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You only need the throttle axis in supercruise, and I'm perfectly fine letting go of the thruster stick at that point to reach for the throttle axis on it, since you don't need to handle that stick in supercruise anyway.
I've tried the analog stick on the HOTAS, but that only gives me control over two thrust axis for one (need to use sticks with twist axis though, like the T16000M), and the precision is vastly inferior with a smaller stick that tends to be awkwardly placed on top of it.
I'll admit it takes a bit of time getting used to, but the precision in maneuvering you get is amazing.
Downside here is of course you are pretty limited in terms of joysticks, I've yet to see one that is better suited for both-hand usage than the T16000M, but the quality on those is not in the leagues of Warthog and friends.
or you could go double sticks and get 2 gladiator nxt's
vkb prob makes the best flight sticks for the cost out of any company.
amazing quality but also not super expensive.
What only two axis for one nonsense? There's no 3rd maneuvering thrusters axist, why the heck do you need twist axis to use maneuvering thrusters?
I don't have the throttle, but use an xbox controller on left hand for thrusters/throttle and everything else, works really well.
edit: I also used the HOTAS X for a little while and really liked it, awesome for its price, stick felt nicer in my hand, but not as smooth as the T.16000M
Word of advice, next time better double-check the settings screen before putting your foot in your mouth like that.
What do you think makes your ship go forward and backwards? It certainly isn't little elves pushing, it is the main thruster and reverse thruster.
And guess what, there's a thrust axis for those as well. Together with up/down and left/right, how many axis is that again?
So yes, in combat my throttle is sitting at zero.
I'd suggest trying to fly FA-off with just the thrust axis, it'll be a revelation I promise ;)
What does it even has anything to do with twist axis capability anyway? Do you use twist to reverse? Really? Lol nonsense control setup.
Guess what, for ease of accessibility, a throttle with analog stick still wins again vs a left stick in that scenario. I even have 2 method for forward and backward reverse with my throttle, one with an analog rotary axis (again no left hand stick have this with easy access) and two by a button to flip my main throttle axis.
It's not a problem with for a modern throttle hardware. While a full size left stick as I pointed out still lack enough axis within reach of hand to control the main throttle axis.
You are still missing the point completely, I couldn't care less about accessibility of the throttle axis on my stick, because I do not need it.
But if it helps you understand a little, imagine I have my throttle axis mapped to forward/backward on my left stick. This is essentially what I'm doing in your understanding of the flight model.
If the X-56 I have sitting on my desk would actually be superior, I would use it. Heck, I would use it if it was at least close in performance just for the sake of immersion.
So that means 2 things
1. You're either repurposing your X axis on that left stick to mimic a gamepad trigger button to control your throttle, or you're using hats or any other buttons or even analog mini stick on that stick, you can do that, but it's objectively an inferior way to handle throttle in space/flight game compared to an actual throttle, and an unoptimal way to use a left stick.
2. If you're using X axis on that stick that way, isn't that a waste of axis? How do you then control the up down and sideways thrusters? With Y and Z axises? Really? Sideways and twist?
How awkward is that kind of control? The thing is, you were the one that first proclaimed superiority of HOSAS setup, I challenged that, but then everything you explained to back your claim proves otherwise.
Yes, exactly that way, sideways for sideways and twist for up/down.
It isn't wasting an axis, as those are all that is needed to control the ship, and you absolutely need that third thrust axis for flight without flight assist anyway.
For active flight assist, I guess you can more or less think of it as a more responsive throttle, with the benefit that your control scheme does not change when you switch between FA-on and FA-off modes.
Essentially, you can stay in the same headspace for both modes, there isn't this awkward transition where your axis fundamentally change the way they work.
That is not called proof, that is called conjecture.