Elite Dangerous

Elite Dangerous

High G Planets are deadly.
So, a about a week ago I took a passenger mission that wanted me to land on a high G planet. When I got there I realized that they weren't kidding when they said high G. By the time I realized the planet was pulling me down all I could do was dump power into systems and hope for the best. So, I survive, finish the mission, and take another. This time I figure all I have to do is stop glide at a higher altitude, face straight up and throttle up until I kill my speed.

It didn't work. I crashed into the planet, and I wasn't as lucky this time as the last time. So, how do you land on a high G planet? Are my thrusters just not strong enough?
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Showing 1-15 of 35 comments
THUNDAAAH! Nov 2, 2016 @ 7:41am 
Dirty Drive engineer mods help ... but it depends on your thrusters and the ship.
One Eye Jack Nov 2, 2016 @ 7:46am 
Yes, I found this out the hard was as well.
Ray Robertson Nov 2, 2016 @ 7:52am 
I point my nose up and boost to slow down and that us with A rated tuned drives.
Savrola-Games Nov 2, 2016 @ 8:02am 
https://www.youtube.com/watch?v=5_o216dG1Yc

An older vid but still a viable way of landing. Notice the power management, all pips to shields to strengthen them against impact.

These are videos of larger ships attempting a high G landing:

https://www.youtube.com/watch?v=IvIKXHvQUUs

https://www.youtube.com/watch?v=NntETApmrRI

Having sub-par thrusters will definately have an adverse impact on your abilty to control the ship when coming into land. Just try and take it as slow as possible.
MoOoOo Nov 2, 2016 @ 9:13am 
Originally posted by Savrola-H8:
https://www.youtube.com/watch?v=NntETApmrRI
Having sub-par thrusters will definately have an adverse impact on your abilty to control the ship when coming into land. Just try and take it as slow as possible.
Very interesting clips!
Does it means all large or medium ship won't have any chance to survive it?
Savrola-Games Nov 2, 2016 @ 9:42am 
Originally posted by MoOoOo:
Originally posted by Savrola-H8:
snip
Very interesting clips!
Does it means all large or medium ship won't have any chance to survive it?

It'll be harder since the ship will be heavier and less responsive, even less so with downgraded thrusters. Say for example, you have an Anaconda fitted for exploration, you have D rated thrusters on board to save weight. If you screw up your landing pattern, you are more likely to hit the ground like an atom bomb, than if you had A rated thrusters (you'll probably still hit the ground, you'll just feel more in control of your brick as it falls).

Another thing to consider is shields. A lot of players downgrade their shields as well to save weight. This will affect your ability to survive a collision with the surface. But it won't help that much if you come screaming down like a comet in the first place.

The heaviest ship I brought in to land on a High G world was a Python, 4 pips to SYS to ensure shields don't collapse on impact, landing gear down way ahead of time to bring and keep speed down, keeping thrust in the blue to ensure max turning, using thrusters to inch down instead of pointing the nose down.

Even when that failed and I bonked the ship on the deck the worst that I had was full shield collapse and about 5% hull damage.

But, that was a Python, in reality a medium ship, with A rated, modded thrusters and a 6A modded Prismatic shield and I was literally crawling along in speed when gravity caught up with me and slammed me down. In a bigger ship you'll likely have to try and tip-toe down in increments to be on the safe side.
Last edited by Savrola-Games; Nov 2, 2016 @ 9:43am
TiberiuS Nov 2, 2016 @ 9:42am 
Originally posted by MoOoOo:
Does it means all large or medium ship won't have any chance to survive it?
Oh yes they do. But it's a pain to bring them down there.

I usually don't go to any planets with more than 2G.

And I think Frontier should give a warning in game to go to high G planets and make it realisitc and kill your pilot after some time.
Because it might be "fun" to land on a 9G world, but actually because there is no artificial gravity in Elite, the 9G would render you unconcious within a very short time and kill you then (circulatory collapse / not being able to breath because of G-suite practically smothering you). Not even mentioning your ship's landing gear... it's 9 times the ships weight than on earth. I hardly believe the landing gear is build to endure that for long.

So for everything above 3G you should take damage over time and / or your pilot should pass out after some time.
Last edited by TiberiuS; Nov 2, 2016 @ 9:45am
Savrola-Games Nov 2, 2016 @ 9:46am 
Originally posted by TiberiuS:
Originally posted by MoOoOo:
Does it means all large or medium ship won't have any chance to survive it?
Oh yes they do. But it's a pain to bring them down there.

I usually don't go to any planets with more than 2G.

And I think Frontier should give a warning in game to go to high G planets and make it realisitc and kill your pilot after some time.
Because it might be "fun" to land on a 9G world, but actually because there is no artificial gravity in Elite, the 9G would render you unconcious within a very short time and kill you then. Not even mentioning your ship's landing gear... it's 9 times the ships weight than on earth. I hardly believe the landing gear is build to endure that for long.

So for everything above 3G you should take damage over time and / or your pilot should pass out.

I did get a warning once, when I was landing at a planet base, I misjudged everything, went screaming past the pad like a meteor and barrel rolled along a rockface, screaming as I went.

It was only then that ATC chirped in with a 'Oh by the way cmdr, take care when landing here, high gravity can affect your landing'... Thanks for the warning buddy.
5hadowfax Nov 2, 2016 @ 10:05am 
Maintain altitude above the planet and turn FA off, briefly. You will drop, manage your speed downwards by clicking FA off for longer or shorter durations.
Never, ever, thrust downwards on high G landings.
MoOoOo Nov 2, 2016 @ 10:39am 
Originally posted by Savrola-H8:
Originally posted by MoOoOo:
Very interesting clips!
Does it means all large or medium ship won't have any chance to survive it?

It'll be harder since the ship will be heavier and less responsive, even less so with downgraded thrusters. Say for example, you have an Anaconda fitted for exploration, you have D rated thrusters on board to save weight. If you screw up your landing pattern, you are more likely to hit the ground like an atom bomb, than if you had A rated thrusters (you'll probably still hit the ground, you'll just feel more in control of your brick as it falls).

Another thing to consider is shields. A lot of players downgrade their shields as well to save weight. This will affect your ability to survive a collision with the surface. But it won't help that much if you come screaming down like a comet in the first place.

The heaviest ship I brought in to land on a High G world was a Python, 4 pips to SYS to ensure shields don't collapse on impact, landing gear down way ahead of time to bring and keep speed down, keeping thrust in the blue to ensure max turning, using thrusters to inch down instead of pointing the nose down.

Even when that failed and I bonked the ship on the deck the worst that I had was full shield collapse and about 5% hull damage.

But, that was a Python, in reality a medium ship, with A rated, modded thrusters and a 6A modded Prismatic shield and I was literally crawling along in speed when gravity caught up with me and slammed me down. In a bigger ship you'll likely have to try and tip-toe down in increments to be on the safe side.
Thanks for this long response :D
I've already experienced a high G planet landing,although it was ONLY 2.49 G.
I've never aware how the high gravity could endanger my ship before that.

Normally I stop my ship above the surface at altitude 1000-500m then deploy
landing gear,keep the belly right facing the ground then trust down to around 200m,
stop there once then slowly to keep push down and adjust the position.

On that 2.49G planet,when I come to 200m high and my ship didn't stop to
sink,at the time I noticed something is unusual but too late at all.

Like the video you post,I pull up nose and full speed forward,
my ship still like a brick slammed hard on the ground.
I was so lucky to survived it,that was 26000 ly away from nearest station.:trolol:
http://steamcommunity.com/sharedfiles/filedetails/?id=789184777
http://steamcommunity.com/sharedfiles/filedetails/?id=789184818

If I have chance,I'll go visit that 6G planet to give a try---start from a sidewinder :bh:
MoOoOo Nov 2, 2016 @ 10:49am 
Originally posted by TiberiuS:
Oh yes they do. But it's a pain to bring them down there.

I usually don't go to any planets with more than 2G.

And I think Frontier should give a warning in game to go to high G planets and make it realisitc and kill your pilot after some time.
Because it might be "fun" to land on a 9G world, but actually because there is no artificial gravity in Elite, the 9G would render you unconcious within a very short time and kill you then (circulatory collapse / not being able to breath because of G-suite practically smothering you). Not even mentioning your ship's landing gear... it's 9 times the ships weight than on earth. I hardly believe the landing gear is build to endure that for long.

So for everything above 3G you should take damage over time and / or your pilot should pass out after some time.
To land on a 9G world,any ship should start to burn once approaching it
then become a fireball to draw a bright beautiful arc in the sky :woo:
TiberiuS Nov 2, 2016 @ 10:59am 
Originally posted by MoOoOo:
To land on a 9G world,any ship should start to burn once approaching it
then become a fireball to draw a bright beautiful arc in the sky :woo:

Not necessarily. We still don't have atmospheres (my will that be fun people ranting about not adjusting their speed and angle right and end up as fireballs.) :Doviculus:

Ships are build quite stable. They can endure terrible beating, so the hulls may endure even 9g... for some time at least. Also they surely see higher g loads while maneuvering in space.
Last edited by TiberiuS; Nov 2, 2016 @ 11:00am
bmac1191 Nov 2, 2016 @ 12:31pm 
I learned that lesson right after I bought my anaconda and had a 10M rebuy. I lost it within the first hour. Now I cut the engines off before I get close to the ground and go very very slowly, fly like an airplane landing. I avoid dropping down with thrusters.
Last edited by bmac1191; Nov 2, 2016 @ 12:32pm
Originally posted by Savrola-H8:

It'll be harder since the ship will be heavier and less responsive, even less so with downgraded thrusters. Say for example, you have an Anaconda fitted for exploration, you have D rated thrusters on board to save weight. If you screw up your landing pattern, you are more likely to hit the ground like an atom bomb, than if you had A rated thrusters (you'll probably still hit the ground, you'll just feel more in control of your brick as it falls).

Another thing to consider is shields. A lot of players downgrade their shields as well to save weight. This will affect your ability to survive a collision with the surface. But it won't help that much if you come screaming down like a comet in the first place.

Funny you mention that. My accident happened while I was using an Anaconda rigged for exploration. So now I know I need to upgrade my thrusters if I want to land on high G planets with it.
Savrola-Games Nov 2, 2016 @ 1:57pm 
Originally posted by Profaned Profanity:
Originally posted by Savrola-H8:
snip

Funny you mention that. My accident happened while I was using an Anaconda rigged for exploration. So now I know I need to upgrade my thrusters if I want to land on high G planets with it.

Or just be really, really, extra careful and sloooooow. Like literally go at a snails pace, a real life earth snail.
Last edited by Savrola-Games; Nov 2, 2016 @ 1:58pm
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Date Posted: Nov 2, 2016 @ 7:16am
Posts: 35