Elite Dangerous

Elite Dangerous

Linkan Aug 5, 2018 @ 3:34am
Enforcer Cannons
Does it have a small pushback effect? I first saw it in this video at 5:03

https://www.youtube.com/watch?v=55zNfAmLYOI

The wiki doesn't mention any pusback effect at all. Can anyone confirm that there's a pushback effect?
Last edited by Linkan; Aug 5, 2018 @ 3:40am
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Showing 1-9 of 9 comments
Jankules Aug 5, 2018 @ 4:05am 
Force shell is a special effect on a cannons only.Multies cant have it.So Enforcer cannons dont have that effect.
Last edited by Jankules; Aug 5, 2018 @ 4:10am
Commander Fox Aug 5, 2018 @ 5:05am 
Yes, enforcer cannons have the impulse attack effect by default, just like railguns.
<Caeris↝ Aug 5, 2018 @ 6:24am 
Originally posted by Commander Fox:
Yes, enforcer cannons have the impulse attack effect by default, just like railguns.


Are you sure ? :awswadine:

Maybe you mean Imperial Hammer and not Enforcer Cannon. :cute:
Agony_Aunt Aug 5, 2018 @ 7:03am 
Originally posted by Jankules:
Force shell is a special effect on a cannons only.Multies cant have it.So Enforcer cannons dont have that effect.

LOL, imagine MCs with force shell... would be funny as hell... and very OP.
Commander Fox Aug 5, 2018 @ 7:04am 
Originally posted by Caeris:
Originally posted by Commander Fox:
Yes, enforcer cannons have the impulse attack effect by default, just like railguns.


Are you sure ? :awswadine:

Maybe you mean Imperial Hammer and not Enforcer Cannon. :cute:
I have all powerplay weapons unlocked, used them, engineered plenty of them and I have fought against people who use enforcer cannons only so yes I am sure. (I am a PvPer)
Railguns(both normal and hammers) and Enforcer cannons have a weaker form of force shell by default, even if you put another experimental effect on them.

Just like PAs having a weaker thermal shock by default, Grom's FSD disrupter having the FSD disruption effect by default and the retribution beam laser having a weaker thermal shock by default. The default effect cannot be replaced by the way and putting another effect on these will lead to having 2 effects on these weapons.
For example: Railgun with Feedback cascade will still trigger Impulse attack warning or PA with Target lock breaker will trigger both targeting disrupted and thermal attack gaining heat warning.

Enforcer cannons with corrosive for example will trigger both Impulse attack and corrosion. (Just an example, putting corrosive on Enforcers is pretty stupid as it will reduce maximum ammo even further).
Commander Fox Aug 5, 2018 @ 7:05am 
Originally posted by Agony_Aunt:
Originally posted by Jankules:
Force shell is a special effect on a cannons only.Multies cant have it.So Enforcer cannons dont have that effect.

LOL, imagine MCs with force shell... would be funny as hell... and very OP.
They(Enforcers) have a weaker form of the effect by default like many other weapons I listed in my post above.
Last edited by Commander Fox; Aug 5, 2018 @ 10:02am
Commander Fox Aug 5, 2018 @ 7:11am 
Here is an example:
https://youtu.be/yrWikKSLK20?t=36
just look at the effect indicator of the enemy ship and you will see the Impulse attack effect symbol.

EDIT: oh nevermind the video in the post above me shows it much better.
Last edited by Commander Fox; Aug 5, 2018 @ 7:14am
<Caeris↝ Aug 5, 2018 @ 9:48am 
Originally posted by Commander Fox:
Here is an example:
https://youtu.be/yrWikKSLK20?t=36
just look at the effect indicator of the enemy ship and you will see the Impulse attack effect symbol.

EDIT: oh nevermind the video in the post above me shows it much better.


In both vids they use force shell.

Edit: Ok, they changed it in the years.
Never used them anymore since years. :awswadine:
Last edited by <Caeris↝; Aug 5, 2018 @ 9:54am
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Date Posted: Aug 5, 2018 @ 3:34am
Posts: 9