Elite Dangerous

Elite Dangerous

Almost to easy to get money
Especially if you're mining. I'm kind of new still but I'm earning good with just a Keelback.
https://steamcommunity.com/sharedfiles/filedetails/?id=2530503230

The views in VR can be stunning when mining also. A bit scary going in 3rd person view though.
https://steamcommunity.com/sharedfiles/filedetails/?id=2530503827
< >
Affichage des commentaires 16 à 30 sur 60
It is Good you have goals and having that thumbs up too you.:104:

keep having your goals and you will find beginning game will be a breeze to keep you coming back.

Mid to late game however, when you see most of your goals done.
you may need to think about sum Role playing.

anything that Immerses you into the part. or imagination play.

start to think like that space trucker, or what it is like to go searching for the unknown.
maybe looking for a new home world.
or becoming the most feared and wanted criminal. or Rob from the rich and give to the poor.

what ever it is you will need to think long term game.

anywho enough of me waffling best of luck cmder o7
Honestly, even A rating is pretty much rather a goal.
You can literally D rate a Ship so its mass optimized enough to allow high jump range for exploration.

While still able to do mining and combat(if you are skillful in power distribution)
Dernière modification de Aieonae; 28 juin 2021 à 18h52
just remembered stacking missions with server hopping lol.
Princess Pilfer a écrit :
It uh...it takes like a billion credits to A rate a single large class ship. 33 million is not much of a dent in that.

You don't need to buy A class for all modules. IIRC, my fully outfitted and engineered Cutter costs 500 mil.

Edit: Forgot to mention I bought everything from LYR systems at 15% discounts.
Dernière modification de Witcher; 28 juin 2021 à 20h50
Glad you enjoying the Keelback, was an awesome early miner for me as well.
If I want a quick core mining trip I'll still take it, but for now the Python is my dedicated miner.

Also, you should be able to get better price for Mona and Musgra:
https://steamcommunity.com/sharedfiles/filedetails/?id=2530905788
https://steamcommunity.com/sharedfiles/filedetails/?id=2530381685
I think the balance in regards to making a profit within the current meta is pretty close to perfect. Not too hard for the little guys to get smaller ships to get them going.... and not so easy that you can get the best ship fully upgraded in any short length of time.

My only complaint is that I think a few mission types could stand to get their payouts increased. Especially some of the more random content that right now only seems to exist for fun. Not that fun isn't good enough, but without sufficient payouts less people care to ever discover a lot of that type of content.

The game has tons of content but only about 10% of it will help you progress all that much. Think that could stand to be adjusted upward a bit. Increase the diversity of the meta to help bring awareness to the less main-stem content.
Dernière modification de CaptainNebulous; 28 juin 2021 à 20h57
Think that was easy?
You missed all the cash exploits
Wait till you enjoy the wonderful grind for your Imp Cutter...
Dernière modification de nzguzzi; 28 juin 2021 à 22h23
Heimdall313 (banni(e)) 28 juin 2021 à 23h56 
Keelback is so cozy. I still use mine for core mining.
It makes stupidly effective money for its price point, as does ASPX. Keelback has hilariously good armor (higher than FDL and Python, not even joking) when running from a botched mining run, and is hard to interdict. Even makes a good pirate ship inbetween Cobra III and Krait with good cargo room. 3 million CR pricepoint and an SLF makes it funny on a combat build.

500K for Core minerals is average, I've gotten around 800K for Rhodplumsite and Musgravite before but you know, depends on market. Its just so cozy in a Keelback. Not as comfy as an Adder but much better all around.
⸸KMA⸸ Vrede a écrit :
Ah, I see.
All I could go by right now are that the most expensive ship costs 208mil. Therefore my 33mil in one mining sessions seemed pretty good.
Heard about that engineering also. Problably something that's too "endgame" for me.

I mine dimonds in a Cutter. 120-130 mil per run.
FREEZED a écrit :
https://steamcommunity.com/sharedfiles/filedetails/?id=2531335004

https://steamcommunity.com/sharedfiles/filedetails/?id=2531336086

mining :gearthumbsdown:

Nice, how long it took you to get Elite Mercenary rank?
Dernière modification de Witcher; 29 juin 2021 à 2h27
Witcher a écrit :
FREEZED a écrit :
https://steamcommunity.com/sharedfiles/filedetails/?id=2531335004

https://steamcommunity.com/sharedfiles/filedetails/?id=2531336086

mining :gearthumbsdown:

Nice, how long it took you to get Elite Mercenary rank?
628 conflict zones :buzzed:
Dernière modification de FREEZED; 29 juin 2021 à 4h23
Yes, from a new player's perspective there is a distinct lack of pulling oneself up by one's bootstraps. Every time I spend an evening trading (2-6 hours for me), my most profitable activity, I clear several tiers of ship upgrades. Quite far out of scale.*

This last session garnered me THREE new ship hulls. Outfitted one of them with the best available equipment, A and B rated things.

I keep hoping for MMO scale progression but that'll only happen if I suddenly find that I've been trading in a big bubble and have been earning grossly inflated profits. Which is not impossible, the BGS seems to have a fairly large effect.

Ofc I'm still looking forward to another 100 hours easy just for the credit ladder alone so not exactly poor value for the money :)

*Actually honorable mention to the sidewinder tier where you're squeezing every last credit out of each cargo slot. Think I had to make four or five trips to accelerate out of that time sink. (Non combat)
Dernière modification de Veeshan; 29 juin 2021 à 5h17
Princess Pilfer a écrit :
It uh...it takes like a billion credits to A rate a single large class ship.
no it does not lol
neither anaconda or cutter doesnt cost "like a billion" to A rate it, maybe half of it but bruh once you can afford such ship money is not a concern anymore
^0.SAS.^4HunterCat a écrit :
Princess Pilfer a écrit :
It uh...it takes like a billion credits to A rate a single large class ship.
no it does not lol
neither anaconda or cutter doesnt cost "like a billion" to A rate it, maybe half of it but bruh once you can afford such ship money is not a concern anymore

An A rated cutter costs 0.6B... IF you stick to the lightweight hull...

And you don't want to stick to the lightweight hull. You want to upgrade to an armoured hull: 0.8B for MilGrade, 1.1B for Reactive (assuming standard prices).

And that's WITHOUT decent shields, and all the other internal modules, weapons, or utilities...

So Princess is spot on when she says it costs a billion to A rate large ships. She apparently has a brain, and doesn't like flying around in ships made of Papier-mâché...
Dernière modification de funkynutz; 29 juin 2021 à 6h40
< >
Affichage des commentaires 16 à 30 sur 60
Par page : 1530 50

Posté le 28 juin 2021 à 5h25
Messages : 63