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Depends entirely on the rank of the NPC fighter... even at HAZ RES, my NPC pilot tends to live for most of the gaming session (she's dangerous now)
For AFK build, if you are focusing on nothing but stacking MM, you want to head to RES LOW, or med at most. You won't be increasing much in combat rank though.
I like the T10 and have been wanting to build a full turret boat for a while but never got to it... as a "dog fighter" is hilarious to watch haha with the absurd number of hardpoints.
Once engineered with long range stuff, is game changer, no one can escape :-)
Well ... Now I have the T-10 engineered quite well. I have few more eng's I need to unlock to get everything I want, so that will take some time. Next onto the Guardian stuff once I get the engineering done and finished.
Engineered this thing is beastly, and have done some PvP recently and had great success, once I got some good controllers (Virpil) and finally taught myself how to fly with flight assist off. I also went with some voice assist to help manage ship systems while in combat. Turning with well engineered thrusters is not really a problem anymore (especially with flight assist off and good controllers).
I have a long way to go in Elite and I'm still relatively new, but this build is one I am certainly enjoying. While it is based on the AFK build, what fun is AFK?
BTW, I'm having a brain fart ... SCB?
OK ... seems like inara had it. https://inara.cz/cmdr-fleet/337506/3059111/
I have a long way to go, and yes ... I know I have some of the experimentals wrong for the build. Gotta go out and get more materials and such to change the engineering. It's a work-in-progress.
Hope you can view it ... Let me know.
I was able to get it onto coriolis, this way you can see how it performs on paper at least. Not great, but it's got a long way to go yet. The potential is great! : https://s.orbis.zone/epzx
This build costs about 520K credits, so not too far out of reach for someone who been playing a bit, and hasn't spent all their money on building out a bunch of smaller less capable ships. This of course does not include engineering, which costs game time.
The problem isn't that mining isn't good, it's that everything that *isn't* mining is bad, and the only reason non-miners used to put up with it was because they could get enough money to buy a planet in like 2 hours and then never think about it again, which they can't do now.
Mining is what I do generally ... I just got bored with it and reached Elite in Trade rather quickly. So I decided to reach for Elite in Combat, something I generally do not do. Knowing I was going to have to do a lot of engineering and Guardian hauls for combat rank, I knew I could get my Explorer rank up as well in the process.
Of course, LOL. Like I said ... brain fart. Not sure what the issue with those are. When people post things like that they never explain themselves. Maybe it's because you can't use them in AFK without a macro. Makes sense that was what they meant above.
+1; Yes, show us =)
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Explorer and passenger transporter here, what's the max jump range
for a Defender thingy like this?