Elite Dangerous

Elite Dangerous

Arya 11/out./2016 às 20:15
FDL Jump Range mods; worth it or waste of resources?
I have a Fer de Lance for my main combat ship. I want to drag it out to some Community Goals, but I just don't have the FSD range for long trips. I have the resources and access to fit a Level 5 Increased Range FSD mod, but I'm wondering how much difference that would actually make.

I recently did the same thing to my Anaconda and got exactly 11 lightyears. Which is great - I'm able to jump further with 400 tons of cargo than I could running empty. But it already had a good jump range and the FDL doesn't: would the FDL get an extra 10 LY as well, or would it as I suspect a proportional increase based on the existing range?

I know this might be a slightly odd question, but it takes a while to get the resources for +5 FSD mods. If it's not going to get me 20+ ly per jump, I don't consider it worth the investment.
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Exibindo comentários 1630 de 38
Agony_Aunt 12/out./2016 às 0:17 
Escrito originalmente por Okami:
Escrito originalmente por Agony_Aunt:
What perhaps you mean is you don't want to make a long journey with a limited jump range.

In which case, yes, an engineered FSD is worth getting. I think my FdL had a range of over 20 LY before i sold it.

You caught me. The honest reason is, I'm a lazy bum and don't like doing lots of FSD jumps per trip.

Honesty is the best policy ;)
Dread Lord 12/out./2016 às 6:08 
Escrito originalmente por Profaned Sir Harlz:
Escrito originalmente por Okami:

Excellent! thanks Turd!

It's not exactly a massive range, but it's a heck of a lot better than the 12 I'm getting now.


Escrito originalmente por Okami:

In what sense? Once they're installed, they stay with that FSD permanently.

Oh...one use as in you cant take them out of the FSD. I thought it was one jump.... MY GOD.

*rushes to gather upgrade parts*
LOL how could you missinterpret the whole Engineers patch! hahahahaha
Turd Ferguson 12/out./2016 às 7:54 
Escrito originalmente por Dolphin Bottlenose:
Escrito originalmente por Turd Ferguson:
I have 20 ly jump range on my engineer modded combat FDL. yes its worth it.
20?! What FSD roll have you got there? I got 16Ly of a combat load, the roll was good but not the best, +47%. I can probably get like 5% more, but still, even with that I look at 17Ly max.

I got a moderate bump in optimal mass, and increased fuel per jump as my secondary effect.

It actually IS a pretty bad roll, it's only about a 25% increase. I see people claiming a 50% increase...I've never seen a roll anywhere near that. 25% is about the best I've managed, but I usually only do about 4-6 rolls because I'm not really grinding engineer mods. I suppose if I collected a ton of materials and spent some time rerolling I could do better, and maybe I will at some point but 20 LY was "good enough" for what I needed. I'll probably revisit the FSD mods after 2.2 drops and all the bugs shake out.

my unmodded FSD range was 15.93 fully loaded so from 16 to 21 isn't that impressive.

edit: the FSD on my cutter has +47.5% on optimal mass and +6.3% on max fuel per jump. Although a better roll is technically possible, it's about as good as it gets. I get just under 21 LY fully loaded with about 650 tons of cargo, full guns, shields, boosters, etc.
Última edição por Turd Ferguson; 12/out./2016 às 8:33
Dread Lord 12/out./2016 às 7:55 
20 ly for a combat build on a FDL?!?! Never!
Última edição por Dread Lord; 12/out./2016 às 7:55
Savrola-Games 12/out./2016 às 8:40 
Biggest increase I've seen on a ship (Anaconda) is 60ly. Dude got the maximum increase you could get in a roll and then secondary effects increased it more.

It all boils down to, pardon the pun, the roll of the dice to see how good your increase is. Secondary effects can help, but also hinder.

At the end of the day, surely any increase would be better than the base range you have now?
Turd Ferguson 12/out./2016 às 8:42 
Escrito originalmente por Savrola-H8:
Biggest increase I've seen on a ship (Anaconda) is 60ly. Dude got the maximum increase you could get in a roll and then secondary effects increased it more.

It all boils down to, pardon the pun, the roll of the dice to see how good your increase is. Secondary effects can help, but also hinder.

At the end of the day, surely any increase would be better than the base range you have now?

..and since you can get everything you need (except one component you can buy about 120 LY away) through mission rewards why not? Just don't go out there in open because there's a certain ganker that likes to hang out there and kill people coming to do upgrades, especially ones who aren't built for a fight...cause he combat logs if you actually put up a fight.
Última edição por Turd Ferguson; 12/out./2016 às 8:44
Dread Lord 12/out./2016 às 8:49 
Escrito originalmente por Turd Ferguson:
Escrito originalmente por Savrola-H8:
Biggest increase I've seen on a ship (Anaconda) is 60ly. Dude got the maximum increase you could get in a roll and then secondary effects increased it more.

It all boils down to, pardon the pun, the roll of the dice to see how good your increase is. Secondary effects can help, but also hinder.

At the end of the day, surely any increase would be better than the base range you have now?

..and since you can get everything you need (except one component you can buy about 120 LY away) through mission rewards why not? Just don't go out there in open because there's a certain ganker that likes to hang out there and kill people coming to do upgrades, especially ones who aren't built for a fight...cause he combat logs if you actually put up a fight.
One person is not a gank! and I wish there were more of them, i never got attacked at an Engineer :( I always hope for it though...
Turd Ferguson 12/out./2016 às 8:52 
Escrito originalmente por Dread Lord:
Escrito originalmente por Turd Ferguson:

..and since you can get everything you need (except one component you can buy about 120 LY away) through mission rewards why not? Just don't go out there in open because there's a certain ganker that likes to hang out there and kill people coming to do upgrades, especially ones who aren't built for a fight...cause he combat logs if you actually put up a fight.
One person is not a gank! and I wish there were more of them, i never got attacked at an Engineer :( I always hope for it though...

he got me once because I forgot I was in open and didn't even think i was fighting a player until after I was dead...because like I said, I didn't realize I was in open...and saw him a second time, but logged out and switched modes before he could get to me on another occasion (keep forgetting to switch modes).

I've also found tons of posts about this particular player...going to popular places and killing easy targets is kind of his thing...and the youtubes are full of videos of him combat logging.
Última edição por Turd Ferguson; 12/out./2016 às 8:54
Dolphin Bottlenose 12/out./2016 às 10:42 
Escrito originalmente por Turd Ferguson:
I've also found tons of posts about this particular player...going to popular places and killing easy targets is kind of his thing...and the youtubes are full of videos of him combat logging.
So, why his account is still not banned by servers? Wasn't combat logging against terms of services?
Turd Ferguson 12/out./2016 às 10:54 
Escrito originalmente por Dolphin Bottlenose:
Escrito originalmente por Turd Ferguson:
I've also found tons of posts about this particular player...going to popular places and killing easy targets is kind of his thing...and the youtubes are full of videos of him combat logging.
So, why his account is still not banned by servers? Wasn't combat logging against terms of services?

I think it's frowned upon, and there's certainly combat-logging shaming in the forums but I don't know if they actually DO anything about it. I think they've even done a galnet article promoting the group he belongs to.
Última edição por Turd Ferguson; 12/out./2016 às 10:54
Savrola-Games 12/out./2016 às 11:13 
Escrito originalmente por Turd Ferguson:
Escrito originalmente por Dolphin Bottlenose:
So, why his account is still not banned by servers? Wasn't combat logging against terms of services?

I think it's frowned upon, and there's certainly combat-logging shaming in the forums but I don't know if they actually DO anything about it. I think they've even done a galnet article promoting the group he belongs to.

https://support.frontier.co.uk/kb/faq.php?id=184&topicid=36

or

https://www.frontierstore.net/code-of-conduct

Section - making a complaint

If you believe that another player is doing something contrary to the rules then you have to put in a report. Otherwise, who's going to know except you. Then it's up to Frontier to deal with.

Now I believe the OP was talking about jump ranges and the benefits thereof?
Turd Ferguson 12/out./2016 às 11:15 
Escrito originalmente por Savrola-H8:
Escrito originalmente por Turd Ferguson:

I think it's frowned upon, and there's certainly combat-logging shaming in the forums but I don't know if they actually DO anything about it. I think they've even done a galnet article promoting the group he belongs to.

https://support.frontier.co.uk/kb/faq.php?id=184&topicid=36

or

https://www.frontierstore.net/code-of-conduct

Section - making a complaint

If you believe that another player is doing something contrary to the rules then you have to put in a report. Otherwise, who's going to know except you. Then it's up to Frontier to deal with.

Now I believe the OP was talking about jump ranges and the benefits thereof?

I vote yes, there's a benefit.
Savrola-Games 12/out./2016 às 11:17 
I concur, regardless of the amount that the jump range is increased by, the OP will benefit by using materials to mod his FDL's FSD.
Arya 12/out./2016 às 19:14 
So do I. Now I just have to get the FDL to Khun to receive the upgrade. Something like 40 jumps, this isn't going to be fun.
Sir Harlz 12/out./2016 às 19:42 
I want to get a FSD mod for my anaconda. Where should I go? I am still trying to figure out the engineers.
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Publicado em: 11/out./2016 às 20:15
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