Elite Dangerous

Elite Dangerous

Engineering Changes
How will the Engineering changes affect the game? Engineering has been a hang up of mine. I would get as far, in the game, as needing to go to the engineer, and my motivation died. Engineering was a horrible concept for the game.
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You're about to be swamped in high grade materials of every category. Mission rewards will no longer be restricted to the 3 usual suspects and instead will cover every variety of material from every category - raw, manufactured, encoded.

e.g. you might find a mission with 12 pharma isolators.

This should encourage players to actually play the game (e.g. take missions) instead of mindlessly relogging at the usual sites.

Next, HGEs can spawn up to 100 materials (worth 3 each when collected) instead of 4-6. So there's no need to relog there either.

The random element has also been taken out of ship engineering. Each grade has a set number of spins depending on your rank with that engineer.

Odyssey missions rewards will cover everything you need. You will no longer have to hunt around for materials as loot, you can just pick missions offering what you want.

Rewards have also been buffed. Instead of e.g. 5 manufacturing instructions you can find missions with 10+. And if it's one of the NPCs in the concourse you can try and double that with negotiation.

Odyssey upgrade requirements have been drastically reduced, to about 25% of where they were. Same for some of the Odyssey engineers. You no longer need power regulators to upgrade suits.
Postat inițial de Sighman:
You no longer need power regulators to upgrade suits.

Bah!

I've still got about a dozen that I've stolen from reactivation missions :steammocking:
Postat inițial de funkynutz:
Postat inițial de Sighman:
You no longer need power regulators to upgrade suits.

Bah!

I've still got about a dozen that I've stolen from reactivation missions :steammocking:

A dozen! I have eighty of the things.

Hopefully they'll be needed to power up our own bases
Editat ultima dată de Sighman; 7 aug. 2024 la 5:12
Un1k0rn (Interzis) 7 aug. 2024 la 5:20 
It's all very good to see.

I fully admit that I never had a problem with ship engineering as it was yesterday, but I also respect that many people did.

Something that someone said in regards to the drops at farming sites was along the lines of, ultimately, this is simply streamlining what players are clearly unwilling to give up with relogging, so why not just give them in one go in one instance what they were already going to get anyway.

A relogging simulator is not a good look for any game, and that's what Elite is known for at this point.
I am surprised they removed the regulators completely from suit upgrades. I had been farming them a lot lately to stock up for the update but seems now its just gonna be made into credits. Which is fine, i enjoy Odessey gameplay even if its clunky.
Going to be interested mostly in the raw and encoded materials from missions as manufactured materials never was hard to come across anyway.
Postat inițial de Codename:
I am surprised they removed the regulators completely from suit upgrades. I had been farming them a lot lately to stock up for the update but seems now its just gonna be made into credits. Which is fine, i enjoy Odessey gameplay even if its clunky.
Going to be interested mostly in the raw and encoded materials from missions as manufactured materials never was hard to come across anyway.

It's the high grade encoded ones for me. I've got enough raw and manufactured materials to bury a small city.
This is awesome. I have done most of the engineering grind, but not all! Super eager to dive back in and finish it up.
Jeebs 7 aug. 2024 la 10:32 
Postat inițial de Sighman:
Postat inițial de funkynutz:

Bah!

I've still got about a dozen that I've stolen from reactivation missions :steammocking:

A dozen! I have eighty of the things.

Hopefully they'll be needed to power up our own bases

In theory you could do that now... get a squad of friends together, find an abandoned settlement, restore power and take it over. There wouldn't be much to do there other than role-play though, other than maybe ruining the day of someone who was trying to run a normal power restoration mission there. Mind you, I guess they'd spawn their own instance if you already have the power up.

EDIT: glad to hear about the changes though. Sounds like they tweaked it the right way to remove some of the tedium without completely rewriting the system and having to rebalance everything.

Did they by any chance tweak the modifications themselves? Some of them were largely useless or other issues?
Editat ultima dată de Jeebs; 7 aug. 2024 la 10:35
I just want more legacy firmware stuff. That is the only type of 'stuff' I constantly don't have enough of. That and another one like it that escapes my mind at the moment. I have tons and tons of other crap, and almost none of those.

UPDATE:
Oh, and let me have an actual drink at the bar. I'd drink a virtual pint or two with my friends from across the pond if they had it in the game.
Editat ultima dată de ZombieHunter; 7 aug. 2024 la 14:54
Biadabs 7 aug. 2024 la 16:26 
When this change implemented?
Postat inițial de Biadabs:
When this change implemented?

Today with the update, scroll pass the pre build ships.

https://www.elitedangerous.com/news/type-8-update-now-available
Odyssey grind is vastly reduced now.

Both upgrades and engineering require fewer materials (about 1/3 as much), plus missions reward a lot more (probably triple, maybe more)... so you double dip to make farming nearly ten times more efficient. And the annoying power regulator grind is now a thing of the past.

So I went and made two new G5 Intimidator shotguns... one for GCZs with Scope, Improved Hip Fire Accuracy, Headshot Damage, and Magazine size, and another for stealth missions with Scope, Improved Hip Fire Accuracy, Noise Suppressor, and Audio Masking. And it was very easy to farm the materials I was missing.

The increased carrying capacity of the Maverick makes it possible to almost completely loot most settlements without returning to your ship/SRV, provided you mod it with Extra Backpack Capacity. I really wish they had gotten rid of the thousand item limit, though... it's still a very annoying restriction. It feels like settlements have more loot, too, as I was able to fill the 120 component limit of my Maverick while raiding a high tech settlement. Could have just been an abnormally abundant settlement, though.

I have all the bubble engineers unlocked, so I can't say whether or not it's significantly easier to unlock them now. Looks that way though, as their unlock items are now available as mission rewards. I saw a mission offering 8 cat media, which is nice. After all, funny cat videos will never grow old, no matter how many thousands of years pass.

Edit: I just saw Settlement Defense Plans as a mission reward, so I can confirm that unlocking engineers is now a whole lot easier. These things used to be near impossible to find, and they're required to unlock the best in slot engineer for Kinematic weapons.
Editat ultima dată de Holeypaladin; 7 aug. 2024 la 22:29
Glad to see the "grind" appears to be eliminated or at least reduced to a degree that fits within the average attention span. More importantly though it should encourage people to try out new stuff as well like taking more missions, not collecting materials in boring ways, not being scared to spend materials, trying new ship builds, etc.
Editat ultima dată de UNBREAKABLE; 7 aug. 2024 la 20:55
It has not been reduced that much. SRV mining is still very slow and cumbersome. Dropped items from ships are still sparse in number. Seems they only changed missions and a bit of the upgrade path in engineers, although trying to engineer from grade 0 to grade 5 still took way more materials than it should have. So it seems that mission rewards were the main area they addressed and didn't touch any of the other ways people get materials. Since I rarely, if ever, do missions, it really didn't help me much in game. I bought a Mamba and went with some grade 5 upgrades and while a bit cheaper, it is still going to be difficult to get all the crap I need to get everything where it needs to be.
Editat ultima dată de ZombieHunter; 7 aug. 2024 la 21:00
Postat inițial de ZombieHunter:
I just want more legacy firmware stuff. That is the only type of 'stuff' I constantly don't have enough of. That and another one like it that escapes my mind at the moment. I have tons and tons of other crap, and almost none of those.

Apparently they added more scannable beacons to Jameson's crash site, and you can get a complete fill of encoded by doing one visit.
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Data postării: 7 aug. 2024 la 3:58
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