Elite Dangerous

Elite Dangerous

Cpaw Sep 14, 2019 @ 11:55pm
Exploring without Engineering
Hello, i like to ask, i use to have a Asp Explorer and did some exploring with it, then i wanted to do other things in the game and sold it to buy my Python.
Now after doing a lot of mining and transport for rep grinds, i been thinking about going back to exploring.
The question is, should i go for the AspX again or should i go for something like Krait Phantom?
As the title says, i do not use my time on anything with Engineering and i never will.
For builds, would i just change everything out on the ship to be random-number-infront-of-D?
Would you put guns and shield boost on a explore ship?
Feel free to link any build you would use on the ship.
Thank you for reading and i cant wait to read up on any advice replyed here.
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Showing 31-43 of 43 comments
Agony_Aunt Sep 15, 2019 @ 10:18am 
Originally posted by Dolphin Bottlenose:
Originally posted by Agony_Aunt:
Ah, that's fine then, i don't think i've ever suffered a distraction quite that long.
Ever fell asleep at a keyboard? ;)

Actually, no. Which is quite an amazing feat considering the state of inebriation i sometimes play games under.
Akira Sep 15, 2019 @ 10:27am 
People posting a 35ly ship for exploration... here, one with no engineering at all and 49ly:
Diamondback Explorer, 13kk total cost.[coriolis.io]
And this same build if you engineer the FSD to G5 MM (which is one of the less painful engineerings to do) you get 72ly.

All that in a ship that can land ANYWHERE in the galaxy. You can land inside Guardian Sites and on any station with a Small Landing Pad.

EDIT: Oh, and in case you still don't have the Guardian FSD Booster, just ignore it and you still have a ship with 40ly jump range, which you can then use to unlock easily the Guardian FSD Booster because it already has Point Defense for those pesky sentry missiles and again: it can land INSIDE Guardian Sites.
Last edited by Akira; Sep 15, 2019 @ 10:31am
Mr Robert House Sep 15, 2019 @ 10:37am 
Always pack a couple point defence turrets if your going to piss off some guardian sentinels. They're fodder with PDTs and very annoying without them.

The diamondbacks is great btw it's my main runabout
Marcus Sep 15, 2019 @ 10:45am 
Originally posted by Akira:
People posting a 35ly ship for exploration... here, one with no engineering at all and 49ly:
Diamondback Explorer, 13kk total cost.[coriolis.io]
And this same build if you engineer the FSD to G5 MM (which is one of the less painful engineerings to do) you get 72ly.

All that in a ship that can land ANYWHERE in the galaxy. You can land inside Guardian Sites and on any station with a Small Landing Pad.

EDIT: Oh, and in case you still don't have the Guardian FSD Booster, just ignore it and you still have a ship with 40ly jump range, which you can then use to unlock easily the Guardian FSD Booster because it already has Point Defense for those pesky sentry missiles and again: it can land INSIDE Guardian Sites.
He said he wasn't bothered about engineering and based on the build he suggested, I took it that he wasn't bothered about guardian stuff either.

I will say that 35ly is still fine for reaching the galactic centre. I've done it once, though since engineering my ship, I don't plan on doing it again.

Additionally, the build you posted is not an exploration build. It's very clearly a build designed to unlock guardian tech.
Akira Sep 15, 2019 @ 10:49am 
Originally posted by Marcus:
He said he wasn't bothered about engineering and based on the build he suggested, I took it that he wasn't bothered about guardian stuff either.

I will say that 35ly is still fine for reaching the galactic centre. I've done it once, though since engineering my ship, I don't plan on doing it again.

Additionally, the build you posted is not an exploration build. It's very clearly a build designed to unlock guardian tech.
A 40ly ship is NOT a exploration build? Remove the Point Defense and the Guardian FSD Booster, and put in a 4A AFMU. You still have a 40ly ship with NO engineering... not a exploration build?

Here you go,[coriolis.io] I even put in a Heatsink for good measure. 40ly...
Last edited by Akira; Sep 15, 2019 @ 10:53am
Marcus Sep 15, 2019 @ 10:54am 
Originally posted by Akira:
Originally posted by Marcus:
He said he wasn't bothered about engineering and based on the build he suggested, I took it that he wasn't bothered about guardian stuff either.

I will say that 35ly is still fine for reaching the galactic centre. I've done it once, though since engineering my ship, I don't plan on doing it again.

Additionally, the build you posted is not an exploration build. It's very clearly a build designed to unlock guardian tech.
A 40ly ship is NOT a exploration build? Remove the Point Defense and the Guardian FSD Booster, and put in a 4A AFMU. You still have a 40ly ship with NO engineering... not a exploration build?
Yeah, so why didn't you post a build with said changes rather than decking it out with cargo?

As for the choice of ship, I know what you mean about the DBX. It's my personal choice too. However, many others prefer the coverage of the larger ships like the Krait (you can fit repair limpets in without giving up the supercruise assist).

Edit: You did it again with the cargo.
Last edited by Marcus; Sep 15, 2019 @ 10:54am
Akira Sep 15, 2019 @ 11:00am 
Originally posted by Marcus:
Yeah, so why didn't you post a build with said changes rather than decking it out with cargo?

As for the choice of ship, I know what you mean about the DBX. It's my personal choice too. However, many others prefer the coverage of the larger ships like the Krait (you can fit repair limpets in without giving up the supercruise assist).
First, because I assume OP is smart enough to tweak a pre-built build to his liking after the main request of his question has been achieved.

Second, the Cargo Racks are there just because I saw no need for any other modules to go out there jumping from star to star. He can put a AFMU and still have space for limpets as I posted on the edit, with also a Heatsink. But again, I assumed OP is smart enough to tweak a proposition to his liking since he said he achieved buy power of a Python for example.
Marcus Sep 15, 2019 @ 11:01am 
The build you're searching for if you're using a DBX for exploration with no engineering and no fsd booster would be something like this: https://s.orbis.zone/4hoi
L37 Sep 16, 2019 @ 1:49am 
Originally posted by Marcus:
I think the only way to actually die from this is if you have barely any hull or powerplant health and then hit the exclusion zone. Though I imagine you would be a lot more careful if you were that low on health.

Never tried it though so can't confirm it.
Well, i tried several times in bubble, with hot combat loadouts and the results were pretty conclusive - you do not die. Regular emergency drop damage + some module damage on jumping out without heatsink.
Also, amount of emergency drops required to do significant damage is quite high, ridiculously hi i'd say. Some mistakes/distractions are understandable, that much mistakes... honestly for me seems unbelievable.
Which implies all the talks about hsl-s, afmu-s, repair limpets and such, along with videos of people flying back from beagle point with <25% canopy and such, are mostly attempt to imagine/roleplay the idea that exploration is dangerous, because that would be fun.
AFMU was made useful by neutron boosts, but other than that... i can not remember any single case when any of this modules made any difference for me, and i've been exploring from time to time since release. Made whole bunch of stupid mistakes, bumped into stars, into binaries, deactivated thrusters in supercruise...
So IMO taking this modules is a matter of personal preference, basically whether person wants to "roleplay" "danger" or not...
Last edited by L37; Sep 16, 2019 @ 1:58am
Berserk Belta Sep 16, 2019 @ 2:28am 
@L37 - I think repair capacity is good for those moments that would otherwise see you limping forward or turning back, admittedly that is usually through lapse in concentration or something from real life demanding your attention - for instance I recently smashed into a high g planet just as I was getting going on my journey and was able to repair my 2% wreck and carry on rather than go all the way home for repairs.

@OP by "no time on engineering" do you mean
a) that you will not make yourself eg an fsd boost on your ship or

b) that you will not unlock engineers or

c) both?
Last edited by Berserk Belta; Sep 16, 2019 @ 4:15am
Planewalker Sep 16, 2019 @ 3:19am 
OP, if you're going for long trips of exploration, you will need some form of repair.
-i'd also consider having two srvs, as they can easily crumble.

For smaller trips these are not needed.
Cpaw Sep 16, 2019 @ 4:11am 
Originally posted by Berserk Smurf:
@OP by "no time on engineering" do you mean
a) that you will not make yourself eg an fsd boost on your ship or

b) that you will not unlock engineers or

c) both?
Hi, on everything.
The things i want from this game can be done 100% without Engineering.
I only bought the DLC a few days ago and that was only because i wanted that chieftain ship, the rest i dont care about.
Last edited by Cpaw; Sep 16, 2019 @ 4:12am
L37 Sep 16, 2019 @ 4:28am 
Originally posted by Berserk Smurf:
@L37 - I think repair capacity is good for those moments that would otherwise see you limping forward or turning back, admittedly that is usually through lapse in concentration or something from real life demanding your attention - for instance I recently smashed into a high g planet just as I was getting going on my journey and was able to repair my 2% wreck and carry on rather than go all the way home for repairs.
...
Well, that's an example when it might be useful, if such event happens that is. And the reason why i still took all the things with me, understanding the fact that i will never use them...
However you got EXTREMELY lucky in the first place, unlikely lucky. Much more likely outcome would be "eject! eject! eject!".

Reminds me of how i managed to hit the ground with asp leaving exactly 100% hull and shields offline. Hit boost a little bit too late...
Last edited by L37; Sep 16, 2019 @ 4:31am
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Date Posted: Sep 14, 2019 @ 11:55pm
Posts: 43