Elite Dangerous

Elite Dangerous

BADGUY Feb 29, 2024 @ 3:52am
When will I get to experience Odyssey in regular VR mode?
Damn! It's been three years since the release of Odyssey, and they still haven't added VR.
Last edited by BADGUY; Feb 29, 2024 @ 3:55am
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Showing 1-15 of 26 comments
martin77 Feb 29, 2024 @ 4:02am 
maybe the time when you can have 120 fps in every situation with ease?
i dont know but maybe the fps were simply too low in settlements to implement this?
the last patch gives some boost
Originally posted by BADGUY:
Damn! It's been three years since the release of Odyssey, and they still haven't added VR.
And they didn't plan to add it, last time they were talking about it.
BADGUY Feb 29, 2024 @ 10:35am 
Originally posted by Dolphin Bottlenose:
Originally posted by BADGUY:
Damn! It's been three years since the release of Odyssey, and they still haven't added VR.
And they didn't plan to add it, last time they were talking about it.

But at least they could have added depth to the picture so that we wouldn't be looking at a flat image. Even in Resident Evil 2, modders added depth when playing with a gamepad.
Planewalker Feb 29, 2024 @ 11:12am 
If one parks the camera near the head one can explore and do CZs like that.

Agree idk why HUD is not added yet. May be technical.
malorob Feb 29, 2024 @ 3:44pm 
There are other ways to play Elite in VR problem is more people are lazy just to use the in game support.

Think about it there are other software out there like

VorpX - i herd there are people out in the community have got it to work with EDO but many of the posts get shut down as sum people do not want it to be made public knowledge.

and there is many of other VR software options if you do a search.

So yes you can enjoy EDO in VR you just need to think outside the Box
malorob Feb 29, 2024 @ 3:57pm 
this is a guy 8 years ago

https://www.youtube.com/watch?v=b9oDibumDdM

i am sure they have fixed alot of the software since then to make it a better experience
malorob Feb 29, 2024 @ 4:01pm 
and here is another but higher recording resolution . looks almost identical as what we get with steam VR

https://www.youtube.com/watch?v=pWaY-at6f0g
Dolphin Bottlenose Feb 29, 2024 @ 11:11pm 
Originally posted by BADGUY:
But at least they could have added depth to the picture so that we wouldn't be looking at a flat image.
Yes, it would be nice to have. Right now it only works in a free camera mode.
Antaiir Mar 1, 2024 @ 12:33am 
Originally posted by BADGUY:
...and they still haven't added VR.

Still? When did they say, Odyssey will ever support VR?
BADGUY Mar 1, 2024 @ 1:46am 
Originally posted by Antaiir:
Originally posted by BADGUY:
...and they still haven't added VR.

Still? When did they say, Odyssey will ever support VR?

Yes, but what the problem to make this? Just add two cameras to commanders head. Done.
Last edited by BADGUY; Mar 1, 2024 @ 1:47am
Originally posted by BADGUY:
Yes, but what the problem to make this? Just add two cameras to commanders head. Done.
To add it is not the problem - the free camera already has it.

The problem begins for quite a few players when they begin to smooth move around in the game, while their bodies are still sitting comfortably in a chair. An inner ear disagrees with eyes, and as a result a brain tells a body to throw up. FDevs probably want to work around this problem a better way than teleport jumps or blackouts for each step.
Last edited by Dolphin Bottlenose; Mar 1, 2024 @ 6:56am
BADGUY Mar 1, 2024 @ 10:05am 
Originally posted by Dolphin Bottlenose:
Originally posted by BADGUY:
Yes, but what the problem to make this? Just add two cameras to commanders head. Done.
To add it is not the problem - the free camera already has it.

The problem begins for quite a few players when they begin to smooth move around in the game, while their bodies are still sitting comfortably in a chair. An inner ear disagrees with eyes, and as a result a brain tells a body to throw up. FDevs probably want to work around this problem a better way than teleport jumps or blackouts for each step.

Many players have no issues with movement in virtual reality when they are seated. There are plenty of examples, such as VR mods for games like Alien: Isolation, Resident Evil, GTA, and so on. Let the developers add a checkbox for "enable/disable" VR in Odyssey. Right now, they are only thinking about players who don't play in VR. But we, VR enthusiasts, exist, and we bought Elite:Dangerous because the base game and Horizons DLC had VR support.
Cmdr Caliban Mar 1, 2024 @ 10:15am 
Not gonna happen. When Fdev were making odyssey they tried to implement vr for on foot activities and it made everyone that play tested it sick so they opted not to do and focus development time elsewhere
0Samuel Mar 1, 2024 @ 10:39am 
Game companies go through cycles, and there's one with VR. It starts with their marketing people saying "These VR enthusiasts are willing to throw around enormous amounts of money with very little sense; imagine how much we could get out of them if we offered something VR that wasn't hot garbage?"

And so the developers go off and do it. Now normally, they realize that doing VR is actually quite difficult, doing VR well is very expensive, and it's all wholly dependent on an eclectic set of end-user hardware products that are so far from future-proofed or standardized that they may as well be ice sculptures.

Generally they give up at this point and release an afterthought. Occasionally, though, they soldier through and release something complete, which is how you get something like Horizons VR. For Odyssey, they only got to the afterthought.

Either way, after all of that money gets spent, the finance people take a look at the revenue that's actually coming in and say "Why are we spending so much money on these VR players when there are, like, 3 of them?"

And then game companies proceed to studiously ignore everything VR related for a while, not willing to public admit that they now regard their previous efforts in that regard as a mistake.

^You are here^

Eventually it'll come back around to the first stage, but the more they get prodded about VR the more they'll remember why they don't want to deal with it and the longer that will take.
Last edited by 0Samuel; Mar 1, 2024 @ 10:54am
Originally posted by BADGUY:
Many players have no issues with movement in virtual reality when they are seated.
Yes. But FDevs consider those, who do have such problems.

Let the developers add a checkbox for "enable/disable" VR in Odyssey.
Yes, it would be the best.

Right now, they are only thinking about players who don't play in VR.
Not true. FDevs added VR to new ships and new SRV. If they weren't thinking about VR players, new stuff wouldn't have been working in VR.

But we, VR enthusiasts, exist, and we bought Elite:Dangerous because the base game and Horizons DLC had VR support.
Odyssey has exactly the same VR support that the base game and Horizons DLC has.
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Date Posted: Feb 29, 2024 @ 3:52am
Posts: 26