Elite Dangerous

Elite Dangerous

What's wrong with long hair?
Seems like every NPC has a pixie haircut. :steambored:
Last edited by a sentient mcnugget; Nov 21, 2024 @ 5:57pm
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Showing 1-11 of 11 comments
Jeebs Nov 21, 2024 @ 5:59pm 
Probably so it can fit inside your helmet without any problems?
Originally posted by Jeebs:
Probably so it can fit inside your helmet without any problems?

Yeah but that is presuming that every NPC can afford a spaceship and/or travels.
Those planetary stations are supposed to represent cities populated by millions of people.
The majority of them probably lead ordinary lives by interstellar standards and have never piloted a spaceship.
funkynutz Nov 21, 2024 @ 6:22pm 
Originally posted by put dispenser here:
Yeah but that is presuming that every NPC can afford a spaceship and/or travels.
Those planetary stations are supposed to represent cities populated by millions of people.
The majority of them probably lead ordinary lives by interstellar standards and have never piloted a spaceship..

Not much of a presumption/assumption.

Every single NPC you'll ever see in game, is on a space station, or an outpost, or a settlement on a barren rock. Places where you'd need to be able to get your Remlok suit sealed in a couple of seconds in the event of an emergency.

They're also all adults: There are no children in space. So it's apparent that we don't breed in space... There's actually a sound scientific reason for this, children wouldn't develop properly in a low G environment. Their bones wouldn't be dense enough, and probably 50 other reason I've not even thought of.

Going back to the regular NPCs... Sure they might not own their own ship. They might have never piloted a ship... An Apex taxi will take you to a different planet/station/system for literal pocket change though.

So yes, every NPC you'll ever see in game can afford to travel. Those that lead "ordinary lives", you'll never see because they aren't in space. They're down on a planet somewhere with a breathable atmosphere.

There are a couple of longer hair styles in game anyway. They're just tied back, or not longer than shoulder length.
Last edited by funkynutz; Nov 22, 2024 @ 3:52am
Originally posted by funkynutz:
Originally posted by put dispenser here:
Yeah but that is presuming that every NPC can afford a spaceship and/or travels.
Those planetary stations are supposed to represent cities populated by millions of people.
The majority of them probably lead ordinary lives by interstellar standards and have never piloted a spaceship..

Not much of an presumption/assumption.

Every single NPC you'll ever see in game, is on a space station, or an outpost, or a settlement on a barren rock. Places where you'd need to be able to get your Remlok suit sealed in a couple of seconds in the event of an emergency.

They're also all adults: There are no children in space. So it's apparent that we don't breed in space... There's actually a sound scientific reason for this, children wouldn't develop properly in a low G environment. Their bones wouldn't be dense enough, and probably 50 other reason I've not even thought of.

Going back to the regular NPCs... Sure they might not own their own ship. They might have never piloted a ship... An Apex taxi will take you to a different planet/station/system for literal pocket change though.

So yes, every NPC you'll ever see in game can afford to travel. Those that lead "ordinary lives", you'll never see because they aren't in space. They're down on a planet somewhere with a breathable atmosphere.

There are a couple of longer hair styles in game anyway. They're just tied back, or not longer than shoulder length.

Makes you kinda wonder what the life of an NPC must be like,

Imagine spending your entire life on some spaceport on a desolate planet. Both your parents were limpet maintenance technicians. The highlight of your life was when you saw a veteran space explorer land his heavily modified Anaconda in your spaceport. On that day you swore to yourself that, you too, would become a space pilot and leave that desolate hellhole for the far reaches of space!
0Samuel Nov 21, 2024 @ 8:28pm 
Yeah, I'd also say "afford to travel" is maybe overstating things. Ground-to-orbit travel in Elite Dangerous is cheap. Really cheap. Like, it takes us what, half a minute to go from engines off on the ground to the next system over, right? So this isn't the kind of setting where you're going to see a big divide between where all spacers are at least a little rich and the poor people are on the ground- I don't think just being in space means wealth, not by any stretch of the imagination, what with getting to space being so easy.

See, we can go where we please, because we have our own ships and a CMDR's license. Most of those NPCs we see don't own their own ships; they might be able to get to space, but Apex interstellar hopscotch gets expensive quickly for the budgets they are working with. Their employers can move them from place to place, easy, but between jobs?

And even if they can get a spaceship, they don't have a Pilot's Federation license. They have a minor faction license. And it's quite possible the ship belongs to the minor faction, rather than being something they own free and clear. That license might be good the next system over, but the system after that?

It's a jurisdiction issue; lots of petty little turf wars that CMDRs get to just ignore if they like, but which the average NPC is trapped by. All those various courier and transport missions, lore wise, are there in the sense that the only ships that are traveling long distances are Pilots Federation ships (players) or superpower military vessels. Noone else gets to ignore all the bureaucracy in that way, and thus noone else is as useful to bureaucrats looking for shortcuts. If an NPC wants to travel long distance, and they aren't an imperial senator or something along those lines, it won't be on their own ship, and it's going to cost them- and when you look at just what you charge for passenger missions, and consider just how many more passenger missions are always on the board than get taken, it's pretty clear most NPCs have a choice between staying with 10 LY of wherever they live, or having to deal with being disenfranchised nobodies who have to hustle for scraps as soon as they step off the shuttle- and the sort you see in station concourses reflect that.

Also consider that the sort engineered A-rank FSD we all default to isn't what most NPC ships likely use. The jump ranges on the mid-range FSDs, let alone the ones that come stock... we cover in one jump what a 'normal' pilot's ship would likely need 5 or 6 to do. The galaxy is much smaller for us than for them.
Last edited by 0Samuel; Nov 21, 2024 @ 8:36pm
Dwolite Nov 23, 2024 @ 5:40pm 
Long hair in zero G sounds like a very annoying thing.
ZeeHero Nov 23, 2024 @ 5:50pm 
I mean I understand the argument that long hair down the back isnt practical. but I'd like more bob style cuts that come down to neck or cheeks. more hairs in general that arent tied up or dreads.
Sighman Nov 23, 2024 @ 8:10pm 
Long hair means they'd have to animate the hair, which requires processing power, which means 20-40 NPCs running around with super realistic hair would tank your frame rates.

People already complain about Odyssey's frame rates. Imagine if they were half the speed they are now.

So we have hair that's fixed in place, like lego people.
Kobs Nov 24, 2024 @ 6:37am 
Real question is are engineers inbreeds loll, god they're ugly.
Compare Felicity Farseer to Aisling Duval or Arissa of the same name loll
funkynutz Nov 24, 2024 @ 7:01am 
Originally posted by Dwolite:
Long hair in zero G sounds like a very annoying thing.

I'd not actually considered that before, but yeah... you'd need it tied back or covered anyway.
Kobs Nov 24, 2024 @ 7:26am 
Last edited by Kobs; Nov 24, 2024 @ 7:27am
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Date Posted: Nov 21, 2024 @ 5:56pm
Posts: 11