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Are you sure ?
Maybe you mean Imperial Hammer and not Enforcer Cannon.
LOL, imagine MCs with force shell... would be funny as hell... and very OP.
Railguns(both normal and hammers) and Enforcer cannons have a weaker form of force shell by default, even if you put another experimental effect on them.
Just like PAs having a weaker thermal shock by default, Grom's FSD disrupter having the FSD disruption effect by default and the retribution beam laser having a weaker thermal shock by default. The default effect cannot be replaced by the way and putting another effect on these will lead to having 2 effects on these weapons.
For example: Railgun with Feedback cascade will still trigger Impulse attack warning or PA with Target lock breaker will trigger both targeting disrupted and thermal attack gaining heat warning.
Enforcer cannons with corrosive for example will trigger both Impulse attack and corrosion. (Just an example, putting corrosive on Enforcers is pretty stupid as it will reduce maximum ammo even further).
skip to 2:25
https://youtu.be/yrWikKSLK20?t=36
just look at the effect indicator of the enemy ship and you will see the Impulse attack effect symbol.
EDIT: oh nevermind the video in the post above me shows it much better.
In both vids they use force shell.
Edit: Ok, they changed it in the years.
Never used them anymore since years.