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It is a bug, but one that FD have announced that they've decided to keep, because it's (a) harmelss, and (b) very popular with players. Mitterand Hollow is a landable moon, but as others have stated, it's moving too fast to catch it in Supercruise; you need to sit in its orbital path and wait for it to land on you. You can find lots of video clips of people driving around on Mitterand Hollow.
Epsilon Indi is a "hand-crafted" system, with content that was originally designed back in the 1990s for the FE2 game, and which was copied over to ED. It's that "copying over" that's caused the problem; ED uses distances in light-seconds (Ls), while FE2 used distiances in astronomical units (AU). There are about 500 Ls to 1 AU. So in accidentally transcribing the orital radius in AU rather than Ls, they made the moon have an orbit 500 times smaller that it "should" be. Now, the Stellar Forge knows that a moon can't have that small a radius (because it would be orbiting inside the planet), so it placd the moon at the minimal distance a moon can exist (the Roche Limit), but the Stellar Forge does not auto-correct the orbital period, too. Thus, you have a moon that "thinks" it's orbiting just a few km away from a two-Earth-masses black hole.
A moon at the actual position of Mitterand Hollow should have an orbital period of at least several hours.
https://youtu.be/4A0YsxVuqKA
In other words from the observer point of the star is it possible for a planet to appear to be orbiting faster than light?
Can objects within your field of view move across it faster than the speed of light with respect to your orientation?
I would say no, it cant. But its interesting to imagine the conditions if it could.
Without crunching numbers, I'd say no. Unless you class a black hole as a star. The mass needs to be absolutely huge before the speed of light becomes the orbital velocity.
Edit: and no cheating with things like expansion of the universe, the galaxy moving through said universe and the star moving through said galaxy.