Elite Dangerous

Elite Dangerous

Gaviscon Sep 30, 2023 @ 8:56pm
GUNS WONT FIRE
Checked all the threads,
Things I've tried
Hardpoints ON
Weapon Pips charged
Set all weapon groups, changed them around multiple times.
Set Controls on Keyboard, Mouse, Joystick.
Made sure was not in super cruise or frame shift.
Tried on multicrew, same for friend, will not fire.
Tried in multiple game modes,
Guns are deployed, they will not fire or respond to any key/trigger press.
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Showing 1-15 of 15 comments
ninjastinjala Sep 30, 2023 @ 9:17pm 
While in your cockpit, turn right and scroll over from the default screen to Fire Groups.

Set weapon A to fire group 1, weapon 1 and weapon 2 to fire group 1; weapon B.

I'll point you back to the first thing you said "Checking all the threads" you'll find "can't fire weapons" fairly commonly followed by my answer (by someone else) shortly there after.
Last edited by ninjastinjala; Sep 30, 2023 @ 9:18pm
Rragar Sep 30, 2023 @ 10:07pm 
Originally posted by Gaviscon:
Checked all the threads,
Things I've tried
Hardpoints ON
Weapon Pips charged
Set all weapon groups, changed them around multiple times.
Set Controls on Keyboard, Mouse, Joystick.
Made sure was not in super cruise or frame shift.
Tried on multicrew, same for friend, will not fire.
Tried in multiple game modes,
Guns are deployed, they will not fire or respond to any key/trigger press.

I can think of one that you didn't mention. Are you exceeding your power plant's maximum capacity? If you are, then the guns will NOT fire even if they are deployed correctly, even if your weapons capacitor is charged, even if your firegroups are configured corrrectly and so are your keybindings, and even in multicrew.

If possible, can you show me a screenshot of your right hand panel set to the tab that shows your internal modules? Alternatively, provide a detailed description of your output and draw, and of your weapon module priorities. I'd like to see how you set this up as it is a possible cause.

This is what I'd like you to show me, but on your ship: https://steamcommunity.com/sharedfiles/filedetails/?id=3044018564

Last edited by Rragar; Sep 30, 2023 @ 10:31pm
St0rmFury Sep 30, 2023 @ 11:22pm 
Are you perhaps in analysis mode?
To mention several more possibilities.

Large multicannons take some time to spin up after you press "fire" and before they start firing.

Did you install turreted weapons, by any chance? They wouldn't fire, unless they have an appropriate target in range.

Do you have ammo for your weapons?


If you can, please take a screenshot of your main screen - it will be easier to see if there are some reasons for your weapons not to fire.
Last edited by Dolphin Bottlenose; Oct 1, 2023 @ 1:06am
Gaviscon Oct 1, 2023 @ 5:05pm 
Will do, yes I've tried all of that.
Gaviscon Oct 1, 2023 @ 5:07pm 
What is analysis mode?
Glyan Oct 1, 2023 @ 6:36pm 
Originally posted by Gaviscon:
What is analysis mode?
Option->Controls->Ship controls->Mode switches->Switches cockpit mode
If your ship is in analysis mode, it cannot use any offensive weapons.
Sighman Oct 1, 2023 @ 7:04pm 
Originally posted by Gaviscon:
What is analysis mode?

If most of the HUD is in blue instead of orange, you're in Analysis mode.
Originally posted by Sighman:
Originally posted by Gaviscon:
What is analysis mode?

If most of the HUD is in blue instead of orange, you're in Analysis mode.
Sometime people change HUD colors. For me the combat HUD is blue.

It's better to pay attention to side frames of the HUD, where assigned weapons are listed. If they are round brackets, like ( ), then you are in the combat mode. If they are straight lines, like [ ] - in the analysis mode.
Sighman Oct 2, 2023 @ 12:52am 
Originally posted by Dolphin Bottlenose:
Originally posted by Sighman:

If most of the HUD is in blue instead of orange, you're in Analysis mode.
Sometime people change HUD colors. For me the combat HUD is blue.

It's better to pay attention to side frames of the HUD, where assigned weapons are listed. If they are round brackets, like ( ), then you are in the combat mode. If they are straight lines, like [ ] - in the analysis mode.

TBH I knew someone would mention custom HUD colours, but I figured if the OP is into the game enough to change those, they'd already know the difference between analysis and combat modes.
ninjastinjala Oct 2, 2023 @ 1:25am 
Originally posted by Sighman:
Originally posted by Dolphin Bottlenose:
Sometime people change HUD colors. For me the combat HUD is blue.

It's better to pay attention to side frames of the HUD, where assigned weapons are listed. If they are round brackets, like ( ), then you are in the combat mode. If they are straight lines, like [ ] - in the analysis mode.

TBH I knew someone would mention custom HUD colours, but I figured if the OP is into the game enough to change those, they'd already know the difference between analysis and combat modes.

This, Analysis mode is pretty basic gameplay.
funkynutz Oct 2, 2023 @ 6:09am 
If it was Analysis mode, an error would pop up saying you're not in the correct mode. Just like when you try to use your scanners in Combat mode.

What's the ship load out? Use Coriolis to show us: https://coriolis.io/ (there's other ship build websites, but that's the one I usually use). I'm guessing you've got an undersized power distributor...
Last edited by funkynutz; Oct 2, 2023 @ 6:12am
kraul59 Oct 2, 2023 @ 6:33am 
Originally posted by Gaviscon:
Checked all the threads,
Things I've tried
Hardpoints ON
Weapon Pips charged
Set all weapon groups, changed them around multiple times.
Set Controls on Keyboard, Mouse, Joystick.
Made sure was not in super cruise or frame shift.
Tried on multicrew, same for friend, will not fire.
Tried in multiple game modes,
Guns are deployed, they will not fire or respond to any key/trigger press.

You're use 99% of your power. The guns will not trigger. Upgrade your power unit.
Rails are very power hungry.

o7
Last edited by kraul59; Oct 2, 2023 @ 6:34am
MasterPent Oct 2, 2023 @ 1:09pm 
did you try forward fire on right hand menu?
target mode requires a target selected before firing
if turreted auto fire requires fighter or point defence to trigger firing
Rragar Oct 2, 2023 @ 1:49pm 
Originally posted by kraul59:
Originally posted by Gaviscon:
Checked all the threads,
Things I've tried
Hardpoints ON
Weapon Pips charged
Set all weapon groups, changed them around multiple times.
Set Controls on Keyboard, Mouse, Joystick.
Made sure was not in super cruise or frame shift.
Tried on multicrew, same for friend, will not fire.
Tried in multiple game modes,
Guns are deployed, they will not fire or respond to any key/trigger press.

You're use 99% of your power. The guns will not trigger. Upgrade your power unit.
Rails are very power hungry.

o7


You're looking at my example screenshot for the requested panel, not his.

Also, running at 99% power means you're not exceeding the max power, therefore everything will work as it should. There is nothing that doesn't work there.
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Date Posted: Sep 30, 2023 @ 8:56pm
Posts: 15