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The mission has nothing to do with it. The people in question ranked up and out of their permits. No way fir a mission to warn that unless every mission in the game does... and imagine the confusion that would cause
You're thinking Defender.
NMS is what happens when developers listen to and implement players wants.
This has the unfortunate effect of punishing new players who do not know about these tools.
As a side-note, I still enjoy No Man's Sky from time to time, and liked Starfield, but they are vastly different games from ED.
Oh that explain my confusion :) It's a bit of an "Elden Ring - Golden Knight" manoeuvre though ;] I suppose I'll take the penalty of a mission timing out, and build back from there.
It however opens up a completely new question (as in - let me hijack the topic). While researching the system permits in game I discovered that I have one - for a system two days beyond the ass of the galaxy. Initially I assumed that that was a mistake locking me out of the starter system, but if this is not the case, does everyone get a permit to some god forsaken corner? And why?
I’m not actually sure what that is, could you give me the name of the system? I haven’t heard of that before
There's nothing better than a game that just dumps you into a world and says, 'go figure it out, noob'.
After finding it on the map it's not nearly as far as I thought... It's a system in the HIP 22*** range in the Pleiades Sector. Please excuse my mistrust, years of mmos ate away all my trust in humanity :]
It's not HIP 22460 is it?
Yep I love games like that. Same reason I avoid how-to videos on YT, reading the manual and any helpful tips that might appear on screen.
there was a big battle there a while ago and the entire system is still an active warzone against the Thargoids. There's a player-driven mission aimed at reclaiming it this month, led by AXI, one of the major player groups.