that way you don't have to create a secondary file or anything. You comment things out with this syntax:
<!-- This is a comment -->

Customizing the Colours

Now you can actually go ahead and customize the colours to your liking. I would highly recommend that you use this website[arkku.com] for easy customization of the colours with a realtime visual effect.

To share your custom HUD, you can either simply copy and paste the URL and paste the link - or you can copy the XML code generated for you and paste it here. It would be nice if you can provide a screenshot as well, if not, I'll try and grab them when I have the time. Just make sure you provide either the URL or the generated code - or both.

Shared Setups

Green & White Highlighting
(By Me)
Screenshot:
http://steamcommunity.com/sharedfiles/filedetails/?id=563603236
URL: Green Fill and White Highlighting[arkku.com]
XML Code:
<MatrixRed> 0, 0.38, 0 </MatrixRed>
<MatrixGreen> 0, 0, 0 </MatrixGreen>
<MatrixBlue> 1, 0.64, 1 </MatrixBlue>

Night-Vision Green & White Highlighting
(By Me)
Screenshot:
http://steamcommunity.com/sharedfiles/filedetails/?id=565614341
URL: Night-Vision Green Fill and White Highlighting[arkku.com]
XML Code:
<MatrixRed> 0, 0.38, 0 </MatrixRed>
<MatrixGreen> 0, 0, 0 </MatrixGreen>
<MatrixBlue> 1, 0.64, 1 </MatrixBlue>

Icy Blue & Light Yellow Highlighting
(By iceburn)
Screenshot: http://steamcommunity.com/sharedfiles/filedetails/?id=565535421
URL: Icy Blue & Light Yellow Highlighting[arkku.com]
XML Code:
<MatrixRed> 0, 0.39, 1 </MatrixRed>
<MatrixGreen> 1, 1, 0 </MatrixGreen>
<MatrixBlue> 0, 0, 0 </MatrixBlue>

Washed Out Light Blue & Yellow Highlighting
(By Draco25240)
Screenshot: http://steamcommunity.com/sharedfiles/filedetails/?id=565762974
URL: Washed Out Light Blue & Yellow Highlighting[arkku.com]
XML Code:
<MatrixRed> 0.1, 0, 0 </MatrixRed>
<MatrixGreen> -1, 1, 2 </MatrixGreen>
<MatrixBlue> 2, 0, -1 </MatrixBlue>
Последно редактиран от Dealman; 30 ноем. 2015 в 5:18
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Показване на 16-21 от 21 коментара
Първоначално публикувано от ☩ Dealman:
Updated the OP with Draco's HUD. I like that blue! :D:
Awesome! :D Mind just adding somewhere that it has red hostiles though? That (and the fact that it's blue) is kind-of the main reason why I'm using it, and is something I see requested frequently :)
Последно редактиран от Draco25240; 30 ноем. 2015 в 6:11
Първоначално публикувано от The Muppet Surgery Special:
What is wrong with DEC VT100 Orange on black? It is very relaxing on the eyes. Red is the colour we use in low light to preserve our vision (astronomy for exmaple).

Elite is the kind of game you want to play in low light (because it is a dark space game to begin with).

Not entirely accurate here, because you're constantly looking at a large light source (your monitor). It's not just something casting ambient light, like the aformentioned red light would be in a night time environment.

The default UI colors are pretty pleasing to me, yeah, but there are times when there could be a better contrast. Also, being able to change the colors would be really useful for folks with varying degrees of color blindness.
Първоначално публикувано от HeimdallW32:
Първоначално публикувано от The Muppet Surgery Special:
What is wrong with DEC VT100 Orange on black? It is very relaxing on the eyes. Red is the colour we use in low light to preserve our vision (astronomy for exmaple).

Elite is the kind of game you want to play in low light (because it is a dark space game to begin with).

Not entirely accurate here, because you're constantly looking at a large light source (your monitor). It's not just something casting ambient light, like the aformentioned red light would be in a night time environment.

The default UI colors are pretty pleasing to me, yeah, but there are times when there could be a better contrast. Also, being able to change the colors would be really useful for folks with varying degrees of color blindness.

Better lighting for asteroid belts for one :)
Първоначално публикувано от The Muppet Surgery Special:
I do like PipBoy green though, and deadly violet colours I've seen in broadcasrs.

Yeah so far I think I've found a green HUD to work the best, the night-vision green one I made is pretty nice with white highlighting.

Currently using a blue one though, gotta be matching the interior of my Clipper ;)
only if I wasn't so lazy to gather up all my cfgs with the HUDs lying all over the place.
Yeah having your own HUD is a nice personal touch and can really help when dealing with that feeling of your flying a giant orange? I guess is what one would call it, basically the game has an orange shader, and its saturated. Learning the editor aint too hard, its just more time consuming learning what numbers do what. Even combinations with negatives work and numbers greater than 1.
Последно редактиран от The Rifleman™; 9 дек. 2015 в 6:42
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Показване на 16-21 от 21 коментара
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Дата на публикуване: 27 ноем. 2015 в 12:35
Публикации: 21