Elite Dangerous

Elite Dangerous

Muzz Jul 25, 2018 @ 10:14am
Killing faction ships lower their influence?
Killing faction ships lower their influence? ie in a Res site ? WANTED obviously!
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Showing 1-8 of 8 comments
Turd Ferguson Jul 25, 2018 @ 10:20am 
yes.

doesn't matter if they're wanted.
Last edited by Turd Ferguson; Jul 25, 2018 @ 10:21am
Dolphin Bottlenose Jul 25, 2018 @ 10:26am 
It also lowers your reputation with them. So be careful not to kill too many of ships of a faction that controls stations. Or they will deny you a landing permission, if you become hostile with them.
Wesker Jul 25, 2018 @ 11:31am 
Yeah it's even possible to make them so mad that they send an assassin after you, the local pirate faction sent a dangerous FAS after me while still in the res, I got a mission critical message and before I could read it he dropped out above me and told me he's here to take me out.
After his wreckage was floating in space I checked the message, "we have had enough of your interference commander, were sending someone to take care of you."
They've only ever done it once though, even though my rep has been hostile with them for a long time. O7
Agony_Aunt Jul 26, 2018 @ 12:28am 
I seem to recall this has been questioned quite a bit. Last i heard on the topic was if the target is wanted, then the influence hit is either nonexistant or very minimal.

That is hearsay though, so take it with a pinch of salt.
Last edited by Agony_Aunt; Jul 26, 2018 @ 12:29am
Turd Ferguson Jul 26, 2018 @ 8:31am 
I think it was also reduced quite a bit because certain very dedicated trolls emergent content players were able to send popular systems into lockdown with relative ease.
Agony_Aunt Jul 26, 2018 @ 10:05am 
Originally posted by Turd Ferguson:
I think it was also reduced quite a bit because certain very dedicated trolls emergent content players were able to send popular systems into lockdown with relative ease.

Yeah, it might have changed.

The problem is FD don't tell. 99% of what we know about the BGS was learned due to experimentation. And if FD ninja change something, then it can take a while for people to notice and figure out what has actually changed.
ZombieHunter Jul 26, 2018 @ 11:40pm 
Originally posted by Turd Ferguson:
I think it was also reduced quite a bit because certain very dedicated trolls emergent content players were able to send popular systems into lockdown with relative ease.
It has never been simple to put a system in total lockdown but you can easily put it into civil unrest. Although this does not occur if you kill wanted ships. It only occurs if you kill pretty much any ship b/c the idea is that the citizens begin to feel as if the faction controlling the system cannot secure it. This causes the unrest. If you kill wanted ships you are helping the controlling factions b/c it improves citizen's view of security in the system. So if you want to put a system into civil unrest or more DON'T bounty hunt as this does the exact opposite of what you want.

You can quickly ruin the reputation of a faction to make room for another by killing all ships of a specific faction. That faction will lose influence as well as the controlling faction due to lack of security. But remember don't bounty hunt. Don't kill wanted ships. Also killing players does not seem to affect the BGS. I went crazy in Eravate some time ago and killed everything. Killing player ships did not seem to affect the BGS at all and were completely disconnected from it.
Last edited by ZombieHunter; Jul 26, 2018 @ 11:42pm
milo29 Jul 27, 2018 @ 4:21am 
Originally posted by Agony_Aunt:
Originally posted by Turd Ferguson:
I think it was also reduced quite a bit because certain very dedicated trolls emergent content players were able to send popular systems into lockdown with relative ease.

Yeah, it might have changed.

The problem is FD don't tell. 99% of what we know about the BGS was learned due to experimentation. And if FD ninja change something, then it can take a while for people to notice and figure out what has actually changed.

The simplest way to use the bgs is to work with mission factions and use influence/reputation.

Out of missions panel, you also can push the market controling faction in the way you want be selling particular commodities.

The relation factor betweem faction governments, powers and superpower play also a role.
By example, in a system interdicted black market by a power, you can have a dictator ship government who not disable it and you can sell commodities to this black market to lower the influence of the system controlling faction.

You can possibly also intercept market transport vessels coming from another system as show in galaxy map trend trade roads to break the incoming commodities to the controlling faction.



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Date Posted: Jul 25, 2018 @ 10:14am
Posts: 8