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I scoop the canisters.
Edit: The respawning can glitch out sometimes, in the sense that it doesn't happen. If you see normal signal sources spawning or nothing at all for very long, then just drop out of SC and back into SC to reinstance.
Do not delay fleeing, if they start firing at you it is almost too late.
When its high enough the police will spawn after a time and help?
1) ignore the pirates and finish scooping 1 item, close your scoop and jump out. Look for another USS, they will continue to spawn until you've gotten everything you need for the mission.
2) install collector limpet controllers. When you drop in to the system, fire off a couple of colelctor limpets. Fight the pirates the best you can given your cargo scoop is down until the collector limpets have completed their job.
ships like Pythons, Clippers, and Anacondas make great salvage ships, but it can be done in others.
Make sure your "report crimes against me" is OFF because if you report the attack space cops will jump in and scan you...and if your cargo is illegal salvage that's going to cause a problem.
I've clocked about 400 hours in this game, although to be honest I've only played about half that due to the fact tha steam still registers the game as running if the secondary launch window is open. In all that time I've avoided combat and still have a harmless combat rank. I simply don't like aerial dogfighting games and enjoy E:D for the perspective it gives me of the galaxy we actually live in.
Whenever I'm interdicted by pirates during a trading run, they're always the easiest NPC's because I never fight back. However, during the salvage missions, they throw the best NPC's in the game at me, regardless of combat rank. I'm getting blown out of the sky by more than just adders with pulse lasers.I should also point out it makes zero narrative sense for these ships to teleport into my salvage area when there were no ships in the system I was in. I have to spend several minutes flying from the star to the planet to the point of interest but the NPC"s can just blink into reality wherever they want to.
My ship is currently a Type-7, which is one of the slower ships in the game. Even boosting straight towards my target, I only got within 1.5km before destruction. I found and equipped some collector limpets before logging out but I haven't gone back to the game since my last post.
i am not sure if stacked missions spawn stacked ambush ships... but my last devastating salvage journey forced me to declare bankrupt.
For example, sometimes I get a popup in the middle of a delivery mission that says a named guy is after me and I get a bonus for killing him. That guy is never too strong to run away from, even if the original mission is highly ranked.