Elite Dangerous

Elite Dangerous

PK_Ultra Jun 11, 2022 @ 6:37am
Rate my build: Max Jump Range Diamondback Explorer
Diamondback Explorer: https://s.orbis.zone/jgd5
MAX LADEN JUMP RANGE: 66.93

I built it for Max Jump Range AND safety/neutron star boosts.
You got the 5A engineered FSD, 4H Guardian Frameshift boost and 4A fuel scoop as the gold standard.
Powerplant as small as I can get away with and Prismatic shields engineered with accidental crashes and neutron stars in mind.
AFMU to repair modules from overheating and neutron star use.
Everything else besides the AFMU, Powerplant and Prismatic shields are D-ranked, stripped down, lightweight and as small as possible.
Utility mounts are for Guardian Mat farming, NPC ganks and accidents using neutron stars.
I also use this ship for mat farming so I have the vehicle hangar.
An advanced docking computer and supercruise assist to make planet scanning easier.


Do you guys see any room for improvement? I considered adding repair limpets but it seemed redundant.

EDIT:

Thanks for the suggestions, I think I have something that Im happy with. I added in a super basic, lightweight pulse laser since thats necessary for guardian farming now. And I'll be getting a 5A Pre-engineered FSD V1 as soon as I can.

My DbX: https://s.orbis.zone/jgic
Last edited by PK_Ultra; Jun 11, 2022 @ 3:44pm
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Showing 1-15 of 15 comments
<Caeris↝ Jun 11, 2022 @ 7:23am 
Prismatic is a bad idea for max. jump range, because it´s to heavy. :embarrassedh:
Also chaff is´nt really needed, because you don´t have a cargo rack and can´t pick up commodities. :7Days3:

Changed a bit something: https://s.orbis.zone/jgdn :GunfireRebornhandsup:


For FSD use the pre-engineered one (FSD V1) which can be unlocked from a tech broker.
It gives you some more lys jumprange.

If you go to the Guardian satelite, equip a laser weapon (doesn´t matter which one).

You don´t need to power always everything. Just turn it on when you need it and off while not. It gives you some better cooling effect. :ori:
PK_Ultra Jun 11, 2022 @ 8:42am 
Originally posted by <Caeris↝:
Prismatic is a bad idea for max. jump range, because it´s to heavy. :embarrassedh:
Also chaff is´nt really needed, because you don´t have a cargo rack and can´t pick up commodities. :7Days3:

Changed a bit something: https://s.orbis.zone/jgdn :GunfireRebornhandsup:


For FSD use the pre-engineered one (FSD V1) which can be unlocked from a tech broker.
It gives you some more lys jumprange.

If you go to the Guardian satelite, equip a laser weapon (doesn´t matter which one).

You don´t need to power always everything. Just turn it on when you need it and off while not. It gives you some better cooling effect. :ori:

I have prismatic shields because I once almost destroyed this ship boosting onto a landing pad. I was running a D-class shield and modded it to be as week and light as possible. I dont mind that its too heavy. I want this shield to absorb all the damage if I ever make that mistake again. Like I said I also built it for safety and Im fine with loosing the extra 2LY in jump range from it.

The Chaff launcher is for running away from NPC gank attacks. Its not for picking up cargo. Chaff breaks gimbaled and turret lock. Its not a collector limpet so Im not sure why you'd think it had anything to do with picking up commodities.

I have no idea about FSD V1s so I'll have to look into that. How do they work? Are they just pre-engineered FSDs? Can I change them? Can I change the experimental effects? Do you have a side by side comparison of an FSD and an FSD V1?

Why do I need a laser and what are Guardian Satellites? Also I know about turning modules on and off. You can see from the website build that I have things like the AFMU off.
<Caeris↝ Jun 11, 2022 @ 10:48am 
Originally posted by PK_Ultra:

I have prismatic shields because I once almost destroyed this ship boosting onto a landing pad. I was running a D-class shield and modded it to be as week and light as possible. I dont mind that its too heavy. I want this shield to absorb all the damage if I ever make that mistake again. Like I said I also built it for safety and Im fine with loosing the extra 2LY in jump range from it.

Your choice. :sophiemean:


The Chaff launcher is for running away from NPC gank attacks. Its not for picking up cargo. Chaff breaks gimbaled and turret lock. Its not a collector limpet so Im not sure why you'd think it had anything to do with picking up commodities.


Npcs only attack in space if you´ve got commodities in your cargo.
So if you don´t have a cargo, then no one attacks and you don´t need a chaff. Got it ? :AyameFace:


I have no idea about FSD V1s so I'll have to look into that. How do they work? Are they just pre-engineered FSDs? Can I change them? Can I change the experimental effects? Do you have a side by side comparison of an FSD and an FSD V1?

Look at my old post. :rynn_happy:

https://steamcommunity.com/app/359320/discussions/1/3111395750238768791/



Why do I need a laser and what are Guardian Satellites? Also I know about turning modules on and off. You can see from the website build that I have things like the AFMU off.


For the Guardian satelite (Guardian Beacon) you need lasers to power it up.

https://elite-dangerous.fandom.com/wiki/Guardian_Beacon

As more as you shut down, as more as cooler is your ship. That´s what i want to tell you. :tamaki_wink:
PK_Ultra Jun 11, 2022 @ 11:05am 
Originally posted by <Caeris↝:
Originally posted by PK_Ultra:

I have prismatic shields because I once almost destroyed this ship boosting onto a landing pad. I was running a D-class shield and modded it to be as week and light as possible. I dont mind that its too heavy. I want this shield to absorb all the damage if I ever make that mistake again. Like I said I also built it for safety and Im fine with loosing the extra 2LY in jump range from it.

Your choice. :sophiemean:


The Chaff launcher is for running away from NPC gank attacks. Its not for picking up cargo. Chaff breaks gimbaled and turret lock. Its not a collector limpet so Im not sure why you'd think it had anything to do with picking up commodities.


Npcs only attack in space if you´ve got commodities in your cargo.
So if you don´t have a cargo, then no one attacks and you don´t need a chaff. Got it ? :AyameFace:


I have no idea about FSD V1s so I'll have to look into that. How do they work? Are they just pre-engineered FSDs? Can I change them? Can I change the experimental effects? Do you have a side by side comparison of an FSD and an FSD V1?

Look at my old post. :rynn_happy:

https://steamcommunity.com/app/359320/discussions/1/3111395750238768791/



Why do I need a laser and what are Guardian Satellites? Also I know about turning modules on and off. You can see from the website build that I have things like the AFMU off.


For the Guardian satelite (Guardian Beacon) you need lasers to power it up.

https://elite-dangerous.fandom.com/wiki/Guardian_Beacon

As more as you shut down, as more as cooler is your ship. That´s what i want to tell you. :tamaki_wink:

I dont need a laser beam to activate Guardian beacons, the SRV Vehicle has its own weapons and Ive always used that to activate the pylons. Or is the new meta to go back to your ship and shoot at them?

I'll have to look into the FSD V1s though, that stuff is after I stopped playing.
saccaita96 Jun 11, 2022 @ 11:11am 
Originally posted by <Caeris↝:
Originally posted by PK_Ultra:

I have prismatic shields because I once almost destroyed this ship boosting onto a landing pad. I was running a D-class shield and modded it to be as week and light as possible. I dont mind that its too heavy. I want this shield to absorb all the damage if I ever make that mistake again. Like I said I also built it for safety and Im fine with loosing the extra 2LY in jump range from it.

Your choice. :sophiemean:


The Chaff launcher is for running away from NPC gank attacks. Its not for picking up cargo. Chaff breaks gimbaled and turret lock. Its not a collector limpet so Im not sure why you'd think it had anything to do with picking up commodities.


Npcs only attack in space if you´ve got commodities in your cargo.
So if you don´t have a cargo, then no one attacks and you don´t need a chaff. Got it ? :AyameFace:


I have no idea about FSD V1s so I'll have to look into that. How do they work? Are they just pre-engineered FSDs? Can I change them? Can I change the experimental effects? Do you have a side by side comparison of an FSD and an FSD V1?

Look at my old post. :rynn_happy:

https://steamcommunity.com/app/359320/discussions/1/3111395750238768791/



Why do I need a laser and what are Guardian Satellites? Also I know about turning modules on and off. You can see from the website build that I have things like the AFMU off.


For the Guardian satelite (Guardian Beacon) you need lasers to power it up.

https://elite-dangerous.fandom.com/wiki/Guardian_Beacon

As more as you shut down, as more as cooler is your ship. That´s what i want to tell you. :tamaki_wink:
why clean grade for thrusters?
<Caeris↝ Jun 11, 2022 @ 11:12am 
Originally posted by PK_Ultra:


I dont need a laser beam to activate Guardian beacons, the SRV Vehicle has its own weapons and Ive always used that to activate the pylons. Or is the new meta to go back to your ship and shoot at them?

You mean the pylons which are at Guardian ruins to activate the Ancient Data Terminal.
Yes, it´s possible, but a bit hard. :cute:

I´m talking about the Guardian Beacon which is in space. :SoM_Flammie:

https://www.youtube.com/watch?v=5uIydt134yQ


Edit:

Originally posted by saccaita96:
why clean grade for thrusters?

Less heat while you boost on high g planets, but it´s your choice. :jasminhappy:
Last edited by <Caeris↝; Jun 11, 2022 @ 11:14am
saccaita96 Jun 11, 2022 @ 11:19am 
Originally posted by <Caeris↝:
Originally posted by PK_Ultra:


I dont need a laser beam to activate Guardian beacons, the SRV Vehicle has its own weapons and Ive always used that to activate the pylons. Or is the new meta to go back to your ship and shoot at them?

You mean the pylons which are at Guardian ruins to activate the Ancient Data Terminal.
Yes, it´s possible, but a bit hard. :cute:

I´m talking about the Guardian Beacon which is in space. :SoM_Flammie:

https://www.youtube.com/watch?v=5uIydt134yQ


Edit:

Originally posted by saccaita96:
why clean grade for thrusters?

Less heat while you boost on high g planets, but it´s your choice. :jasminhappy:
ok, it's his build, he will choose.
However, i would recommend an A grade power plant, because a D will heat a lot while fuel scooping
<Caeris↝ Jun 11, 2022 @ 11:21am 
Originally posted by saccaita96:
However, i would recommend an A grade power plant, because a D will heat a lot while fuel scooping

Not a DBX. :awswbryce:
PK_Ultra Jun 11, 2022 @ 3:23pm 
Originally posted by <Caeris↝:
Originally posted by PK_Ultra:


I dont need a laser beam to activate Guardian beacons, the SRV Vehicle has its own weapons and Ive always used that to activate the pylons. Or is the new meta to go back to your ship and shoot at them?

You mean the pylons which are at Guardian ruins to activate the Ancient Data Terminal.
Yes, it´s possible, but a bit hard. :cute:

I´m talking about the Guardian Beacon which is in space. :SoM_Flammie:

https://www.youtube.com/watch?v=5uIydt134yQ


Edit:

Originally posted by saccaita96:
why clean grade for thrusters?

Less heat while you boost on high g planets, but it´s your choice. :jasminhappy:
oh wow ive been gone too long. will be tweaking my ship for a small laser.
PK_Ultra Jun 11, 2022 @ 3:26pm 
Originally posted by saccaita96:
Originally posted by <Caeris↝:

Your choice. :sophiemean:





Npcs only attack in space if you´ve got commodities in your cargo.
So if you don´t have a cargo, then no one attacks and you don´t need a chaff. Got it ? :AyameFace:




Look at my old post. :rynn_happy:

https://steamcommunity.com/app/359320/discussions/1/3111395750238768791/






For the Guardian satelite (Guardian Beacon) you need lasers to power it up.

https://elite-dangerous.fandom.com/wiki/Guardian_Beacon

As more as you shut down, as more as cooler is your ship. That´s what i want to tell you. :tamaki_wink:
why clean grade for thrusters?
i have 1 level of clean grade on thrusters because the other mods make it heavier, and i need an engineering mod so i can add in the stripped down experimental mod. its so the engine itself is lighter.

and as for your comment, i am using A ranked powerplants. i usually went B-rank for the extra module armor but id rather my plant ran cooler. heat damage is where most of the module damage comes from for exploration ships anyways. those accidental supercruise drops on a star and such.
Kinzuko Jun 11, 2022 @ 10:17pm 
drop the laser (you dont need weapons if you are really far out and there isnt much a single large engineered laser is going to do

drop the prismatic and go for a standard 3D shield with enhanced low power and stripped down.

go down to a 3D over charged and striped down power plant.

drop point defense and chaff (again nothing is going to attack you way out in the black so who cares)

cruse assist and docking computer are for scrubs and take way too much power and more importantly- your very limited internal slots! toss em! you can replace them with cargo racks if you want (handy for in bubble stuff and dont add much weight when not full

armor needs no engineering

here is the build https://s.orbis.zone/jglf

Originally posted by <Caeris↝:
If you go to the Guardian satelite, equip a laser weapon (doesn´t matter which one).

i feel like this is something to slap on when your specifically going to do that. its too much weight to just have around all the time. if you are engineering a laser for the guardian satellites for some reason though be sure to get light weight and stripped down... or you know... just don't engineer something for something you likely aren't going to do much...


Originally posted by PK_Ultra:
I have prismatic shields because I once almost destroyed this ship boosting onto a landing pad. I was running a D-class shield and modded it to be as week and light as possible. I dont mind that its too heavy. I want this shield to absorb all the damage if I ever make that mistake again. Like I said I also built it for safety and Im fine with loosing the extra 2LY in jump range from it.

The Chaff launcher is for running away from NPC gank attacks. Its not for picking up cargo. Chaff breaks gimbaled and turret lock. Its not a collector limpet so Im not sure why you'd think it had anything to do with picking up commodities.

don't boost while landing. try to position your self over the pad, drop landing gear, and cut thrust. flight assist will level your ship out when you do this and all you have to do is gently lower the ship and adjust positioning as needed.

only time boost should be used is when trying to escape high gravity entities such as the exclusion zone of a black hole or a really high G world (which i wouldn't land on if your still new to landing and taking off).

you wont get ganked if your not doing missions and dont have cargo. and even if you did- its not like your flying a type-9 here. you can avoid interdiction very easily (even if a player is doing it) so chaff is still pointless extra weight and power draw. the only times an NPC has sucessfully interdicted me in my DBX was either while playing with an unstable steam inhome streaming set up or i throttled down. and those instances where while i was either doing a mission or had cargo and was in the bubble or colonia. (note mine has 10t of cargo space
Last edited by Kinzuko; Jun 11, 2022 @ 10:51pm
<Caeris↝ Jun 12, 2022 @ 12:43am 
Originally posted by Kinzuko:


i feel like this is something to slap on when your specifically going to do that. its too much weight to just have around all the time. if you are engineering a laser for the guardian satellites for some reason though be sure to get light weight and stripped down... or you know... just don't engineer something for something you likely aren't going to do much...

Engineered 0,06 lys which you lose ? I think you can life with that. :WhiteWolfInterset:
If someone want all Guardian fighters, then he had to do the satelite (beacon) 3 times.

Ex.: My DBX is always equipped with....

1 Large Beam Laser T (Lightweight G5 + Regeneration Sequence) -> To help wing mates
2 Medium Advanced Missile Racks (Lightweight G5 + Stripped Down) -> To kill Guardian/Thargoid/Human sentinels/people on ground or to help buddies to give cover from air. .... yea, i know .... Thargoid people aren´t currently ingame .... you know what i mean :whatever_fox:

= losing 0,27lys (which doesn´t really bother me :YeSmile:)
HughJardon Jun 12, 2022 @ 2:01am 
There won't be any gank attacks, so you don't need shields nor any of that defence stuff. Unless you play in open and go to player hotspots, there is nobody to attack you unless you carry cargo or do missions.
klaxxin Jun 12, 2022 @ 12:45pm 
66lys on the DBX
Congrats man , thats is a super JumpaGOATDBX!
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Date Posted: Jun 11, 2022 @ 6:37am
Posts: 15