Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Well, has anybody checked? I don't have time to check myself.
At least it was like that in 2014/15. Maybe they corrected the error, but still it's highly unlikely that a solar exlipse happens this week in Elite, too
Considering that a planet between 2 suns still has a dark side in the game...probably not.
Now I don't know if ED calculates LOS between all objects or just your 'camera' object. A good test is to see if other planets are showing shadows of planets that are eclipsing the star shining on the planet. If not then ED is only calculating LOS between the stars and you.
NMS does not show eclipses correctly. It will show the planet / sun portion but it does not affect the lighting on the planet you are on.
Did FD advance the orbits of all celestial bodies to the correct time frame or did they use the current time frame? Advancing the system 100% would be nigh impossible b/c A) we don't have info on all of the objects in the galaxy and B) calculating all the possible gravitational interactions for a 1200 year time frame for all objects in the Milky Way would bring a supercomputer to its knees.
In 3303, the Earth would rotate slower and the moon would be farther away. Other planets in Sol would also have similar events occurring.