Elite Dangerous

Elite Dangerous

Wygos Jul 9, 2016 @ 12:58pm
Mission sharing
Is there a way to share mission?
And how mission reward works? If 1 wing player has mission and another doesnt have it do u share rewards?
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Showing 1-15 of 20 comments
Edelweiss ✿ Jul 9, 2016 @ 1:08pm 
No sharing, no reward splits. They are fully solo tasks
Ottomic Jul 9, 2016 @ 1:15pm 
If you're in a wing the mission board gets synced across all wing members, so everyone can pick the same mission. The only thing that changes is individual payout, which depends on either rank or rep, can't remember now. Long as you wing up before taking the mission and all of you are in the same station, you can "share" missions.
Last edited by Ottomic; Jul 9, 2016 @ 1:17pm
Wygos Jul 9, 2016 @ 1:17pm 
This is stupid Why there is no quest sharing? Will there ever be?
Ottomic Jul 9, 2016 @ 1:18pm 
Originally posted by Purple Guy:
This is stupid Why there is no quest sharing? Will there ever be?

Read my post. Unless 2.1 did some heavy changes in that regard, it's how it's been working since 1.6.
Last edited by Ottomic; Jul 9, 2016 @ 1:18pm
Dread Lord Jul 9, 2016 @ 1:22pm 
Originally posted by Purple Guy:
This is stupid Why there is no quest sharing? Will there ever be?
because Mission sin a simulation are NOT the same as quests in a mmorpg.... for good reason!
Edelweiss ✿ Jul 9, 2016 @ 1:30pm 
Originally posted by Dread Lord:
Originally posted by Purple Guy:
This is stupid Why there is no quest sharing? Will there ever be?
because Mission sin a simulation are NOT the same as quests in a mmorpg.... for good reason!
Poor excuse for poor game design
lionel Jul 9, 2016 @ 1:47pm 
Originally posted by Edelweiss ✿:
Originally posted by Dread Lord:
because Mission sin a simulation are NOT the same as quests in a mmorpg.... for good reason!
Poor excuse for poor game design
I totally agree with that...
Dread Lord Jul 9, 2016 @ 2:03pm 
I see it totally different! and glad it i sthe way it is! actually good game desing makes way more sense for the game!
Last edited by Dread Lord; Jul 9, 2016 @ 2:04pm
Dread Lord Jul 9, 2016 @ 2:07pm 
oh and dont ge tme startet on quests in mmorpgs - they are the cancer of the genre! mmorpgs where good when they wor open wold sanbox like ultima online without any damn quests!

The genre got ruined by themepark design and became nothing else than boaring quest ♥♥♥♥!
Edelweiss ✿ Jul 9, 2016 @ 2:10pm 
Originally posted by Dread Lord:
oh and dont ge tme startet on quests in mmorpgs - they are the cancer of the genre! mmorpgs where good when they wor open wold sanbox like ultima online without any damn quests!

The genre got ruined by themepark design and became nothing else than boaring quest ♥♥♥♥!
And all this has nothing to do with sharing a mission with your wing. If you can't rationally discuss something, don't reply to a post.
Ottomic Jul 9, 2016 @ 2:22pm 
Did anyone read my post? Like, at all? Anyone bothered to check if boards are still synced across a wing before starting the whinefest?

Two people can take on two identical missions, unless 2.1 changed it.
Last edited by Ottomic; Jul 9, 2016 @ 2:25pm
Edelweiss ✿ Jul 9, 2016 @ 2:24pm 
Originally posted by Ottomic:
Did anyone read my post? Like, at all? Anyone bothered to check if boards are still synced across a wing before starting the whinefest?
Mine have never synced at all, and even if they did it's pretty much a half baked implementation
Ottomic Jul 9, 2016 @ 2:26pm 
How is getting two missions for the same thing, to return on the same station, "half baked"?
ZombieHunter Jul 9, 2016 @ 2:38pm 
You can both get the same missions. Friend and I did it last night and it works as expected. However, your payouts might be different based on your rank, rep, etc.

And while it works it still is a poor design for coop.

However as of late Elite has some of the better coop play around. I bought ESO during the summer sale and while that is advertised as an mmo and/or coop it feels nothing like one. All quests are done by each player in the group as if they were in solo. Dialogue takes place only on the local player machine and each player in the group goes through their own dialogue. Doesn't feel right at all.

At least in Elite you somewhat feel like a wing even though there are some poorly designed aspects such as missions, FSD jumps from system to system, wingman nav lock dropping you if you are nav locked and friend goes to SC, wingman nav lock dropping you nowhere near your wingmen, wanted status not being applied across the wing and forcing you to get hit by each wingman in the wing before being able to fire on them and NPCs failing to realize you are a wing.
Last edited by ZombieHunter; Jul 9, 2016 @ 2:43pm
Dread Lord Jul 9, 2016 @ 4:01pm 
Originally posted by Edelweiss ✿:
Originally posted by Ottomic:
Did anyone read my post? Like, at all? Anyone bothered to check if boards are still synced across a wing before starting the whinefest?
Mine have never synced at all, and even if they did it's pretty much a half baked implementation
really?
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Date Posted: Jul 9, 2016 @ 12:58pm
Posts: 20