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Prismatics i'd only really use for those high value kill missions where you are facing a wing and going to get pounded on.
My rule of thumb is, if a ship has good base shield strength, I'll fit Prismatics and SCB's...
But if a ship has low base shield strength, I'll fit Bi-weaves (possibly with fast charge depending on the power distributor)
Some ships are kind of 'in the middle' though - so personal preference will also play a part!
In order to maintain them in drawn out fights you'll have to use Shield Cell Banks. This somewhat limits what ships to use them on as you will need the Prismatic shield itself as well as SCB's to support it. You can also do a Reboot and Repair while at 0% Throttle to recharge shields back to 50%.
If a Prismatic shield breaks, a general rule of thumb is that it will not regenerate before the fight ends. So escape is generally recommended if that happens.
Prismatic's are generally not recommended for combat ships with low innate shields, such as 'Hull tanks'. Hull Tanks generally prefer Bi-weaves.
The Type 10 is a Hull Tank, however it does have decently strong shields and room for SCB's, so it can use a Prismatic shield tank build. It may benefit more from a strong Bi-weave though, depending on what you want it to do.
Prismatic's can also be used on non-combat ships (traders, etc) to provide more time to survive and escape being attacked, such as during an Interdiction.
The Elite Wiki actually says this;
"Multipurpose ships equipped for combat usually have less severe power management issues and thus the capability to use a Prismatic Shield Generator in combat, although other modules may have to be downgraded to accommodate it depending on the ship. For traders, however, the Prismatic Shield generator might be a welcome upgrade since most freighters should be able to cope with the power draw, especially since a ship outfitted for trading usually reserves its largest internal compartments for Cargo Racks"
https://elite-dangerous.fandom.com/wiki/Prismatic_Shield_Generator
Biweaves on most combat ships (PVE).
No shields on AX ships.
If there is one thing Elite Dangerous does better than any other game (besides the truly awesome sound design), it is ships and combat balance. There is no one magical solution or build. Sure there are metas, but even those can be countered. This is why you see so many different builds in Elite. There isn't a single best build or ship. There may be best for this or that activity but even that is up for debate. Engineering also does not throw things out of balance. There isn't a magical engineering build that will handle every encounter or every build every single time.
I've seen Vipers with CR torpedoes bring Cutters with prismatics to their knees in seconds and I've seen Cutters with simple shields and SCBs out tank and out last multiple fighters and ask for seconds. I've seen AspX ships with engineered MC's that melt other ships in seconds and I've seen FAS and FGS tank builds with nary a shield in sight out tank Condas and fighters and go home to tell the tale.
This whole prismo question was prompted by various posts I have read over the years praising prismatic shields, which didn't make much sense to me given the fact that when I use them I either have way too much downtime or end up burning SCBs.
Maybe I missed something, wouldn't be the first time, so I asked the community here. As usual you are all great! :)
I do like the idea of using them on a fast trader (probably why Cutters use them, right?) and appreciate all the tips. Hopefully this thread helps more than just me.
I do it the other way around, just to be awkward
Actually... that's a lie. I used to...
These days I either run with no shields or bi-weaves if it's a combat ship, a lightweight one for explorers (saved my ass from a few bumpy landings), then whatever fits in a free slot for cargo haulers... I do have a few prismatics in storage... I've never been one for shield tanking in Elite though.
My friend flies a corvette with prismos. I fly a Vulture with 1 multi and 1 healing beam. I can fill his shields in about 5-10 seconds.
I have a prismatic on my combat Mandalay. It's equivalent to the next shield class up.
I put a Prismatic on my Vulture, mainly cause I though a small ship have a 1000+ MJ shield would be funny. It works I guess.
Consider you go into pve combat with a shield tank that brings like 15k shield capacity or even more. Sure it is like godmode. But it is actually godmode already with 3K shield that regens in like a minute. This will also never break down even in constant action such as power combat zones. However investing too much in shield str. will leave you with weak hull. That means you will hate phasing lasers striking though the shield. For example Spec-Ops in combat zones do that. And you will be much more afraid of losing your strong shield. And therefore you will find yourself taking a break from combat sometimes waiting for your strong but slow regen shield to build up. With a strong hull however, even if that happens and your shield breaks or drops below say 30% you must not panic and run. You can take quite a lot of beating even without the shield, enough to rebuild a fast regen shield without cancelling the fight.
For example look at that corvette build. I use it sometimes in combat zones.
https://edsy.org/s/vqbyo7h
notice that it appears to be a hull tank. But in fact its relatively weak shield is never breaking in pve combat. It actually rarelly goes below 50%. Because it regens so crazy fast. It is usually refilling full between fights. It takes only one and a half minutes to regen from 50% to 100%. And even less than that for rebuild when it would ever break down. With 15K hull this ship can easily survive until the shield comes back up without needing to cancel the fight. It would lose only a few % of hull strength during rebuild time. And the spec ops with their phasing lasers don't bother this ship at all. They barelly do a scratch to that hull. You can tank all 4 of them at same time and even then they don't survive long enough to drop that relatively weak shield.
notice that there are no any guardian shield reinforcement packages.
Nor there are any heavy duty shield boosters.
Notice that the shield boosters are all 0D and not 0A.
That is all on purpose its not because I don't have that available.
The reason is, when I use any of these, the regen rate would suffer significantly. Yes it would also raise the total shield strenght, but I don't really need that.
Another advantage is that you don't need an overcharged powerplant to power all the shield boosters and shield reinforcements. This ship in fact can even effort a low emissions power plant with thermal spread engineering. So it runs cool and hence can use all incindiary round mcs. That would not be possible with overcharged powerplant as it would overheat quickly. Running cool has also other advantages, you are not targeted by enemies in combat zones so much, because when youre cool they can only get a lock on you from like 2,5km or less. So distant ships don't target you, only those that are close.