Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think you are missing the point. You can only "jump in one" as far as you have fuel for, then you need to refuel. And only through systems you already visited. Repeated long trips will still make long time, but not as long as now.
I for one like this idea.
I play only solo and I don't really remember NPC's interdicting when I go for immediate next jump (which is what we are skipping here), as that happens quite fast. Don't know if experienced players can catch you if you go immediately for the next jump.
https://coriolis.edcd.io/outfit/anaconda?code=A0p5tnFklnd3sxf5----------------f7f6f6f6f5371O-f4f4f4f2.Iw18ZVA%3D.Aw18ZVA%3D.H4sIAAAAAAAAA2MWWcDPwCDUIczA8J%2FlnyEDA8NfFiDBn%2FDh%2F3%2BhLY%2F%2B%2F%2F%2FP9i8BJMoKEq14AxQ98OD%2Ffz2bb0Cp%2F0AxADJSwddBAAAA.EweloBhAWBmA2EUCmBDA5gG2SEBGCQpYiIA%3D
It's what, 8 jumps to Colonia? 22 jumps to the Beagle Point? The Galaxy is bigger than that.
Why are you even optimizing ships for maxed jump range and huge fuel if you don't want to get there as fast as possible?
Sometimes I explore and will jump short distance. Sometimes I just want to get somewhere and this constant loading screen is just wasting time. And time is most precious commodity we have, I don't like it being wasted on mindless repetitive task (which jumping somewhere for hours is).
Games are made for wasting time yes, but they are meant to entertain you while you waste your time. Elite's jumping mechanics make you waste your time by doing literally nothing while you jump from one system to another.
But I guess you call that playing. "ooh pressing one button and waiting a minute to transition to a loading screen then doing it ad infinitum is gameplay". Sheesh, all I'm asking is that we only do it once, then skip the multiple jumps when we have the entire route mapped.
It's not cheating. The same ship can make the same 22 jumps in my new system, except my idea just saves you time.
My new system just removes the need to travel to each star individually, PROVIDED you have explored the route before AND you have the fuel. For example, you have to refuel once in those 22 jumps and you have to jump 11 times, refuel, then jump again 11 times. That's Elite right now.
But my new system is basically travel once to refuel star, refuel, then jump again to the destination. Basically saved you 22 minutes and you still have to manage your fuel. That's it. And this is only applicable IF you have explored the route BEFORE.
So it's a mix of grindy, where you have to travel to each star to discover them but also rewards the grind by granting you the ability to just skip uninteresting locations after you've explored them.
When you press it you receive 1 trillion credits, triple elite and an A-rated, top tier , fully engineered ship. Then the game closes after showing you a screen with "YOU WIN" written on it.
That would be the best way for people to avoid all the "boring" stuff.
But what it reasonable is subjective and at the end rules are dictated by game, which do change. Horizons are already "cheating it" compared to previous version.
I would even settle for some mode that upon activating would allow fast[er] travel but no credit earning/exploration scans/missions etc. until I return to point of origin (or die) and reset this setting. I would mostly want it to travel to interesting places for sightseeing anyway, most of the credit making/progress is in the bubble where this feature is not that important.
Not for me, travel is mostly means of getting somewhere (same as in real world). What I do there (mostly sight-seeing) is important for me. Do not mix "travel" and "flying space ship" though. I might enjoy flying over the planet surface for half an hour, I definitely do not enjoy flying to some distant planet in the system for the same time (in this case few minutes are Ok and enough for immersion as far as I am concerned).
NMS actually allows you to do this in Creative mode.
In this you are wrong. Depends what you play the game for. As for me I don't see the gameplay in Elite that interesting (so don't care about it much) but the immersion is done very well so flying the ships and exploring the Universe without artificial obstacles (numerous system jumps and intersystem distant planet travel) would make sense (for me).
Work-Reward. Capisce?
Thanks for being the only guy who actually gets the point of my suggestion. People immediately jump to this saying that I'm being lazy and that it removes the "challenge" when I just want a balance between tedious and fun in this game.