Elite Dangerous

Elite Dangerous

Einhver Nov 6, 2024 @ 4:39am
What are power play commodities ?
What are power play commodities ?
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Showing 1-12 of 12 comments
Un1k0rn (Banned) Nov 6, 2024 @ 4:42am 
Various items that can be collected from your power contact and then delivered elsewhere.

Where exactly you deliver will be detailed on the collection menu for each respective commodity.

In essence, they're point scorers, and you bank these points by successfully dropping them off at a relevant destination.
Last edited by Un1k0rn; Nov 6, 2024 @ 4:42am
Einhver Nov 6, 2024 @ 4:52am 
What is a power contact? How do you know its a power play commodity? What interface do you see it in? The market?
martin77 Nov 6, 2024 @ 5:00am 
under contacts there should be a powerplay contact
Sighman Nov 6, 2024 @ 5:10am 
Originally posted by Einhver:
What is a power contact? How do you know its a power play commodity? What interface do you see it in? The market?

Have you joined a power? The contact probably won't show unless you do.
Reggit Nov 6, 2024 @ 6:16am 
Power contacts can be found at almost every space station or surface port.
Depending on the state of the system, you can pick up and drop off power commodities here.
Power commodities can be picked up in quantities dependent on your rank with the power. You can also drop off salvage, escape pods, personal effects, and claim any care packages you have earned.

As an Archer supporter - my specific commodities are Archer Garrison Supplies, Archer Field Supplies & Archer Restricted Intel o7

https://elite-dangerous.fandom.com/wiki/Powerplay
Last edited by Reggit; Nov 6, 2024 @ 8:13am
TARN Nov 20, 2024 @ 10:39am 
Originally posted by Reggit:
As an Archer supporter - my specific commodities are Archer Garrison Supplies, Archer Field Supplies & Archer Restricted Intel o7

I'm compiling a list of names and functions of all the Galactic Powers' Power Play deliverables / commodities. For Archer, could you tell me the function of each of his? Which one for reinforcement, which for acquisition, which for undermining? Thank you in advance o7
I'm still trying to figure this out as well. Like when I pull into a stronghold system I can see a long list of what seem to be PowerPlay commodities at the bottom of my power contact list but can never add any to my inventory. They all just read 0/935 or something. Can't figure out how to source them and deliver them to an unoccupied (what some for some reason call Acquisition system, another thing I had to learn since this terminology doesn't exist in the Galmap filters anywhere, so was apparently supposed to assume that acquisition meant unoccupied. Same with 'reinforced') system.
Last edited by Marz3nith; Feb 20 @ 4:35am
Sighman Feb 20 @ 4:33am 
Originally posted by Hobgoblin:
I'm still trying to figure this out as well. Like when I pull into a stronghold system I can see a long list of what seem to be PowerPlay commodities at the bottom of my lower contact list but can never add any to my inventory. They all just read 0/935 or something. Can't figure out how to source them and deliver them to an unoccupied (what some for some reason call Acquisition system, another thing I had to learn since this terminology doesn't exist in the Galmap filters anywhere, so was apparently supposed to assume that acquisition meant unoccupied. Same with 'reinforced') system.

Get them from Odyssey settlements on foot.

Acquisition is the activity, unoccupied is the state.

Reinforcing is the activity, exploited/fortified/stronghold is the state

Undermining is the activity, enemy-owned is the state.

There's a second fly-out menu on the galmap with activities instead of states.
Last edited by Sighman; Feb 20 @ 4:37am
Originally posted by Sighman:
Originally posted by Hobgoblin:
I'm still trying to figure this out as well. Like when I pull into a stronghold system I can see a long list of what seem to be PowerPlay commodities at the bottom of my lower contact list but can never add any to my inventory. They all just read 0/935 or something. Can't figure out how to source them and deliver them to an unoccupied (what some for some reason call Acquisition system, another thing I had to learn since this terminology doesn't exist in the Galmap filters anywhere, so was apparently supposed to assume that acquisition meant unoccupied. Same with 'reinforced') system.

Get them from Odyssey settlements on foot.

Acquisition is the activity, unoccupied is the state.

Reinforcing is the activity, exploited/fortified/stronghold is the state

Undermining is the activity, enemy-owned is the state.

There's a second fly-out menu on the galmap with activities instead of states.

Ahhh! Okay thanks! I think what doesn't help are all the streamers saying, "...and next? We'll look for a system that's in acquisition, to sell these rare commodities (for example)..." That's what finally told me, "Ah...so unnocupied means acquisition... But what about substate? Will any do? Or do I need to find one exactly in the substate that he is in?" So, I was seeing/ hearing all of this mismatching terminology but it's not reflected in the Galmap and I guess because of ADD(?), I'm hyper focused on the tiniest of wording/ details (at least when it's something I could be bothered with lol), so I can make these connection and be sure. The fact that I still couldn't make this connection, or find the logic behind it was irritating me, and found myself saying, "...well? I guess you want to acquire something that isn't occupied? Maybe?" 😂

For reinforcement? I just reasoned that as "fortified must mean reinforced..." Again, when there are no directly detectable connections? I have to create my own connections, to understand what I am doing. 😂 Thanks for clearing that up! I've seen this comment out there, about the terminology not matching up but I think we were all missing that it was a on-foot activity.

I scared myself out of on foot activities, in the early Odyssey era because my first missions were to take down a wanted target, something normally easy to do (and I'm normally pretty good at first person shooters) and then the whole facility would be after me and I'd end up just as wanted as the dude I was after...which is the completely different behavior than what I'm used to at nav beacons (for example). So, I tried the stealth element out and even though I was hidden I couldn't take the subject down fast enough without causing a ruckus and so? Again, the whole facility would be on alert and security would be after me and flagging me as wanted so I said "F this! I'll stick the space." Well, that and what tool to use, how to equip it... But mostly I think it was the engineering. I was so soured about it the first time around, when it was implemented, back in the Xbox days...namely about the unlocking of the engineers And so I avoided it until I realized, about 2 years later that a rated ships didn't mean the same thing as I used to and that I had to to be competitive. So, with regard to onfoot? Mostly, I guess I just felt I could avoid the temptation all together by not doing on foot lol
Last edited by Marz3nith; Feb 20 @ 6:21am
Chaka (FR) Feb 20 @ 11:38am 
Originally posted by Un1k0rn:
Various items that can be collected from your power contact and then delivered elsewhere.

Where exactly you deliver will be detailed on the collection menu for each respective commodity.

In essence, they're point scorers, and you bank these points by successfully dropping them off at a relevant destination.
OMG Un1k0rn, why have you been banned? :Alwa_Zoe:
funkynutz Feb 20 @ 12:15pm 
Originally posted by Chaka (FR):
Originally posted by Un1k0rn:
Various items that can be collected from your power contact and then delivered elsewhere.

Where exactly you deliver will be detailed on the collection menu for each respective commodity.

In essence, they're point scorers, and you bank these points by successfully dropping them off at a relevant destination.
OMG Un1k0rn, why have you been banned? :Alwa_Zoe:

Well he's not going to be able to answer you here is he?
Mmmh, maybe if he has another account or a friend that can explain. =P
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Date Posted: Nov 6, 2024 @ 4:39am
Posts: 12