Elite Dangerous

Elite Dangerous

First impressions: Zorgon & Peterson Mamba
As a Bounty Hunter and FDL pilot I've been looking forward to the Mamba. I had a feeling it wouldn't take the FDL's place directly, but I loved the idea of a 500 MS super-heavy fighter with over 1K shield.

For me, a modded FDL feels a bit like a Viper MKIII. I always felt they handled in a similar way, and the placement of the guns and cockpit vision felt similar as well. By that logic, the Mamba feels like a Cobra III. It's heavier, more reluctant to turn, but boosts like nothing else. It's less a boost, more a directional explosion.

After finishing my first loadout, my feelings were split. I loved the Cobra-like handling and incredible boost speed, but was sorely disappointed by the lack of firepower. It took me a couple of loadouts to fix that, but eventually I did and fully modded it feels about as competant as a Fer de Lance would with the same gear.

And so the difference, from my perspective, is less ability and more playstyle. They're both lightning fast, with incredible shield strength and devestating firepower. They just deliver it in totally different ways, and if you liked the Cobra as a rookie you'll probably like the Mamba. I know I do.

As a final note: Cooling. It's definitely a *potential* problem, but one you can get around quite easily. A laser-heavy build may run into problems, you would definitely need Clean Drives and Efficient weapons. But my ballistic-centric build ran perfectly cool with mildly Overcharged reactor(borrowed from my FDL) and then ran icey cold with a Reduced-Emissions reactor.
最近の変更はAryaが行いました; 2018年12月12日 6時14分
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16-21 / 21 のコメントを表示
whatdoesthisbuttondo? の投稿を引用:
Blackdragon の投稿を引用:
If you want more ships to be comparable to FDL, buff them, do not nerf the FDL.

Well, if there is only one offender, then the solution is pretty clear, a healthy swing with the nerfbat.

It's not an "offender". It's just a good ship.

whatdoesthisbuttondo? の投稿を引用:
Powercreep isn't the answer

1. And just why is it not the answer?

2. Nerfing is also "power creep", because power is always relative.

whatdoesthisbuttondo? の投稿を引用:
and buffs to pretty much every other ship is exactly that.

Who said anything about EVERY other ship? The issue was with Mamba being positioned as an alternative to FDL, but failing at that, therefore possibly needing a buff.

Saying that every ship should be the equal of the best medium fighter in game is just ludicrous. Let's then make every ship cost as much as a Sidewinder, get rid of rank requirements, and enjoy

whatdoesthisbuttondo? の投稿を引用:
Now, let's be realistic for a second, the FDL has had a nerf coming for a long time, and the reasonable thing to do is lobbying for a reasonable nerf.

The FDL has already been nerfed once. And there is absolutely no reason to lobby for nerfing ANY ship. That would only decrease gameplay enjoyment and quality of life.

whatdoesthisbuttondo? の投稿を引用:
Since if we don't, it will get absolutely destroyed

Yeah right. Dream on dude.

whatdoesthisbuttondo? の投稿を引用:
and that can't be what anyone wants either, except the scores of players that got ganked by one at a CG

Oh LOL, here's the real salt mine. As anticipated.

1. Playing in Open at a CG and being killed by an enemy is not "ganked". It is normal and expected gameplay. Don't want to PVP, don't play in Open near hot spots like Community goals.

2. Just because PVPers favor this ship doesn't mean that nerfing it will solve your salt problem. Since the problem is not with the ship, but with the simple fact you can't hold your own in PVP, and thus would be "ganked" regardless of ships flown.

whatdoesthisbuttondo? の投稿を引用:
and will praise such a move to kingdom come.

Yeah, for about 5 seconds. After which the PVPers will switch to next best ship, and the wheel would turn once again.

whatdoesthisbuttondo? の投稿を引用:
And compared to the PVP community, these guys actually matter for the business Frontier is running.

Hmm, condescending much? All players matter. And PVP players do much more for theorycrafting and practical skill progress in Elite than the guys who whine about getting "ganked" in Open.
最近の変更はBlackdragonが行いました; 2018年12月12日 13時49分
Blackdragon の投稿を引用:
Powercreep isn't the answer

1. And just why is it not the answer?

2. Nerfing is also "power creep", because power is always relative.

1. Because that makes for 20+ minute fights that are as exciting as watching paint dry.

2. No, it is exactly the opposite, dialing back on the powercreep.

Blackdragon の投稿を引用:
Who said anything about EVERY other ship? The issue was with Mamba being positioned as an alternative to FDL, but failing at that, therefore possibly needing a buff.

You see, the Mamba would be pretty good ship as it is, it actually has DRAWBACKS and is demanding to fly, as it should be with every ship.

Sure needs a small buff here and there, but nothing like the sledgehammer that would be required to make it competetive to the FDL.

The FDL needs to be more in line with the Mamba, not the other way around.

Blackdragon の投稿を引用:
Hmm, condescending much? All players matter. And PVP players do much more for theorycrafting and practical skill progress in Elite than the guys who whine about getting "ganked" in Open.

I'm not condescending, I'm just being realistic and keeping my overinflated e-peen in check.

Be real mate, the players that matter are the players that foot the bill, and that's not me or you, it's the guys that are happily blasting NPCs or asteroids to unwind, and get angry when someone interferes.

Because they are, like it or not, the overwhelming majority.

But hey, feel free to prove me wrong. Show me what FDev has actually done to provide meaningful PVP gameplay in the past, and what exciting new developments they have planned to provide more meaningful PVP gameplay in the future.

最近の変更はwhatdoesthisbuttondo?が行いました; 2018年12月12日 14時14分
Arya 2018年12月12日 19時36分 
Evil_Satoshi の投稿を引用:
How the distro? Good for sustained fire or dries out pretty quick?

It depends on the weapons, but I've been really impressed so far. I'm running a ballistic-heavy build with a G5 Charge-Enhanced distrib, and having absolutely no trouble with sustained fire. I'm emptying mags long before I'm out of cap, even at two pips.
H3X 2018年12月12日 20時53分 
whatdoesthisbuttondo? の投稿を引用:
You see, the Mamba would be pretty good ship as it is, it actually has DRAWBACKS and is demanding to fly, as it should be with every ship.

Sure needs a small buff here and there, but nothing like the sledgehammer that would be required to make it competetive to the FDL.

The FDL needs to be more in line with the Mamba, not the other way around.

Blackdragon の投稿を引用:
Hmm, condescending much? All players matter. And PVP players do much more for theorycrafting and practical skill progress in Elite than the guys who whine about getting "ganked" in Open.

I'm not condescending, I'm just being realistic and keeping my overinflated e-peen in check.

Be real mate, the players that matter are the players that foot the bill, and that's not me or you, it's the guys that are happily blasting NPCs or asteroids to unwind, and get angry when someone interferes.

Because they are, like it or not, the overwhelming majority.

But hey, feel free to prove me wrong. Show me what FDev has actually done to provide meaningful PVP gameplay in the past, and what exciting new developments they have planned to provide more meaningful PVP gameplay in the future.

Have you even owned a combat worthy FDL before, or are you just blowharding here because it certainly is posessed of its own drawbacks when it comes to usage..

I mean, it can't jump for heck and the fuel tank is tiny (to the point that unless you swap modules it's often easier to ship the thing between systems rather than actually fly it and a long flight in CZ or REZ will see you eating into it pretty heavily, especially if you have certain plas modifications), the drift is so far removed from the flight characteristics of anything else in the game that it has to be played in its own way and outside of shield tanking the thing actually doesn't last that long in any combat scenario. There's also the offset pilot seat which has to be worked with, lack of any fighter bay, large rebuy for the total investment needed to build the sucker to any decent degree and the fact that unlike some other options for a REZ site or CZ combat ship it has zero cargo with very little room to change that, so can't really be used to snag anything useful, it's literally only good for swatting other ships with.

If you don't like it that's fine, but don't try to convince people to ♥♥♥♥ on something that's been a combat staple for years for that reasoning. It's like those people that were arguing that the T6 is broken because the T7 doesn't have the manouverability or jump range to compete. But wait, didn't they buff the T7 instead of crapping on the T6 this year? :steammocking:
最近の変更はH3Xが行いました; 2018年12月12日 20時54分
Scaryowl 2018年12月12日 21時04分 
Wolfey の投稿を引用:
Evil_Satoshi の投稿を引用:
How the distro? Good for sustained fire or dries out pretty quick?

It depends on the weapons, but I've been really impressed so far. I'm running a ballistic-heavy build with a G5 Charge-Enhanced distrib, and having absolutely no trouble with sustained fire. I'm emptying mags long before I'm out of cap, even at two pips.
that's... really not impressive, unless you have efficient autoloading mc
Buff Mamba to compete with or exceed FDL. Powercreep is unavoidable or vets wouldn't keep buying ships.
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投稿日: 2018年12月12日 6時13分
投稿数: 21