Elite Dangerous

Elite Dangerous

If I get the premium pre-built Mandalay, engineer it's stock 5A FSD (SCO) drive to lvl 5
Does that still mean I don't have to factor the FSD drive in the rebuy cost?

Thanks in advance!
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Showing 1-14 of 14 comments
funkynutz Nov 5, 2024 @ 8:33am 
Yep, but you'll lose the ability to recall it at any station. You'll have to ferry around like a normal ship, or you'll lose the engineering.
Fannidan13 Nov 5, 2024 @ 8:33am 
It is free rebuy until you swap out modules, but then you are paying rebuy for that/those particular modules, not the entire ship.
Un1k0rn (Banned) Nov 5, 2024 @ 2:16pm 
To put it simply, engineering makes no change to the credit value of a module. That applies to any module regardless of where it was sourced.

A ship with a 1,000,000 credit rebuy will still be a 1,000,000 credit rebuy even when it's maxed to the walls.
martin77 Nov 6, 2024 @ 4:52am 
Originally posted by funkynutz:
Yep, but you'll lose the ability to recall it at any station. You'll have to ferry around like a normal ship, or you'll lose the engineering.

wait what?
you cant call this ship to you because you will loose all engineering? Oo
Marshmallows Nov 7, 2024 @ 1:01am 
Originally posted by martin77:
Originally posted by funkynutz:
Yep, but you'll lose the ability to recall it at any station. You'll have to ferry around like a normal ship, or you'll lose the engineering.

wait what?
you cant call this ship to you because you will loose all engineering? Oo

I'm not sure what their talking about since I've shipped my heavily engineered Mandalay around multiple times with no issues
Sighman Nov 7, 2024 @ 1:04am 
Originally posted by martin77:
Originally posted by funkynutz:
Yep, but you'll lose the ability to recall it at any station. You'll have to ferry around like a normal ship, or you'll lose the engineering.

wait what?
you cant call this ship to you because you will loose all engineering? Oo

With a prebuilt you have the option of redeploying it instantly, at any shipyard.

But it deploys the prebuilt and throws away any changes you made to that ship.

If you 'transfer' the ship as normal, it works like normal.

My suggestion? Buy a prebuilt, then buy a regular one and engineer that. Now you have a prebuilt you can deploy anywhere in an emergency.
martin77 Nov 7, 2024 @ 3:09am 
Originally posted by Marshmallows:
Originally posted by martin77:

wait what?
you cant call this ship to you because you will loose all engineering? Oo

I'm not sure what their talking about since I've shipped my heavily engineered Mandalay around multiple times with no issues

thanks for this!
Mine is heavy engineered too but all the time i flew by my own to the destinations
Kobs Nov 7, 2024 @ 4:23am 
I bought the regular one, engineered it and my re buy is like 1.5 mil. The cost of the premium one is just the overpriced ship kit (which is more than the price of the ship itself)
The rebuy cost of the premium kit is around 400k with a FSD booster replacing the AFMU in the size 5 internal slot.

For my specific build, I'm saving 3 million in insurance. So that's a pretty good deal.
With such a low rebuy cost, I'm definitely going to try things I did not dare try before.
Last edited by a sentient mcnugget; Nov 7, 2024 @ 5:35am
Thbran Nov 7, 2024 @ 7:46am 
its Stock 5A (SCO)

dont let the "Grade 5" fool you
Originally posted by Thbran:
its Stock 5A (SCO)

dont let the "Grade 5" fool you

It's stock but even after engineering it, it doesn't factor in the insurance cost during a rebuy. That's been the main selling point for me.

The stock modules included with the Mandalay Stellar pack, 6A fuel scoop, 5A (SCO) FSD, 5A power plant, 5A thrusters...etc all can be engineered and they don't count when calculating insurance cost during a rebuy.

Last edited by a sentient mcnugget; Nov 7, 2024 @ 7:57am
Sorry bumping old topic but can anyone confirm plz what exactly happens if I engineer modules that came with my pre-build PythonMk2Stellar without replacing them with regular modules, so they still have shopping bag icon on them, but If I engineered them then get killed for example, when I re-spawn do I lose engineering on them? vs if I replaced them with regular modules and then engineer them? or its best to just not make any changes to Stellar pre-builds? Bit confusing, they need to explain these things bit better before people buy.
Last edited by Krazykov; Apr 3 @ 9:06pm
Originally posted by Krazykov:
Sorry bumping old topic but can anyone confirm plz what exactly happens if I engineer modules that came with my pre-build PythonMk2Stellar without replacing them with regular modules, so they still have shopping bag icon on them, but If I engineered them then get killed for example, when I re-spawn do I lose engineering on them? vs if I replaced them with regular modules and then engineer them? or its best to just not make any changes to Stellar pre-builds? Bit confusing, they need to explain these things bit better before people buy.

You'll keep any changes you've made.

The only thing you can't do is instantly redeploy it at another station. You can transfer it just fine though.
Originally posted by funkynutz:
Originally posted by Krazykov:
Sorry bumping old topic but can anyone confirm plz what exactly happens if I engineer modules that came with my pre-build PythonMk2Stellar without replacing them with regular modules, so they still have shopping bag icon on them, but If I engineered them then get killed for example, when I re-spawn do I lose engineering on them? vs if I replaced them with regular modules and then engineer them? or its best to just not make any changes to Stellar pre-builds? Bit confusing, they need to explain these things bit better before people buy.

You'll keep any changes you've made.

The only thing you can't do is instantly redeploy it at another station. You can transfer it just fine though.

Ah I see, yeah make sense, thanks
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Date Posted: Nov 5, 2024 @ 7:44am
Posts: 14