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A fighting ship is the best money I have found and can be done whenever you have time, just here and there since not much moving around once you are setup. Stack a few missions and go kill the bad guys.
It's been ages, maybe I should dust off my trusty old Python and take it for a spin.
There's 3 stations in orbit around Earth, and one orbiting the moon so that's 4 just a very short hop from one another. I rarely ever need to visit all 4 to get the missions I want, but the convenience for when I do need to is hard to overlook.
You can very quickly stack multiple massacre missions (just avoid Alpha Centauri) for different pirate factions. Make sure that you stack missions from different factions to massacre the same pirate faction. By doing this, every kill will count for all the missions provided they all came from different factions.
For example: if you have 4 massacre missions from 4 different factions that all want you to kill 12 pirates from the same pirate faction, you only need to kill 12 pirates (instead of 48) and you get paid 4 times (not counting the bounty vouchers you will earn in the process).
You can make quite a bit of cash fairly quickly that way. I can't say if it's the fastest way to make money, but it's certainly lucrative. Plus combat is generally more exciting than ferrying snobby tourists or hunting for plants to scan.
If you have a Kill-Warrant Scanner on your Python, you can make even more money during your hunting. It's not really necessary, but you can build up rep with a pile of factions beyond the mission-givers that way. I've got one engineered for fast-scanning on my Python, so it's usually a pretty quick thing to scan a ship before I open fire.
The Anti-Xeno Initiative PG would be a good start, or a streamer with a large audience who is broadcasting AX combat.
Not only can you make 1-2 billion per session, but also dozens and dozens of high-grade materials from the missions.
And thx for the tip re. engineered KW fast-scanning, jeebs
Not random planets but random systems yes.
If you're in the bubble and already know or scanned the systems surrounding your current location then click on a system, open the sys map and choose 'planetary information' (right side sys map menu, number 3 from the menu top).
If the system is already known or DSS'ed by you then you can just click on a planet to see if it has bio life... but not any random planet, look for the following info.
A bio planet must be:
Landable (a horizon drawn around the body, like a semicirkle)
Atmospheric (a blue aura - but only if it's also landable, mind you)
When you move the cursor to this type of planet (often moons but also planets) and look at the 'planetary information' by clicking on the planet, it could read something like:
'Human 2'
'Biological 1'
And that's how it's done. If you're out of the bubble then you must DSS the current system you're in and then use the system map method described above.
Edit:
in case anyone reads this and just bought the game (or wants it explained like they're the type who uses a mask while sitting alone in their car), the best way to locate the most concentrated bio-spots on the body is to fly close to the planet and scan the surface. It will turn blue where bio life is located.
Just FYI it shows different shades of blue depending on the concentration.
Really? I thought it´s not a heatmap. I was under the impression darker blue means rougher terrain.