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However, that said one thing that may not be obvious is actual orbital flight. Once you are in Orbital Cruise if you put your nose between +/- 5 degrees (blue zone) you will enter an optimised flight mode where your FSD will sound like it's going to die but you will go very fast around the planet. So you can use this to get very quickly between multiple bases on a planet for instance.
Ground ports are slightly different, as they can appear anywhere on the surface. If the circle is dotted as you approach, give the planet a WIDE berth and only descend when the target is in sight.
For landing on planets, I recommend no more than 50% throttle, approaching at an angle no greater than 60 degrees. Sometimes you'll have to cut throttle even further, but usually not.
For stations, just approach from above or below the ecliptic. Planet won't be in the way at all when you do this.
Also, supercruise assist is pretty useful. It can put you in orbit and regulate approach speeds.
IT is why they say "Follow the greens, stay in the blue and remember your limpets!"
Getting outside the elliptical plane and circumventing gravity wells cuts down on travel time.