Elite Dangerous

Elite Dangerous

One Eye Jack Oct 19, 2017 @ 5:20pm
Frag cannon or regular cannon?
Which do you prefer and why?
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Showing 16-20 of 20 comments
One Eye Jack Oct 19, 2017 @ 7:29pm 
Originally posted by H3X:
Originally posted by astroknott58:

Think I will give them a try. Have you tried any mods on them?

Overcharged and Efficient are what I've mostly used on my cannon equipped ships, though Sturdy may also be a good option if you can get the G5 upgrade, for the armor piercing effect. As for experimental effects, High Yield is pretty awesome IMO, as is Dispersal Field. In PvP situations Thermal Cascade can be useful too, if you can hit your target reliably they will slowly cook.

Well now I gotta unlock the Sarge. All I can do is G2 on the cannon till then.

Time to get busy I guess.
Agony_Aunt Oct 19, 2017 @ 9:30pm 
I use both depending on the ship and what i want to do. Frags shred hull, cannons shred modules.

Currently have frags on one of my Cobras, rather nice. Cannons i have on my Orca pirate ship (because who needs thermal attacks when shields are so weak on trade ships anyway?) and so good for taking out thrusters and powerplant.

And of course, there was my Federal Funship.

https://www.youtube.com/watch?v=OYo0UPrc69s
H3X Oct 20, 2017 @ 1:09am 
Originally posted by Agony_Aunt:
I use both depending on the ship and what i want to do. Frags shred hull, cannons shred modules.

Currently have frags on one of my Cobras, rather nice. Cannons i have on my Orca pirate ship (because who needs thermal attacks when shields are so weak on trade ships anyway?) and so good for taking out thrusters and powerplant.

And of course, there was my Federal Funship.

https://www.youtube.com/watch?v=OYo0UPrc69s

I just came across that video lastnight, I realised I'm only a partial rank off from being able to buy a gunship I had to look up interesting loadouts xD Wanted one for awhile. That build looks pretty fun I must admit :P
Agony_Aunt Oct 20, 2017 @ 1:12am 
Originally posted by H3X:
Originally posted by Agony_Aunt:
I use both depending on the ship and what i want to do. Frags shred hull, cannons shred modules.

Currently have frags on one of my Cobras, rather nice. Cannons i have on my Orca pirate ship (because who needs thermal attacks when shields are so weak on trade ships anyway?) and so good for taking out thrusters and powerplant.

And of course, there was my Federal Funship.

https://www.youtube.com/watch?v=OYo0UPrc69s

I just came across that video lastnight, I realised I'm only a partial rank off from being able to buy a gunship I had to look up interesting loadouts xD Wanted one for awhile. That build looks pretty fun I must admit :P

Can't argue with 7 hardpoints on a medium ship ;)

Be warned though, you need to adjust your flying style, its a bit of a strange beast to fly.
Last edited by Agony_Aunt; Oct 20, 2017 @ 1:12am
TiberiuS Oct 20, 2017 @ 1:25am 
Originally posted by THUNDAAAH!:
it really depends on the ship ... if you fly vulture or FAS frag cannon up close is really good ... big pve ships may be too slow to use either, but if you catch people with the cannons on a PvE ship with good dirtry drives, you can use dispersal field to take out gimballed and turret weapons and the high yields to wreck internals
I can totally sign that.

On my vette i tried frags and they sucked ... Hard. They are only viable for smaller ships.

The huge cannons with OC5 and high yield though are monstrous. They wreck internals like they are made of paper. A conda needs 3 to 4 hits and is down. Armor or not. The large and huge cannons always pierce.

Edit:
After being on my PC now and reading all of the posts:

- Cannons wreck hull and internals
- no need for sturdy mod on large and huge cannons. Both have a pierce value >= 70 (70 for large and 90 for huge), which means they ALWAYS pierce, since the highest armor hardness in the game is 70 (Corvette, Cutter, FDL).
- I see no point in going efficient, since cannons have only a very low power usage and very low thermal load. Overcharged is the thing to go, as is gives the most damage.
- as I said the two huge cannons on the vette, Grade 5 OC and both with High Yield special effect wreck internals like nothing I have seen. I killed a T9 in a CZ and it didn't even know what hit it. Took like 4 seconds. (Bam, Shields down, Bam, PowerPlant (and some other things) --> 0%. Byebye...). It really puts a smile to my face everytime a ship gets a full load to the face.
(An NPC BattleConda lasts about 10 seconds as soon as shields go down.)
Last edited by TiberiuS; Oct 20, 2017 @ 6:59am
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Date Posted: Oct 19, 2017 @ 5:20pm
Posts: 20