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Well space is big and the fsd only locks on to the main star anything else in the system you have to travel to that's just the way it is
Besides, you don't have to suffer traveling there, because you don't have to travel there.
Pretty dumb idea to build stations like 3 stars and light years away from the main one.
Realistically speaking pretty much no one would travel there but then again no pirates so...
To each of their own i suppose.
People do travel there mainly just to say they have done it because its a big trip I mean beagle point is 65k lightyears from sol which is a long way to travel but people do it to say they did it I have been out there a couple of times.
It's no more dumb than building an ISS on an Earth orbit, and not Mercury, that is much closer to the main star. It might look dumb for a traveler who just jumped into the Sol star system. But it has a good reason from the point of view of those who made the station.
There are no stations that take a day to fly to.
Missions tell you how far the destination station is, so if you see something that is more than a few minutes flight, and you don't want to spend so much time in SC, then don't take the mission.
There are very few systems which have very long travel times between stars, Alpha Centauri and a couple of others in the bubble are the exceptions, not the rule.
In any given 20LY region, you might have a couple of stars out of dozens where the secondary is over 100,000 LS away from the primary.
100,000 is my personal limit for travel unless its a mission i really want to take (because of the reward). 100,000 LS takes about 15 minutes.
Otherwise usually your SC flight time is anywhere between seconds to perhaps 5 mins.
Just pay attention to the missions you take.
And don't make ridiculous hyperbolic claims if you want people to take your suggestions seriously.
Show me one station that's a single light year (or more) away from its systems main star? I'll wait...
The stations are usually built around planets that have a use. Earth likes or water worlds for instance... They might be 300000LS from the main star. But you'd build a station that's floating around a molten barren rock 30Ls from the main star instead? THAT would be a dumb idea... No, you'd build it around the planet that supports life, or has the highest concentration of valuable resources... Regardless of how far it is from the main star.
Nah, they have the GUI for that already with Carriers. If you jump to a system, it goes to the main star. If you don't have navigation data, carrier jumps to random body - standard ship would just pick main star. If you have nav data, you can select system, and open System Map, and pick a star. I wouldn't suggest letting ships jump to specific bodies - only Thargoids seem to be able to do that - but using Thargoid reverse engineering as a lore excuse could reasonably permit jumping to a star in a multistellar system.
I don't expect it to ever happen, its just a possibility they left open probably on purpose.
It's not the same as simply choosing any spot in a star system and appearing there in your ship. Allowing that will make all distances in any star system to be exactly the same: 1 jump.