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https://forums.frontier.co.uk/threads/arx-earning-guide.522856/
It exists to create a sense of investment so that you'll get impatient and buy arx.
With discounts, those that cannot afford arx can get some cosmetics too.
Dark Marketing would make your statement partially correct.
The truth is usually somewhere in the middle.
That’s simply not true. There are skins that can be bought for around 600 odd (generic colour skins), or even a bunch for 300 odd (for the hauler).
Friend bought the Olive skin for 600 making his Chieftan look a lot better, imo.
OP, you can potentially buy a new ship skin every two weeks.
'oh you can turn it basic purple for 600 but if you have 8000 you can have the same shade of purple with one of 3 cool designs' is not somehow better.
Nevermind ship kits.
Game companies aren't stupid. They have access to plenty of external resources and internal resources for what incentivises players to spend more money on the in game cosmetics, and they use them. They aint being generous. They're trying to trick you into thinking they're being generous to create goodwill so you're more willing to spend money when you get impatient with the arx grind and want that 8k skin or 12k ship kit.
It's a 'the first hit is free' kinda deal.
It's the same reason they use in game currency, not actual currency. It obfuscates the actual price of the cosmetics. It's *also* why the amounts of currency you can buy tend not to divide cleanly into 'you can buy x things of y value.' Again, a deliberate calculation. If you're already 2/3rds of the way there because of leftovers you had from some other purchase, you're *way* more likely to end up spending 5 dollars.
The fact that NPCs also use these skins (if you take bounty hunting missions for example, the pirates at the signal source *frequently* use non-standard skins that you can buy) is also, not a coincidence. (See also: other players if you're in open.) It serves to remind you of what you *could* look like, if you spent the arx.
Basically what I'm saying is, they use basically every scummy MTX purchase incentivising method they can find except for gambling mechanics.
And if you don't believe anything I've said...go check. There are various GDC talks about studies various companies have done that explicitly talk about everything I've said here, so you can hear it direct from the mouths of the industry people who use them.
I also said partially, so let's not derail any further.
Tactical Olive looks great on the Chieftan. That cost 600 odd. Plenty of other basic skins that look better than some of the over the top childish Tron looking skins (just because they’re some of the priciest skins doesn’t mean they’re the best). But just like mine, your opinion about which skins look good is subjective and has no bearing on your originally incorrect statement.
I don’t disagree that the Arx system is exploitative, though. But it’s a given in game design that cosmetic features are designed to urge the customer to buy in game currency. Some even make the cost of certain cosmetics slightly more expensive than certain tiered currency bundles, meaning people end up buying more than they need.
Absolutely this. A single Frontline game can easily net around 50-75 Arx.
And if you’re just after starting the game and want to do up a Sidewinder or a Hauler say; you’ve a choice of up to 18 skins costing 380 Arx’s each, that being the full range of Vibrant, Military and Tactical skins.
Btw bountyhunting seems doing the trick for me, you just fight till you hit weekly limit. Actually everything works good: doing missions, scanning systems, space trucking. Just combine any activities available in game for max results.
frontier might be the worst scammers on this planet in this case