Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Imagine that Osseus farts. Each fart is then carried by the wind and thinly spreads to cover hundreds of square kilometers of planetary surface, and your ships impossibly sensitivie equipment detects tiniest molecule of it from space without giving you information of the density because reasons. That's roughly what heatmap tells you.
Basically, you go to highlighted area, then there you look for an extremely specific feature on terrain where this thing might spawn. The you need to find two more of it. Osseus spawns on rocks, but might be easily displaced by several other plants. Worth mentioning that it spawns on rocks that are landscape texture and not rocks that are randomly placed everywhere as objects lying on the planet's surface.
The scanning map could in any case do with some TLC / QOL.