Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I remember a long time ago saw a vid of someone taking out an Anaconda in an Eagle :P
I've killed a Dropship in a Sidewinder back in 2014, I'm just really bored and wanted to try something a bit different.
My build at the time used Fragment Cannons, since I had such low shields I wanted to deal mass DPS quickly. I'll probably go the same route this time as well, unless there's something else that does even better burst DPS and fits on the front of a Sidey?
I pretty much only get in Sideys as a taxi these days. Even A rating a fuel-scooping Sidey is usually cheaper than Transfer fees. I mount twin fixed railguns on 'em...mostly for the surprise factor. Not looking to get in a fight in a taxi...but if I do...I wanna bring the hurt.
I thought about Railguns, but I don't think I'm a good enough shot to pull off a Rail build. Not yet. I shoot like a drunk Texan on 4th July. Rather wildly, mostly hitting sky.
Plus the magazine capacity is laughable. Not ideal for a protracted fighting scenario like bounty-hunting or CZs...I just think it's funny...Sidey with Railz!
Yeah, I almost never run fixed on anything else...gimbelled all the way 4 me.
Can you bump an Anaconda to death?
Can stations be destroyed and if, could it be achieved with a lot of ships just outside its range firing long range missiles at them?
What about the big ship yard thingy driving around in Cubeo, or the Federal flag ship in Sol?
You should be able to kill an Anaconda eventually, it depends on what weapons you use more than anything else. Beam Lasers should be able to get through the shields eventually, and once you're through it should be easy to disable the Anaconda and pick it apart.
Stations are immune to damage, but Capital Ships aren't. I don't know if they can be destroyed, but you can certainly hurt them.
My understanding is that Cap ships can't be destroyed, only forced to retreat by wiping out all the power nodes (or whatever they're called).
Difference makes only the hull.
Small weapons iirc have a -40% damage penalty against large hulls, medium weapons have -20%. Only large weapons are on par.
This is why a Vulture is much better at killing large targets than a Viper or Eagle.
If you personally have ages to kill single ship, so why not?
Also a killed canopy can't be repiared.