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Put them in fixed beam Gelid, or fixed Multicannons Condor with chaff.
lowest rank NPC you can find will be just as good as Expert in those ships, basically an extra Medium hardpoint for a Krait or w/e. They rank up fast, and when they hit master or higher they become nearly untouchable in a Condor.
Edit: they take 10% of your earnings and some combat XP but honestly, never even noticed it
They take 10% at Elite if you train them up from zero (ideal).
If you train them up from Expert, then more.
They take less at lower ranks.
And yeah, 10% is nothing.
People say "My NPC has taken 1 billion in credits! Its an outrage" meaning they are sitting on 9 billion credits....
But will be beneficial IF I get a ship with a Launch Port to fit a Fighter in so the NPC can deploy with the Fighter?
Or should the NPC be in the same ship I am flying?
Either way, its tiny lol. My pilot is at like 800,000,000 cr by now and I never noticed.
The only thing your NPC really does is fly the SLF, if you have one. Otherwise, they just do nothing.
Keelback, Crusader, Krait II, Gunship, are the mediums with SLF options. Krait is the most common user by a lot.
Large ships, the Beluga, Type 9, Type 10, Anaconda, Cutter, Corvette have SLF; the cheaper Large ships like Type 7, Orca, Clipper, do not. SLF are common in Large combat ships, since they have a lot of internal slots, and they use them to put some pressure / extra damage on agile small ships they have difficulty hitting, or to have extra damage against Large ships that can't even joke about hitting them.
Some mining builds, mostly High RES mining rigs, use SLF to protect their ship while mining; that's the only use an NPC has while mining,
Krait is the only Medium ship that would mine with an SLF, while Type 10 / Anaconda / Cutter are common RES miners using SLF for extra protection.
Even if they do, it is like 10% of whatever you make.
So it really ain't that much. In easier math 10% of example 100 would be 10.
So if you made 100 credits, the NPC gets paid 10 credits and you get 90 credits.
With bigger totals you wont even notice it because you still pocket hugely.
Boss makes a dollar, i make a dime, that's why I poop idle on company time
Quite a few possibilities that probably wouldn't take major efforts from FD to implement.
I was also thinking about this, in odyssey, does crew you hire follow you around on the ground?
No. They sit in some magical compartment where you can't see them.
If you fly the SLF yourself, they will fly the mothership for you though.
I see...well there is a huge opportunity for adding crew for tasks like mining, and following you around on the ground, sort of like in star wars republic commando, it would be a shame not to!
I don't see why not...we already have walking NPC's around right? all we need now is NPC's following cmdr and responding to commands, sort of like SLF works.
Would also love to see SLF shooting and extracting those lodes from cracked asteroids, although that one might be trickier.