Elite Dangerous

Elite Dangerous

Road To Riches DBX Build?
Is this a decent road to riches build?

https://s.orbis.zone/5_35

First time doing this and thought, why not? I love bounty hunting, trading, and doing missions but the payout for exploration seems much better.
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Showing 1-15 of 28 comments
malorob Feb 9, 2020 @ 3:16pm 
i would also add a heatsink if you can afford it.

apart from that looks ok too me

and if you have horizons add a srv hanger bay.
Ratt Feb 9, 2020 @ 3:34pm 
Originally posted by malorob:
i would also add a heatsink if you can afford it.
This is useless unless you ram stars or hit silent running by accident.
Originally posted by malorob:
and if you have horizons add a srv hanger bay.
This is useless for road to riches.
thegamingplumber Feb 9, 2020 @ 3:46pm 
Originally posted by Ratt:
Originally posted by malorob:
i would also add a heatsink if you can afford it.
This is useless unless you ram stars or hit silent running by accident.
Originally posted by malorob:
and if you have horizons add a srv hanger bay.
This is useless for road to riches.

yea i didnt use the heatsink since ive been playing since launch and can fuel scoop without dying lol
Stelar Seven Feb 9, 2020 @ 5:09pm 
Do people really use heatsinks while fuel scooping?
Originally posted by Ratt:
Originally posted by malorob:
i would also add a heatsink if you can afford it.
This is useless unless you ram stars or hit silent running by accident.
Just as the AFMU is useless, if you don't use neutron boosts, and don't do emergency drops.

Of course, it's useless, when you don't need it. But when you enter a system, "sandwiched" between several stars, you would really wish that you had a heatsink installed.
T-Bone Biggins Feb 9, 2020 @ 10:27pm 
Maybe go a tad smaller on the extra fuel tank, extra fuel means extra weight which reduces jump range and sucks up more fuel to jump due to said extra laden weight. Still not the worst choice in case you run low on fuel and are not on a KGB-FOAM star to scoop. Ship looks like it's good to go as is for road to riches and I would only add on a few small AFMU's because sometimes you take hull damage as Dolphin Bottlenose said especially with Neutron Boosts.

Also the SRV is not needed but is nice in case you need to land somewhere and mine materials. That is more for a fully decked out exploration AspEx, the DBX is a smaller ship and as such you cannot fit two AFMU's and an SRV and blah blah all the options. Heatsink is again an option that is nice to have in case you get too close to a star while scooping, just another situational doodad that can and has saved people from blowing up in deep space.
Mr Robert House Feb 9, 2020 @ 11:14pm 
Fit a 2A power plant, its lighter and more efficient. All you need is jump range and a dss.
Also you can fit a 2A distributer and you don't really need a fuel tank, just set the route filter to scoopable stars, if you need to go into a non scoopable system then top off the tank first.
Last edited by Mr Robert House; Feb 9, 2020 @ 11:16pm
malorob Feb 9, 2020 @ 11:55pm 
sum of my exploring , has put me in sum hairy problems, jumped into one system and i ended up going through that star in the system , 25 - 200% heat with out any chance to combat it.

i died did not have a chance to cool my ship fast enough "it is ok i only lost about 300 million worth of data"

since then i always carry a heat sink.

taking a SRV gives a player a time out of doing the same thing over and over.
Last edited by malorob; Feb 9, 2020 @ 11:55pm
neuroperson Feb 10, 2020 @ 6:48pm 
No heatsink on an explorer... ok whatever, lol
Caramel_Clown Feb 10, 2020 @ 7:07pm 
Originally posted by Stelar Seven:
Do people really use heatsinks while fuel scooping?
It's not really for fuel scooping. It can come handy if you make a mistake of getting dropped into normal space in neutron jet. Or on high G worlds incorrect approach technique can actually lead to your ship going into 200%+ heat. Many situations. It's not for regular use, it's for emergencies.
Also, quite useful when you come back to the bubble and happen to be interdicted. Most exploration builds make a mistake of being made of paper, and also being terribly slow. At least you can go cold and silent, making yourself harder to hit.
Last edited by Caramel_Clown; Feb 10, 2020 @ 7:08pm
neuroperson Feb 11, 2020 @ 11:05am 
Originally posted by Caramel_Clown:
Originally posted by Stelar Seven:
Do people really use heatsinks while fuel scooping?
It's not really for fuel scooping. It can come handy if you make a mistake of getting dropped into normal space in neutron jet. Or on high G worlds incorrect approach technique can actually lead to your ship going into 200%+ heat. Many situations. It's not for regular use, it's for emergencies.
Also, quite useful when you come back to the bubble and happen to be interdicted. Most exploration builds make a mistake of being made of paper, and also being terribly slow. At least you can go cold and silent, making yourself harder to hit.

Exactly... or you're just travelling hundreds of jumps while watching Netflix, and goof up. If you havent done that a number of times...you're not a real explorer. Plus what does it weigh...like 1 ton?
Ratt Feb 11, 2020 @ 11:05am 
Originally posted by Dolphin Bottlenose:
Originally posted by Ratt:
This is useless unless you ram stars or hit silent running by accident.
Just as the AFMU is useless, if you don't use neutron boosts, and don't do emergency drops.

Of course, it's useless, when you don't need it. But when you enter a system, "sandwiched" between several stars, you would really wish that you had a heatsink installed.
The difference is that neutron boosts are deliberate actions with useful outcomes and emergency drops and star ramming are both mistakes that a competent player can just not make. If you're incompetent (hence "unless"), then yes, a heatsink to save you from yourself might be useful, but OP already said:
Originally posted by clachcik7:
ive been playing since launch and can fuel scoop without dying lol
Last edited by Ratt; Feb 11, 2020 @ 11:10am
neuroperson Feb 11, 2020 @ 11:06am 
This is mine by the way, gets about 72 LY
https://s.orbis.zone/5u-o

I run it super cool so partially negates having only a 4A fuel scoop, as compared to 6A on a ASP
Last edited by neuroperson; Feb 11, 2020 @ 11:07am
Dolphin Bottlenose Feb 11, 2020 @ 11:22am 
Originally posted by Ratt:
If you're incompetent, then yes, a heatsink to save you from yourself might be useful,
No amount of competence will save you from being "sandwiched" between several stars, when you come out of a jump. Cause it only depends on a star system you are about to jump in, and you don't know in advance if its going to happen to you, to avoid that system.

It happened to me out there, and a heatsink has saved my ship from being cooked. It only happened once, but once is enough to lose months of exploration data.


Originally posted by neuroperson:
Plus what does it weigh...like 1 ton?
0.2t after a G-5 lightweight engineering. You wouldn't even notice a difference of the jump range.
Here's the ultimate DBX build... I've earned a billion cr. with this ship.

https://s.orbis.zone/5_yf
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Date Posted: Feb 9, 2020 @ 2:47pm
Posts: 28