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Entry level mining: There's this, the earliest/smallest core mining ship you can build: https://s.orbis.zone/2zzr
Fun fact: the Adder and the Courier have very similar flight characteristics and internal slot layouts, so you could easily transfer the mining build over to the Courier and use the Adder for combat.
advance thrusters from felicity farseer and then engineer it to what you like.
i have one 800 plus boost not hard hitting yet but can be alittle annoying to catch me
here's[s.orbis.zone] a simple unengineered example I whipped up.
When you know what you need adjusted, look in the Engineers menu in the starboard side panel in your ship. It shows all the engineers that are known to your commander and their unlock requirements.
ps: and I love the noise of the booster in my headphone of my cutter
step 2 : get enhanced thruster
step 3 : engi them dirty
step 4 : ????
step 5 : YEEEEEEEEET
Dirty enhanced thrusters with drag drives, of course, but also having a bunch of lightweight mods will help you keep that speed even on a full combat setup. You're looking at over 700 boost if you do it right. Realistically speaking, anything over 650 can outrun pretty much anything else you might encounter in a combat situation, and in the off chance of something being able to keep up with you, you can either outmaneuver it (mamba) or outgun it (ieagle).
Of course, engineering also opens the door to reinforced shields, resistance augmented boosters and even two beams on a hotter powerplant. Choice is yours.