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There isn't really any disbalance, as the Federal ships, while not as fast, are more manuverable, and tougher. If anything, there is disbalance, but skewed in favor of the Federation as the Federal Assault ship is practically unmatched by anything, esspecially an Imperial Clipper. And the Federal Corvette being much better at combat than an Imperial Cutter, depending on who you ask (since the Cutter has a massive amount of shield and hull durability)
The Federal Assault ship is not at all a brick in the way it flys. In the way it's shaped, sure, but it's very fast for its size and very maneuverable by any standards. Not as fast as the Clipper for sure, but not many ships are faster than Imperial ships.
In fact, the only ships of the Federation that do fly like bricks are ones not designed for direct engagement combat; The Dropship and the Gunship. The Dropship being an armored multirole, and by name not a combat ship at all. The Gunship being a combat ship, but not for direct engagement, instead it's designed for fire support.
At the moment, there is no small 'fighter' for the Federation like the Imperial Courier, unless you want to count the Vulture, which while not rank locked does follow the same design pattern as other federal ships. Compaired to the Courier the Vulture is slower, but more much more manuverable and with better firepower, armor, and shields.
And if you've actually flown the Imperial Courier, you'll find it has many downsides. Such as the Power Distributor that is entirely incapable of keeping up with the 3 medium hardpoints, and the pitch rate taking a very hard hit from being outside the blue zone.
tl;dr You complain you want speed with your Federal ships. And considering you complain a Vulture is too slow (reaching a consistant 395m/s boost speed unless you outfit it with something stupid, like E rated HRPs), you're not going to find much better speeds with Federal ships, even the FAS. So if you want ships designed for speed and a moderate amount of maneuverability, use Imperial ships.
But spend another few hundred hours in this game please.
If Vulture to slow for you, than idk....
Just wow
Max speed almost mean nothing, if you dog fight properly, than you must dogfight in the blue zone, and thats around 100-120 mps. Boost speed however, thats what you have to look at, to quickly engage or disengage, 386 more then enough.
For me, Vulture the best ship overall.
Cost 13 ml, with grade A
Super manuverable for his mass
Good weapon choice, 2 large, basicly all you need.
Good power module.
And you can go full armour plating and boost up to 1100 armour points and have a Grade 4A shild on top of it.
FAS - Good dogfighter. Don't worry about shields, slap some bi-weaves on there. Its your hull that saves you. Fit armour and laugh when your shields go down as they still fail to hurt you.
Dropship - good multirole. Lacking in jump range, but plenty of module slots. Good for Piracy, Mining, Surface jobs.
Gunship - support combat (or solo if you can handle it). Follows the maxim of the best form of defense is a good offense. You're not going to avoid getting hit much, its slow and turns poorly. But you have 7 hardpoints on that thing. Kill things before they can kill you.
That's your choice. At the moment, there is nothing stopping you from working with who you want or swapping allegiance.
You could work for the Empire until you get the courier. Shouldn't take you too long, especially if you head down to Shu Babassi and run missions from there.
Get your iCourier, then switch to working for the Fed.
As for not understanding why the Fed's don't have a fighter, simply boils down to the devs not having added one yet. Maybe they will at some point, or maybe they won't. We have to wait and see. In all probability though, even if they add a fighter, it will be more of a brick than a iCourirer, its the Fed style.
Technically speaking, the regular Eagle Mk2 is actually a fed ship, even though there is no rank requirement.
In Frontier, the Eagle Mk 1 was the original independent design. The Feds bought the rights and produced the Mk 2 (which is what we have in game) and the Empire also bought the rights and produced the Mk 3 (in game as the Imperial Eagle).
In Frontier though it was kind of funny. The Mk 1 was actually the best version. The Mk2 and Mk3 had some advantages, but overall were worse than the Mk1.
Though that's keeping up with a stripped down ship. A ship speced for combat is heavier than one built for max speed, so slower. A Vulture or FAS can pretty easily keep up with a combat laden Viper, and only has about 15-20 m/s difference to a Cobra. A combat laden DBS and Courier are also just about as fast as a Vulture/FAS.
Or there is some Racing going on and we dont know about?
the vulture is too slow!?!?!?!?!?!? are you retarted. it has more maneuverability, armor, and shields then any other small ship. its my #1 ship for combat, i can hold down the virtical thrusters and fly circles around most ships and kill them without taking a single hit
Is he talking about beigh slow in just maximum speed or overall?