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My question is how do I turn in the missions that were picked up in HIP 97950 and done in other systems if I can't return to HIP 97950?
You cannot.
Once you rank up any of the rank trees AND dock at a station outside the newbie zone, your permit is revoked and you can never return.
Your only option is to go into each mission in your left panel and abandon them.
Hope none of them were power restore missions.
OP if you end up with lots of fines, you can always reset the save and start over.
I'm only a few hours into the game and I'm already fed up. It's just annoying.
Starfield and No Man's Sky are much more fun than this gameplay cramp.
First thing first, on top of the ingame tutorials, I strongly recomend CMDR Exigeous short and quick tutos. While some are outdated, many aren't :
https://www.youtube.com/@Exigeous/featured
This is very much intended as "I discovered this new mechanic, how does it work ?" kind of deal and less "I'll watch everything ! ". Just search what you want in it.
What is outdated is everything tied to "power play".
For your future endeavour, I strongly recomend using 3rd party tools like nearly everyone else but a few grumps who did it "uphill, in the snow, both way, so everyone should suffer the wame way".
-Inara to find where to buy, trade, and a variety of services : https://inara.cz/elite/news/
-Spansh for route plotting (early on it's likely "road to riches" and "exomastery") : https://spansh.co.uk/plotter
-https://edtools.cc/pve for all your bounty hunting and mining activities
-for ship build planning, either coriolis (https://coriolis.io/) or EDSY (https://edsy.org/)
This is all fueled by the community itself using "ED market connector". Can't give the URL because Steam censor it (market bad).
So feel free to run it to contribute to. Also track your own data for everything else to work better.
Additionally, you have :
-https://github.com/jixxed/ed-odyssey-materials-helper/releases for tracking engineering material needs (once you start working on engineering)
-https://observatory.xjph.net/ for exploration. Likely going to use plugins.
While you may not understand everything right now, but one day you will (at least for some), so bookmark all those tools and check later if needed.
Starfield is a loading screen nightmare with trivial five minute side quests.
NMS is crayola planets with Dr Seuss wildlife, and a flight model that makes Space Invaders look advanced. You run around holding the mouse button down, and spend 90% of your time sorting and moving inventory.
Elite Dangerous is unforgiving, difficult, has the awe inspiring feel of a glittering night sky over a barren desert, is mentally taxing, has a learning curve like the side of Mt Everest and is capable of swallowing years of your life.
Thus it's the king of space games - the one you come back to and learn to play properly when the others run out of content after a mere 100 hours.
I had to look this up as the idea of a carrier simply doesn't appeal to me, but I have seen that people can manage their carriers from their personal ships. I'm going to guess that includes setting jumps?
In any case I imagine it also means that you cannot put carriers in the system either, such is why there are none in the Dromi District systems.