Elite Dangerous

Elite Dangerous

Darth_Lopez Dec 31, 2023 @ 12:34pm
Vaguely Remember Scanning Feature
Hi guys, I vaguely remember scanning for biologics from inside teh SRV once a forever ago. I don't see the option, its not a big deal but since I'm out exploring again I've been wondering about it. Did I imagine that incorrectly or am I missing a control somehere?
< >
Showing 1-7 of 7 comments
funkynutz Dec 31, 2023 @ 12:44pm 
Firegroups, look for the composition scanner.
Last edited by funkynutz; Dec 31, 2023 @ 8:10pm
morgoth13 Dec 31, 2023 @ 3:53pm 
Yeah you can still scan biological and geological items with the comp scanner for identification(sometimes you have to do it twice for it to tell you what you're looking at) and a very small bounty, either from the SRV or the ship. But if you're in Odyssey you still have to get out to get the genetic scans.
Darth_Lopez Dec 31, 2023 @ 4:24pm 
Originally posted by funkynutz:
Firefroups, look for the composition scanner.
Nah I'm aware of the composition scanner trick (I use it from my ship) but I thought there was a wave scanner that worked on biologicals as well. I could just be having a brain fart and conflating an early ody experience
Jeebs Dec 31, 2023 @ 5:55pm 
Originally posted by Darth_Lopez:
Originally posted by funkynutz:
Firefroups, look for the composition scanner.
Nah I'm aware of the composition scanner trick (I use it from my ship) but I thought there was a wave scanner that worked on biologicals as well. I could just be having a brain fart and conflating an early ody experience

Odyssey's plants don't show up on the wave scanner and never have. The brain trees and biologicals from Horizons might. I honestly don't remember if they ever did, but I'm guessing that's what you're thinking of.
Darth_Lopez Dec 31, 2023 @ 6:31pm 
Originally posted by Jeebs:
Originally posted by Darth_Lopez:
Nah I'm aware of the composition scanner trick (I use it from my ship) but I thought there was a wave scanner that worked on biologicals as well. I could just be having a brain fart and conflating an early ody experience

Odyssey's plants don't show up on the wave scanner and never have. The brain trees and biologicals from Horizons might. I honestly don't remember if they ever did, but I'm guessing that's what you're thinking of.
it's quite possible. Boy it would be nice to be able to scan from the SRV for biologics though :/
Sighman Dec 31, 2023 @ 8:26pm 
Originally posted by Darth_Lopez:
Originally posted by Jeebs:

Odyssey's plants don't show up on the wave scanner and never have. The brain trees and biologicals from Horizons might. I honestly don't remember if they ever did, but I'm guessing that's what you're thinking of.
it's quite possible. Boy it would be nice to be able to scan from the SRV for biologics though :/

I'd just like to ping them to see if they're far enough away from the previous one.

But you know, the SRV is in Horizons so then they'd have to add code to hide that feature from Live, and also hide the 'Ping from the SRV Keybind' from the srv controls in Live, and it all adds a mass of complexity to the game code.
Jeebs Jan 1, 2024 @ 3:01am 
Originally posted by Sighman:
Originally posted by Darth_Lopez:
it's quite possible. Boy it would be nice to be able to scan from the SRV for biologics though :/

I'd just like to ping them to see if they're far enough away from the previous one.

My "work around" for this is to target my ship as I drive around. This not only helps keep track of how far away I am from it so I can keep it from flying off on me, but I also use it to guesstimate if I'm far enough away from my last sample.

Granted, it doesn't give you a marker like you get on foot, so you kinda have to keep track of things yourself. I go by the distance from my ship, and it's position relative to me (the holographic target display shows its facing relative to me).


Originally posted by Sighman:
But you know, the SRV is in Horizons so then they'd have to add code to hide that feature from Live, and also hide the 'Ping from the SRV Keybind' from the srv controls in Live, and it all adds a mass of complexity to the game code.

I think a simpler alternative would be to add another mode to the wave scanner itself. Have the current mode remain largely intact as "mineral scan mode" and then just add a second mode called "biological scan mode" that detects the original Horizons plants and the Odyssey ones the same way. They'd still have to add a keybind to the SRV controls, but now it would actually serve a purpose in Horizons, so they wouldn't have to hide anything.
Last edited by Jeebs; Jan 1, 2024 @ 3:02am
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Dec 31, 2023 @ 12:34pm
Posts: 7